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Reader Comments (14)

Posted: Oct 12th 2010 3:43PM Oizu said

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What a ridiculous thing, how can you possibly try to analyse a days old community and try to compare it to communitys on servers that have been around years like EVE, EQ2, LOTRO, Vanguard e.t.c. e.t.c.

What exactly were you trying to show here?

Posted: Oct 12th 2010 3:59PM ScottishViking said

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What does the quality of service or the knowledge of its personnel have anything to do with the age of the game? If you took your car into a shop to be serviced, and there was a "new guy" working on it, and he screwed up, would you say, "Oh, it's OK that you took three weeks to do a one day job, because you're a new guy"? I doubt it.
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Posted: Oct 12th 2010 4:33PM Brianna Royce said

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Hi Oizu,

Jef is now on issue #10 of this series, one in which he investigates lots of games (more than 10 so far!). When we've run out of top-tier games, he'll no doubt be giving many of these games a second pass to see whether they've improved. Since FFXIV is a hot topic right now, a look at less-controversial features like community and customer service might just bring some perspective to the debate.

In any case, a read through the article shows that FFXIV held up surprisingly well compared to more traditional, older, settled games. It will be interesting to see whether that is still true after FFXIV's shine has worn off, don't you think? For many of these games, that comparison wouldn't be possible without a time machine. :D
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Posted: Oct 13th 2010 9:24AM Doc McFish said

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"(like external-only configuration controls buried in the game's install folder)"

LOL Nice detective work. You mean in your start menu right underneath the game's self titled .exe?
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Posted: Oct 13th 2010 10:12AM Jef Reahard said

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*whooosh*
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Posted: Oct 12th 2010 3:44PM Addfwyn said

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Not too surprised to see this, the FFXI community was first-rate, circumventing the annoying global chats (that tend all too often to be extremely spammy) for real communities over the course of several different Linkshells. Combined with the total PvE focused nature of the game, FFXI's community was the friendliest and best of any MMO I've played.

Really not surprised to see this carry over into FFXIV, and I'm actually happy that the majority of the chat will be confined with your linkshell, or direct conversation with the people around you.

Posted: Oct 12th 2010 4:11PM (Unverified) said

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I caught 2 botters with giberish instead of names and tried to turn them in. In-game, website, everything and six days later they were in the same place waving wands at fireflies, without moving and targetting anything close by. Funny to see their heads turning so fast. Besaid server, one of them had the last name Oxo. Saw this one running around yesterday, kinda sad.

Posted: Oct 12th 2010 4:23PM (Unverified) said

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The "spambox" is very poor for actual communication. Just an hour in the OB and the necessity of vent was obvious to me, and I'm sure that's where most players are talking. They made some improvements to the chat in the last little update but the game will still erase what you were typing in some situations, and pressing enter in the chatbox will also "enter" other things in the menu if you're not careful. Which, as usual, is explained by the fact that the game was made for the PS3.

Posted: Oct 12th 2010 4:30PM (Unverified) said

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You cannot from one experience call SE's customer service first rate.
Sorry. Wait until you have a significant issue...like billing for instance.
While I was in the service I played some FFXI and regretted it. I cancelled
my account or rather *attempted to*. It took six phone calls, numerous emails and finally a letter from JAG to get them to stop billing me.
Recently I tried to recover my playonline account to get in on the free item in FFXIV...5 forms submitted, three chat conversations with that sterling customer service you mentioned and I still don't have access to the account.
I understand you, like the rest of Massively are patient and tender souls, but some of this stuff is just misleading.

Posted: Oct 12th 2010 4:42PM Jef Reahard said

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Patient and tender soul? Bwahahahaha. Thanks, I needed a good belly laugh like that.

In all seriousness, I've gone out of my way over the course of this series to stress that each column is a particular snapshot in time, and also a very specific set of circumstances. This particular customer service experience was first rate, especially compared to some of the ones I've had previously.

Your mileage may vary, which I guess I should state next time, even though I found it to be obvious.
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Posted: Oct 12th 2010 5:50PM Graill440 said

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The game is designed around console users and their controls, that kills the game for me. When a gm told me i would have to make macros to change equipment and the like (controller button limits) i was like ...huh?

I enjoy this series though and have read and reread a couple, keep them coming Massively. Now the regular stuff......

.... Jef, wth is "at first blush"? With halloween fast approaching you typing that tiny line creeped me out. (grin)
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Posted: Oct 12th 2010 6:05PM Jef Reahard said

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@Graill: It's another way of saying "at first glance," or conveying some sort of first impression. I've heard it used quite a bit in everyday conversation, so it just made it's way into the article.

No creepiness intended. :p
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Posted: Oct 13th 2010 10:42PM Eliot Lefebvre said

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I've had to work with Square-Enix twice on issues of PlayOnline logins and had quick, efficient service each time. So while I can't say that every encounter with their customer support will be sterling, the encounters I have had all match up with what Jef describes.

Granted, I've also heard horror stories from others, so it's quite possible that we just got lucky.
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Posted: Oct 13th 2010 10:09AM DarthDan said

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So glad to see our Community Detective get his first opportunity to delve into a brand new game still kicking and screaming on the delivery table.

That being said, being stuck in world geometry is an easy pass for any customer service test. While it's good that they responded promptly, I'm more curious to see what they say about things like deleted items and making other accidentally irreversible decisions, you know? That's where you really separate the customer service in terms of the brand that truly is customer service and those that simply advance broken quests and help folks stuck in the world. The bar needs to be raised across the industry in terms of customer service, so I would prefer to see "easy passes" like these eschewed in place of the tougher truer questions of help that players such as myself have found myself given a cold, "sorry we can't help you", too many times.

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