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Reader Comments (17)

Posted: Oct 11th 2010 12:47PM Syesta said

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Needs moar Mage: The Ascension.

Posted: Oct 12th 2010 7:07AM Gaugamela said

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I would love that a decent company chock full of money would buy Games Workshop to do what CCP did with Vampire: The Masquerade only with the WH and WH40K franchises.

Maybe then we would have awesome Warhammer games instead of crappy WAR and a WH40k MMO that is trying to be a WoW clone.

Posted: Oct 11th 2010 3:12PM ChaosInc said

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WoW is a shooter game? Never knew that. Thanks enlightening us on that. Idiot.

Another mindless drone who thinks everything post-WoW is a clone.
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Posted: Oct 11th 2010 3:17PM Gaugamela said

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Well, jackass if you actually bothered to know the posters history you would know that I actually think quite the opposite of that. But then a game developer makes a game about WH40K where the Impreium of Man cooperates with Xenos to force a two faction system that makes it for me really close to WoW.
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Posted: Oct 11th 2010 5:00PM alucard3000 said

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lol @ people who speculate and conjecture,CCP hasnt done anything yet but buy the parent company so they would have control to change things,so right know you dont know if WOD is not going to be a wow clone either, the guy being interviewed mentioned warcrafts theme park experienced being merged with sandbox/pvp elements and a social element.
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Posted: Oct 11th 2010 3:14PM Lateris said

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Well I am bummed that they are ignoring the fact that the PC gamers want Dust 514 on the PC in addition to the console market. Oh wait nevermind- emmmuulllaatorr!

Posted: Oct 11th 2010 6:51PM vatrak said

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You do realise it wouldn't be fair to make PC and console gamers play against each others... right?
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Posted: Oct 11th 2010 6:18PM Protoster said

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Emulating xbox360/ps3 games? I don't think you know how emulation works, or to be more precise how it DOESNT.
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Posted: Oct 11th 2010 7:19PM alucard3000 said

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Vatrak you do realize that in most every shooter out has pc versions and that they dont pit pc vs consoles, so I see no reason why there couldnt be a pc version for dust either.
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Posted: Oct 12th 2010 9:38PM (Unverified) said

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Also: You need to have Xbox Live/PSN to play online, and that's not even feasible on emaulation. Good luck with that. :(
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Posted: Oct 11th 2010 3:48PM (Unverified) said

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Most of us EVE players don't really care about the "long-awaited Incarna expansion". We would much prefer for CCP to fix the major lag issues and maybe even fix the whole of the low sec experience.

I'm lagged out as I type this comment.... thanks CCP.

Posted: Oct 12th 2010 3:48AM anduz said

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You didn't watch the whole thing did you? He say the majority of their eve teams were shifted to work on fixing fleet lag due to player demand.
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Posted: Oct 11th 2010 7:40PM Lateris said

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Guys, all kidding aside about the emulator that doesn't work for the PS3. I am very aware how the keyboard and mouse have a huge advantage over the console controller such as UT III and agree with you. However, there are devices for the PS3 such as the frag that incorporates a mouse with the controller. I have used it in Kill zone and other FPS games on my PS3. But to me it really boils down to skills in a FPS whether you have a mouse or a controller. The superior player in FPS will always win in FPS terms. As a fan boy of CCP, sadly I think CCP is making a mistake to shun the PC community which has more proven loyalty since Eve is the bread and butter to boot. Now, the engine for Dust 514 is the Unreal III Engine which is why we sadly wont be seeing any avatars walking together between Dust 514 and Eve. Want to use the same tools as the Dust 514 devs are using? You can at this very link because the tools are free now. So you can make your mod for the console or PC. Or for both with this tools that the DUst 514 devs use. It is that easy. So why has CCP chosen consoles only when they don't have to with these very tools I provided the link for that are free for non commercial use. Well we all know the reason. $$$$$ Lesson number one- PC's games are not dead. Lesson number 2, dont blow off your foundation for customers. I know I have a losing argument here and either way I would prefer to play Dust 514 on a PC than a console. NO offense guys.

http://developer.nvidia.com/object/udk.html

Posted: Oct 11th 2010 7:41PM Lateris said

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Posted: Oct 12th 2010 3:54AM anduz said

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It depends on how they design the FPS doesn't it? I've played a lot of MAG and that works wonderful on the console, heck it's become my favorite FPS since the original starsiege tribes and I've never liked a console FPS before.
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Posted: Oct 12th 2010 4:26AM Rodj Blake said

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"alucard.3000 said on 7:19PM 10-11-2010

Vatrak you do realize that in most every shooter out has pc versions and that they dont pit pc vs consoles, so I see no reason why there couldnt be a pc version for dust either."

The problem is that Dust battles will have an effect on Eve's political geography, and since Eve uses a single shard it wouldn't be possible to segregate PC dusties from the console ones.

Posted: Oct 12th 2010 8:29PM alucard3000 said

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I am pretty sure that all the dust battles are not going to be in the "actual Eve game world" but from what I gathered from one of the interviews about it a connection of info between the eve world and the instanced dust battleground, so it wouldnt matter that Eve was a single shard the fight for one planet could be all console while they could have a different planet rely on the pc fighters etc.Are 360 players going to be playing with PS3 players? Also I just read that CCP bought the trademark for the pc as well as consoles so even if Dust just releases console only it still might be seen on the pc,probably depending on the attention span of a consoler and how long they keep playing it or trade it in at gamestop for the next big shooter.
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