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Reader Comments (98)

Posted: Oct 11th 2010 2:26AM (Unverified) said

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Only pilots with a long account sub life are really subject to this kind of covert attack. Mostly because even if you could amass such a large amount of isk you certainly couldnt carry it all on one ship. (In a reasonable situation)

The man can probably reproduce the amount the ship cost to build, in less time than you could farm your battered hilt, because he's the CEO of a corp and probably has the resources to do so.

The appeal of the game is the mental learning curve itself, you do get skills over time, but to "Level Up" you really just need to explore the game itself!

And once you really -know- Eve Online you'll be subject to wanted or unwanted exchanges like these, and be able to handle it.

Just dont "put all of your eggs in one basket" while you get there, you'll break them.

Posted: Oct 11th 2010 2:56AM Dblade said

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So a gang of players suicided a very expensive mission runner. For the lulz, because there is no guarantee they'd even be able to loot the ship, since anyone can just scoop up the loot with no impunity.. Looting a player wreck killed gives aggro to only the player destroyed.

And there was little to nothing the other player could do, because Concord would have nuked him if he shot first. Plus, to get him in hi-sec, they had to probably use an overwhelming amount of ships, since a Paladin even PvE fit can take a lot of damage in the few moments they have to kill him.

Shows why EVE sucks, really. This wasn't any different from the same old suicide ganks on mining barges or transports, just in scale. So the PvErs stay in hi-sec, while the PvPers constantly try and game the Concord rules to nuke other players without a chance of them fighting back, using stupid amounts of force.

If this is the best player driven stories can do, well, there isn't much hope for the genre.

Posted: Oct 11th 2010 3:47AM (Unverified) said

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Ppl seriously need to stop thinking EVE in terms of dollars...
Every time someone has an expensive loss in this game there's always someone around to say "LOL ZAT IS LEIK 1500$$$$$"

Sure you can use RL money to buy plex, and convert said plex to ISK. But you cannot convert PLEX into dollars, so in-game currency remains in-game currency.

And for the kind of guys who run missions all day for years and years, 30B is not that much :s

Posted: Oct 11th 2010 4:04AM (Unverified) said

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I love this game...

Posted: Oct 11th 2010 4:36AM Psychotic Storm said

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I think the majority of PvP in this game is PvP players ganging PvE players, quite challenging PvP....

Posted: Oct 12th 2010 8:52AM (Unverified) said

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I hate the way these losses are always given a $ value now. It's ridiculous, isk is easy to make on an older character and in no way does it have a similar value to real world money.

I can't imagine anyone with a character older than about 4 months actually paying real money to play.

Posted: Oct 11th 2010 5:17AM (Unverified) said

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So, since you can convert isk to real money, supported by the game developers, doesn't this put ccp in an interesting and dangerous spot? Not being based in the US may help, but most other mmos keep rmt separate so as to not tie any game resource to real cash. This gives every single thing that can bought with isk a very real "value".

Will be interesting to see if all it will take will be one person sueing or the irs going after them, or for 'gambling' as it sort of feels like that.

Posted: Oct 11th 2010 5:18AM (Unverified) said

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oh yeah...

Can't jump in EvE, teh suck game, fail.

;)
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Posted: Oct 11th 2010 8:03AM (Unverified) said

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you cant convert isk to real money!!!!

you can buy isk (or rather plex you can sell for isk) for real world money but it doesnt work the other way.

Every eve story of loss with a real world equivalent is impossible. 30billion isk has no real world equivalent its just game currency
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Posted: Oct 11th 2010 6:38AM dudes said

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Oops.

Posted: Oct 11th 2010 6:57AM (Unverified) said

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Respect to Solarius and suicide gankers!

Solaruis was able to fit and fly his dream fit ship (not many players would dare to do fly it even if they have enough ISK). And gankers did they job very well - planing and executing what they wanted to do... and tbh who wouldn't like to have such catch?

Eve has many 'golden' rules (i.e. don't fly what you can't afford to lose.. etc.) but game wouldn't be as fun if everyone would follow them blindly.

Posted: Oct 11th 2010 8:59AM (Unverified) said

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what irks me about eve isnt the way the game is structured. it's the general assertion that thier player base is some how smarter than your everyday mmo player. i played eve for about a year and found the eve was replete with people who had a wall street mentality. everyone regardless of their situation is ripe to be screwed over. and while that mentality makes for a fun game it sure as hell isn't indicative of a higher intellect.

Posted: Oct 11th 2010 10:21AM Ragemore said

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Why wouldn't Concord shoot anyone who attempted to pick up the loot of a "Murdered" player??

I'm not clear on how Concord works.

Posted: Oct 11th 2010 11:06AM Phantom Slave said

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Concord is there to provide consequences for "breaking the law" in hi-sec space. Shooting somebody that you are not at war with will cause Concord to blow up your ship. They are not there to protect you or your assets.

As far as Concord is concerned, your floating wreckage is trash. Stuff floating in space is owned by players, and the players have to provide the consequences to those who take it.
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Posted: Oct 11th 2010 9:01AM (Unverified) said

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what irks me about eve isnt the way the game is structured. it's the
general assertion that thier player base is some how smarter than your
everyday mmo player. i played eve for about a year and found the eve
was replete with people who had a wall street mentality. everyone
regardless of their situation is ripe to be screwed over. and while
that mentality makes for a fun game it sure as hell isn't indicative
of a higher intellect.

Posted: Oct 11th 2010 9:27AM Aganazer said

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Please rate the following activities on a scale of 0-10 where 10 would represent something that requires a lot of intellect and a 0 would represent something that requires very little intellect.

1. Understanding the EVE market and using it to turn a profit
2. Raiding a WoW boss using the widely published guides
3. Formatting the text of a comment at Massively.com
4. Putting on your own clothes without help
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Posted: Oct 11th 2010 9:11AM (Unverified) said

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This is exactly why I'll never play EVE online.

Posted: Oct 11th 2010 9:31AM (Unverified) said

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And I think, the majority of business owners are people taking money from people who dont own businesses.

:P

Posted: Oct 11th 2010 9:43AM DeadlyAccurate said

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I've had more fun in EVE in the last two weeks since my corporation moved into a .1 system and set up a POS. Highsec was getting a bit dull. These kinds of stories make the news simply because this really doesn't happen all the time.

I've never lost anything to suicide gankers, and the only time I was ever attacked was because I was sitting on a gate at a border system, and the guy didn't realize he was in highsec. He got off two shots before CONCORD showed up and killed him. You can't avoid CONCORD if you attack unprovoked in highsec. In fact, if you somehow do avoid them, it's considered an exploit. Every one of the guys who attacked him lost their ships.

Posted: Oct 11th 2010 10:39AM (Unverified) said

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I think the name of the first corp that join to gank him says a lot about the kind of player that you can expect in this game.

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