| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (98)

Posted: Oct 10th 2010 9:30PM (Unverified) said

  • 2 hearts
  • Report
Interesting. I am struck by the fact that Richard Bartle, two articles below, cited Eve's cutthroat nature as one of the reasons he really likes its game design.

Posted: Oct 11th 2010 1:30AM Wraibot said

  • 2 hearts
  • Report
Truth is though, that type of ruthless combat being that unexpected is exactly the type of game I want to play. That's some awesome cold calculations. Reading news like this makes me want to play EVE again, but then I remember that the gameplay is so boring it's unbearable and then dream of when I'll get my hands on Earthrise.
Reply

Posted: Oct 10th 2010 9:25PM (Unverified) said

  • 2 hearts
  • Report
How is it "questionable"? Suicide attacks fall well-within the rules of the game. The rules don't disallow hostile acts in protected space, they only lay out the consequences for doing so.

Posted: Oct 10th 2010 9:37PM whateveryousay said

  • 3 hearts
  • Report
He probably means it as morally questionable. Sure, the rules allow it, but that doesn't make it any less of a dick move.
Reply

Posted: Oct 11th 2010 3:55AM StClair said

  • 3 hearts
  • Report
Everything I've heard about EVE indicates that "morals" have no place there, and should be checked at the login screen.
Reply

Posted: Oct 10th 2010 9:38PM Controlled Chaos said

  • 3 hearts
  • Report
More fuel for the 'don't bother playing if you don't want to lose everything you work for' pile. I don't think I've seen an article on here in a while that doesn't have some sort of negative aspect being highlighted as a central part of the game. I know the rules state these things are allowed, but wow.

Posted: Oct 10th 2010 9:46PM smg77 said

  • 3 hearts
  • Report
The Paladin pilot was a moron using a 30 billion isk ship for running agent missions.
Reply

Posted: Oct 11th 2010 10:19AM Kalex716 said

  • 3 hearts
  • Report
Yea and that pretty much sums up "world" news too right? Bad things make for better press.

I'm an eve player and the situations i've been in where i've had to negotiate and trust with other players to come up with an outcome that benefits both of us, and it works out without someone screwing the other over is just as exciting and meaningful.

You asses the situations, calculate risks vs reward, then you try and discover if the person can benefit more by screwing you etc. then make a choice. Its great emergent game play and Eve is the only game that promotes an environment for meaningful choice.

Sure you only ever hear about the bad, but it's like that cause no one ever wants to hear about FAILED gank attempts, near miss situations, deals being made where people follow through, fair trades and people trusting and working together.
Reply

Posted: Oct 13th 2010 7:38AM (Unverified) said

  • 3 hearts
  • Report
The tutorial should drum the following motto into all new players:

"Don't fly what you cannot afford to lose."

Every time you undock in a ship in EVE, even in high sec, consider it lost. If you make it back with your ship then it's a bonus. The only way you're going to "lose everything you work for" is if you're daft enough to put your entire savings into a single ship and then take it out for a spin. I never fly anything unless I can afford to buy another one when it goes pop.

The sense of real loss in EVE gives it a unique adrenaline rush when you get attacked. I've yet to experience that same feeling in any other video game and I'm definately happy that EVE exists because of it. That being said, it does get a bit much for me some times so I periodically take breaks and play something a bit less hardcore!
Reply

Posted: Oct 10th 2010 9:44PM NeoWolfen said

  • 1 heart
  • Report
Its questionable because if someone is "solely" PVE in EVE, which Isn't a particularly PVE game then it is because they REALLY don't like PVP, so when folks use cheesey lame tactics like that to get the stuff of someone who normally they wouldn't be able to then it is absolutely "questionable".

It wouldn't surprise me if that solarius guy ended his sub shortly after that.

Posted: Oct 10th 2010 9:46PM motorun said

  • 3 hearts
  • Report
He understood what he was doing and was a good sport about it. Its in the linked article.
Reply

Posted: Oct 10th 2010 9:50PM NeoWolfen said

  • Half a heart
  • Report
I think this story just ighlights once agin exactly WHY PVE and PVP servers should be kept well and truly "SEPARATE".

To a PVP'er this is awesome..if you don't want to lose it don't play.. mentality.

BUT

To a PVE'er this is absolutely reprehensible behaviour and exactly why they don't PVP.

Both are COMPLETELY different mindsets and what they find enjoyable and unenjoyable does not mesh aon any level they are complete polar opposites.

PVP should always be consensual because even in a game NO means NO. If they guy was staying high sec and PVE'ing only like i said previously it is because he had no interest in PVP as such he shouldn't "have" to deal with this kind of attack on his character.

Posted: Oct 10th 2010 10:18PM DrewIW said

  • 3 hearts
  • Report
Surprisingly, PVP in EVE is actually entirely consensual.

You consent to it every time you log in.
Reply

Posted: Oct 10th 2010 10:20PM Eamil said

  • 3 hearts
  • Report
I'm sorry but what you're suggesting assumes that they want to cater to the lowest common denominator. EVE is a niche game and doesn't pretend to be anything else - doing what you suggest would be completely missing the point. You consent to PvP by playing EVE at all. Even if you only PvE, you should be (and this guy was) fully aware that you can be attacked and killed at any time. The tutorial even stresses that point: Never fly anything you can't afford to lose.

I, on the other hand, don't play EVE because it's not that fun a game for me personally and I'm not a huge fan of that mentality. I understand why it appeals to some people, though. That's what makes it a niche game.
Reply

Posted: Oct 10th 2010 10:23PM Firebreak said

  • 3 hearts
  • Report

I think you are assuming a whole lot. You tend to define people into just the two categories instead of seeing that there is a great deal of bleed over. Most players are in the middle playing both PVP and PVE depending on the mood that strikes them and the game they are playing.

The guy knew what he was getting into and had planned accordingly he was just on the losing end this time.

[quote]
Solarius [QVC], issued a brief statement registering his initial surprise:"I'd had that ship fitted like that for some time, no-one ever bothered me until I started runnin' the odd mission in Cat, Vale and Auvergne... ganks like that are normally the preserve of 0.0 choke points!"

When asked about his own plans for the future he remained upbeat: "A drop in the ocean! That fit had netted me plenty of ISK durin' the time I had it, I could refit a Paladin to exactly the same spec if I wanted.. "
[/quote]

I think what this shows is not that PVP "must" be consensual but that EVE is just not the game for you. Which is totally fine but you should try and see that is EVE is always going to be the way it is and I think the MMO world is better for it.
Reply

Posted: Oct 12th 2010 3:35PM (Unverified) said

  • 2 hearts
  • Report
So every game should be molded to *your* preferences and expectations?

You automatically assumed he would end his sub, because that's what *you* would do... /wrists in the face of digital loss...

Some people understand that, at the end of the day, it's still just a game.

You obviously don't have the stomach for what EVE offers, and that's totally fine. There's *waaaay* more game options out there for your type. But God forbid there exists different strokes for different folks in the game world, right?

And before you assume this to be just another fanboi defense: I tried EVE, hated it. Though the PvP prospects were alluring, the gameplay was simply far too dull for me. Regardless, I'm glad games like EVE exist, with all its brutality and lawlessness. The other end of the WoW spectrum *must* exist to keep the industry fresh.
Reply

Posted: Oct 12th 2010 4:22AM anduz said

  • 3 hearts
  • Report
Empire space isn't safe it just guarantees you revenge. Eve-online doesn't have pve zones.
Reply

Posted: Oct 10th 2010 10:00PM EdmundDante said

  • 3 hearts
  • Report
The biggest surprise for me was the victim of the attack and subsequent the 30 billion isk lost just waved it off - as if he had gone to a bad restaurant for lunch.

I guess to some - it really is just a game.

Posted: Oct 10th 2010 10:03PM Jergis said

  • 2 hearts
  • Report
-This is why i don't try EVE. It isn't because i'm concerned about a potential loss, but i truly don;t understand this particular situation. If the guy is in 'hi-sec' space, which seems to mean relatively-safe for PvE, how does his stuff get lost? and is there *any* area in EVE that i could PvE? if the answer is "No, there is always a risk of some dumbass doing a suicide attack" then i won't sub.

Not that they care, but i think the devs are reducing their prospective sub base by not explaining this type of deal.

ld

Posted: Oct 10th 2010 10:21PM DrewIW said

  • 3 hearts
  • Report
The devs aren't explaining this?

From the "About EVE" guide on the official site:

"Accept the fact that you’ll lose your ship and the cargo in it"
http://wiki.eveonline.com/en/wiki/Your_first_days_in_space

What part of that isn't 100% clear?
Reply

Featured Stories

MMO Week in Review: WoW's rebound

Posted on Nov 23rd 2014 8:00PM

EVE Evolved: What does Thera mean for EVE?

Posted on Nov 23rd 2014 6:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW