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Reader Comments (41)

Posted: Oct 9th 2010 6:18PM (Unverified) said

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Oh, so only crafting, selling, the interface and equipment suck. At least the graphics are nice.

Posted: Oct 9th 2010 6:39PM (Unverified) said

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"Or tell me yet again that I must be getting paid off by Square-Enix. That one never gets old."

People have really said that? Sheesh! I have no trouble believing people may thoroughly enjoy FFXIV, even if many others do not. It sounds like a pig-headed kind of response in truth.

As for your main complaint, good luck. I think the fix is coming in a week or so, let's hope the game improves for all.

Posted: Oct 9th 2010 6:50PM Darkmoone said

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This is like one giant troll post.

Posted: Oct 10th 2010 5:37PM (Unverified) said

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Agreed with every complaint here. I love me some FFXIV and I'm enjoying it, but I hope the devs move on fixing all of these things ASAP. Does my Gladiator have to use some variation of a Gladius for 20+ levels (OH, I see what they did there...).

Posted: Oct 9th 2010 6:57PM (Unverified) said

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Right now I'm in a huge Linkshell with some high level crafters, so until now I have not once stepped into the Market Wards. In fact most people in my LS have recommended just heading to the appropriate crafting guild that would make the item you're looking for and ask there. But I feel your pain in making a Harpoon, I had to get one maid as well, and I'm currently working on getting a Bronze Spear made, and then converted to a Brass Spear.

My best advice for the really complicated items is to get multiple pieces, not just in case of failure, but because it tends to not be that much harder to get an extra two made while you're at it. That way instead of making 1 Harpoon, you made 3, and 2 other people in your Linkshell don't have to go through all the trouble. I'm lucky to be in a very helpful Linkshell that just openly shares items as needed, so a lot of the crafting issues have been lessened. It's a very interesting atmosphere.

Posted: Oct 11th 2010 2:46PM (Unverified) said

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The fact that a Linkshell Crafting guild was created, well i think that's what the devs are going for.

I think that's what they want to happen vs people using an auction house.
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Posted: Oct 9th 2010 7:04PM (Unverified) said

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This pretty well sums up every gripe I have with the game (exception one, it's not the wonky UI, I can deal with that - it's how slow and unresponsive it is), and the reason I've stopped playing already. And I would say I was an admitted "FF fanboi" coming into this whole thing. Sorely disappointed with the execution - sadly, Childar nailed it with the first comment.

Posted: Oct 9th 2010 7:08PM Syesta said

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One thing that grinds my gears is the infrequent drastic swings in difficulty for leves of equivalent level.
Take Limsa Lominsa/Bloodshore leves, for example. I can solo these levels pretty handily, EXCEPT for when the 'Fiend in the Flock' decides to put targets on the wrong side of Roselings that will chase me to the ends of Eorzea to one-shot me or 'Securing Horizon's Edge' generates mobs just crunk enough spam 300+ damage Luminous Spires.

Posted: Oct 9th 2010 7:15PM Laren said

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I seriously can't believe your opening paragraph... that you'll basically be getting withdrawal symptoms from not playing. I have trouble understanding what you are seeing in this game.

You listed 5 things out of possibly dozens of 'easy targets'. The thing is, just take the 5 issues you raised... they are game breaking! "No economy", "terrible crafting", "bad UI", "uninteresting mobs", and "gear wall at level 1" are such massive sins for an mmo that I just don't understand what positives override such failures.

I'm not trolling... I've asked and asked and asked on multiple forums... what are you guys seeing in this game? I get few real replies. The three I have: "I like the battle system" (ok, I'll chalk this up to just different opinion then, cause I think it is boring), "Relaxed game", and "interesting/important crafting" (which is actually a conflict with this post). That leaves a "relaxing game". ok.

Posted: Oct 9th 2010 8:07PM tchuks said

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It's completely natural. You can't understand why someone else likes something so much because you don't find it interesting. It's like that girl/guy that is going out with that other girl/guy and you keep saying "what does he/she see in him/her? why are they together?"

It's hard to explain what or why, it's just one of those things where if you enjoy it you will find any reason to stay with it. There are several MMO's that people feel the same way, even though not everyone can see why they like it so much.

Also to be fair, you took his points and really stretched them into the negative. He said "I smell smoke" and you turned it into "the house is burning down".
He said the market wards doesn't work, and you say the economy is dead (even though SE said they are releasing a patch next week to improve this, and the majority of people bazaar the items they want to sell and you can find them relatively easy, takes a few minutes to go through them but it's not a HUGE deal).

He said crafting is interlaced and requires you to be well versed in crafting to make decent items, and you say terrible crafting (even though crafting classes can earn physical level XP therefore making your character stronger, so it would make sense that the system works like the combat classes in that the more classes you have leveled the better off your character will be by sharing abilities between classes).

I can go on but it's one of those things where you probably don't care and the ones who play the game know what it's really like, and the ones who don't play the game hope it's as bad as what others are saying.

But really who cares if Level1 gear isn't easy to get... you spend 45 minutes at Rank1 and that's if you take a 30 minute break after killing the first 3 mobs...
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Posted: Oct 10th 2010 1:04PM (Unverified) said

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@Scarr

Exactly. If it was every other MMORPG it'd be just wiped off from market. In case of FF I just keep hearing "it's not the game for You".

I just really wish to say good luck for all people that enjoy the game, that it lasts long enough to SE fix those bugs.
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Posted: Oct 9th 2010 7:47PM Bhagpuss said

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Every single complaint you make was all over the beta boards for weeks. No-one from SE said a word and nothing changed between beta and launch. There were scores of similar issues, all equally unadressed and unfixed.

Other than an affection for the setting that, to outsiders, verges on a mental health issue, what exactly is the attraction? I mean, I certainly enjoyed being in the world there, but I couldn't make that sensation of mild curiosity fill 20+ hours a week for the next couple of years., and I have an extremely high boredom threshold.

Posted: Oct 9th 2010 8:13PM DevilSei said

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Sounds like all the complaints I saw from Gametrailers review, and a statement they said really sums it all up. Its like they designed and made Final Fantasy 14 in a vacuum, ignoring every issue that came up with 11, as well as all the positives of the game too.

For those curious about the review, here's the link.
http://www.gametrailers.com/video/review-hd-final-fantasy/705892?type=flv

they don't pull any punches though.

Posted: Oct 10th 2010 12:21AM Abriael said

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There's a quite substantial difference between the two. That difference is that this is not a review.

Gametrailers' on the other hand, is a review, or it's supposed to be. Yet the wannabe reviewer (besides feeding the viewer a bunch of plain wrong info that demonstrated that he didn't play much, if at all, like the alleged fact that you need to be in close proximity to add someone to your friend list, which is simply not true), basically spends the whole review talking about what the game lacks.

He doesn't spend a second talking about what the game HAS, like for instance the best class system in the market.
Now, while a game's lacks are decidedly an important topic in a review, releasing one without even mentioning the game's positive features (and as Eliot says, there are many), including it's main selling point (the armoury system, which is completely unique to this game in the MMORPG market), is laughable at best.

Gametrailers just demonstrated a further time that their reviewers need to change job, like we didn't know already.
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Posted: Oct 10th 2010 1:21AM DevilSei said

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Oh wow, thank you for telling me something I knew, and correcting me on something I never thought or said. And you must be really closed minded to have missed the compliments they mentioned.
Story elements one of the games redeeming qualities.
The gathering mechanics are fun (to an extent)
One area that FF14 excels at is visuals.
Nobuo Uematsu score is amazing.
Oh, and right at the end they say there is potential for it to be good.

But wait, didn't you just say they didn't spend one second saying anything about the games points? Then what did I list? Does that mean one of you is lying...? It must be, and considering I know what I heard, its you.
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Posted: Oct 9th 2010 8:26PM Revrant said

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Those that keep asking what people see in this game, as, having played it, I agree it is quite atrocious and punishing(it's an Asian MMO, what do you expect?), the answer is simple.

Final Fantasy.

You may say "Well who cares about that?"

And I would respond to you, the American/UK RPG gamer, "Fallout 3/Oblivion".

That's how they feel about Final Fantasy.

Posted: Oct 9th 2010 9:13PM jpkustra said

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This is the recurring FFXIV re-hash but with the "I admit it has problems" sprinkled in so you can appease the whole massively crowd. Your first half of each point talks about the bad problems and then the second paragraphs tell us how easily you can deal with it.

Another OPINION article talking about the same things that's been talked about before.

Posted: Oct 9th 2010 11:25PM Nighttimeapparition said

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I think you're a troll, but...

It SAYS opinion at the top in the tags...
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Posted: Oct 9th 2010 9:19PM GRT said

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Most of your "complaints" are what make the game interesting to me. Difficulty level indicators are just 1 part of the equation. The other part is personal experience and learning what enemies are tougher or easier for the job you're in at the moment.

Crafting is complex and thus rewarding. Do we really need another game where you hit a single skill to make an epic sword of slaying, and thus wind up with hundreds on the auction house?

The issues with the market wards are pretty much the only things in the post I really agree with.

Basically you want another easy-mode WoW clone with lots of convenience features. There's nothing wrong with liking casual MMOs but don't play a hard-core MMO and then complain that it's a hardcore MMO, which seems to me to be what you're doing.

Posted: Oct 9th 2010 10:24PM Tizmah said

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I know right? He should know better than to pay for a game like this. Only the hardest of hardcore people can appreciate this game. It takes an uber dude to figure out what the game wants you to do half the time and we hardcore players like solving mysteries! Yeah, screw those games that you can sell your 40 items in your inventory in a matter of seconds! The challenge of the slow interface brings such amazing new challenges to the game. Just like my father always told me, it's more hardcore to brings down a brick wall with your head than a seldgehammer!

Fuck easy mode!!!
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