According to Turbine, it's been a bonanza month for Middle-earth. At GDCO, the studio announced that revenues from Lord of the Rings Online have doubled in the past month since switching to a free-to-play hybrid model. What's even better is that Joystiq reports that LotRO has added a whopping million new accounts over these 30 days as well. Turbine is monitoring the server loads and have additional servers waiting if needed. It turns out that the F2P launch was even bigger than the original launch of LotRO back in 2007.
The good news doesn't stop there, either; LotRO has seen 20% of previous subscribers return, three times the numbers of concurrent players at peak times, and over half of the players using the hotly debated LotRO store for a purchase. Speaking of the store, the top-selling item has been an increase in shared storage, followed by tomes (stat boosters), the riding skill, and the Mines of Moria expansion.
Looking forward to the future, LOTRO Weekly wrote a summary of Massive Online Gamer's first podcast in which the Turbine devs outlined a few of the goodies in store for players in coming months. They are hoping to roll out updates every two to three months in a similar fashion to DDO's schedule, but are still committed to big expansions such as next year's Isengard. A new multi-boss raid is slated for early 2011, about the same time that the Radiance mechanic will be vanquished from the game forever.
Reader Comments (23)
Posted: Oct 8th 2010 10:40AM aurickle said
When F2P started we saw a huge influx of entirely new players. As the month since has progressed we've seen this settle out quite a bit. There are still new people coming to check out the game, but not the numbers that there had been.
On the other hand, my kinship is split pretty evenly between people who've been playing for a long time, people who had played and have now been brought back, and people who were enticed in by the F2P and have decided to stick around. A few in the latter two categories have converted to VIP, but most of them are sticking with the Premium option. (I don't think any have stayed fully F2P.)
Among the Freemium crowd in the kinship, not one is unhappy with the model. Nor do they feel like they're being nickeled and dimed to death. In fact, they are typically spending quite a bit less than $15 a month and are perfectly happy with that.
In short, LotRO has tapped a new revenue stream. Less is being made per person, but 75%, 50% or even 25% of $15 a month is still more than nothing. If Turbine can manage to release new content 4-6 times per year like they're hoping I don't see any reason why these many additional players won't stick around. With the improved profitability they're seeing, I don't see why that won't happen.
Good things for the future of Middle Earth.
Reply
On the other hand, my kinship is split pretty evenly between people who've been playing for a long time, people who had played and have now been brought back, and people who were enticed in by the F2P and have decided to stick around. A few in the latter two categories have converted to VIP, but most of them are sticking with the Premium option. (I don't think any have stayed fully F2P.)
Among the Freemium crowd in the kinship, not one is unhappy with the model. Nor do they feel like they're being nickeled and dimed to death. In fact, they are typically spending quite a bit less than $15 a month and are perfectly happy with that.
In short, LotRO has tapped a new revenue stream. Less is being made per person, but 75%, 50% or even 25% of $15 a month is still more than nothing. If Turbine can manage to release new content 4-6 times per year like they're hoping I don't see any reason why these many additional players won't stick around. With the improved profitability they're seeing, I don't see why that won't happen.
Good things for the future of Middle Earth.
Posted: Oct 8th 2010 10:18AM Dranaerys said
amazing news, props to Turbine for continuing the great work they did with the DDO model and doing P2P they way its meant to be done.
Other devs and publishers would eb wise study this model well (Gpotato/Allods, Im looking at you) and benefit from it. Turns out if you dont totally gimp your game with a cash shop and try to gouge every last penny out of your playerbase, and offer decent content instead, hey, who would have thunk it, people actually DO buy shit.
I wish I could join in on the Lotro fun, but as usual Codemasters havent got their shit together yet and the F2P model has yet to be launched in EU.
Reply
Other devs and publishers would eb wise study this model well (Gpotato/Allods, Im looking at you) and benefit from it. Turns out if you dont totally gimp your game with a cash shop and try to gouge every last penny out of your playerbase, and offer decent content instead, hey, who would have thunk it, people actually DO buy shit.
I wish I could join in on the Lotro fun, but as usual Codemasters havent got their shit together yet and the F2P model has yet to be launched in EU.
Posted: Oct 8th 2010 10:30AM (Unverified) said
SERIOUSLY, Why is there no coverage or info on why Europe hasn't got f2p model yet?
There has been nothing but silence on the issue from everyone, including yourselves Massively
Reply
There has been nothing but silence on the issue from everyone, including yourselves Massively
Posted: Oct 10th 2010 11:19AM Neverwinter said
When there is no money shortage no one really care my friend.
Reply
Posted: Oct 8th 2010 3:28PM Omali said
@Reagus:
I do weekly updates on the European transition for Codemasters on my website (mmofallout.com), but I understand why there hasn't been much coverage from other news sources. There isn't much story in their weekly forum updates of "sorry, we have no information or date to give you. It'll be somewhere between a few weeks and more than that."
@Callagan:
Codemasters published (and hosted servers) for Dungeons and Dragons Online, and the game didn't go free to play until Turbine ended their partnership and started hosting DDO themselves. I have a feeling Codemasters rejected the move for Dungeons and Dragons, and Turbine responded by saying "alright, we're not renewing your license to host." Seeing the boost that Dungeons and Dragons Online received, Codemasters would be daft to not continue hosting Lord of the Rings Online, even if they'd (presumably) screwed up their chances the first time. Fool me once, shame on you, as it goes.
Reply
I do weekly updates on the European transition for Codemasters on my website (mmofallout.com), but I understand why there hasn't been much coverage from other news sources. There isn't much story in their weekly forum updates of "sorry, we have no information or date to give you. It'll be somewhere between a few weeks and more than that."
@Callagan:
Codemasters published (and hosted servers) for Dungeons and Dragons Online, and the game didn't go free to play until Turbine ended their partnership and started hosting DDO themselves. I have a feeling Codemasters rejected the move for Dungeons and Dragons, and Turbine responded by saying "alright, we're not renewing your license to host." Seeing the boost that Dungeons and Dragons Online received, Codemasters would be daft to not continue hosting Lord of the Rings Online, even if they'd (presumably) screwed up their chances the first time. Fool me once, shame on you, as it goes.
Posted: Oct 8th 2010 4:31PM Misterlee said
Welll I've said it before and I'll say it again, Codemasters are a pile of $hit as a publisher and have been pathetic at supporting LotRO in Europe. They're a joke and the sooner Turbine pull the plug on them the better.
Nice to see the game doing well in other regions though :)
Reply
Nice to see the game doing well in other regions though :)
Posted: Oct 8th 2010 10:34AM (Unverified) said
Glad to see it is working even better than they hoped. I hope it does as well as DDO seems to be.
I'm one of those returning players, it feels like a much better game in ways but still retains the old Lotro charm that I enjoyed before.
Reply
I'm one of those returning players, it feels like a much better game in ways but still retains the old Lotro charm that I enjoyed before.
Posted: Oct 8th 2010 10:37AM Ocho said
Oh no! F2P is the end of the world! This game is destined to fail because of it now! I'll never be able to enjoy the sunset or the taste of ice cream again!!!! /sarcasm
Good job, Turbine. I am throughly enjoying my F2P stint back in middle earth and plan on keeping it up now that I can without a dedicated sub.
Reply
Good job, Turbine. I am throughly enjoying my F2P stint back in middle earth and plan on keeping it up now that I can without a dedicated sub.
Posted: Oct 8th 2010 1:19PM (Unverified) said
This sounds interessting. But the Question in eurpoe is: why we don“t get F2P! What ist the Problem?
Reply
Posted: Oct 8th 2010 10:57AM ed511df3 said
So lotro makes big waves in the industry with its implementation of f2p, while EQ2 barely got a splash with its own. Turbine shows that keeping your community together, even though it might cause a few dissenting voices in the beginning, causes the community to grow. Sony shows that if you listen to the dissenters in the minority, it may hurt your community in the long term.
I hope that Sony is seriously taking notes. While the EQ2 extended server is populated, it's definitely not where it should be.
Reply
I hope that Sony is seriously taking notes. While the EQ2 extended server is populated, it's definitely not where it should be.
Posted: Oct 8th 2010 11:02AM Birk said
Props to Turbine; no small feat! The game is immensely enjoyable, in case anyone is sitting on the fence. I have a super high workload now, and was taking some time off of MMO's when LOTRO went F2P. For giggles, I downloaded it, assuming I would only play for an hour or so.
Well...I'm still here. And -loving- it.
The joy of the game is in:
1) Taking your time
2) Smelling the roses
3) Meeting new folks
4) The atmosphere. Oh my god. SO good.
-Birk
Reply
Well...I'm still here. And -loving- it.
The joy of the game is in:
1) Taking your time
2) Smelling the roses
3) Meeting new folks
4) The atmosphere. Oh my god. SO good.
-Birk
Posted: Oct 8th 2010 11:04AM WriterGuy said
The DDO numbers at last year's GDC showed subscribers were expected to pay 175% lifetime over what they paid under the old (pre-F2P) model. Roughly 20% of subscribers and F2P bought something from the DDO cash shop.
This article says more than 50% of LOTRO players are buying. Both LOTRO now and DDO's 2009 figures show the top 10 store moneymakers aren't cosmetics.
With those figures and Gordon Walton of BioWare Austin being for anything which brings in revenue (read his GDC interview at ZAM) there is no need to speculate: Welcome to the SW:TOR store.
Reply
This article says more than 50% of LOTRO players are buying. Both LOTRO now and DDO's 2009 figures show the top 10 store moneymakers aren't cosmetics.
With those figures and Gordon Walton of BioWare Austin being for anything which brings in revenue (read his GDC interview at ZAM) there is no need to speculate: Welcome to the SW:TOR store.
Posted: Oct 8th 2010 11:18AM Lenn said
This is good news indeed.
But, as stated by a few others above, where's the digging for news when it comes to Codemasters' failure to implement f2p in Europe? I've been reading this site for a while now (first time poster, though) and I generally enjoy it very much, but there's a definite bias towards the US.
The European LotRO forums have been buzzing with conspiracy theories concerning the delay for weeks. Although most are ridiculous and mere attempts at trolling, a few of the theories actually hold water, when you think about them logically. I would think there's quite the news story to be uncovered here.
Reply
But, as stated by a few others above, where's the digging for news when it comes to Codemasters' failure to implement f2p in Europe? I've been reading this site for a while now (first time poster, though) and I generally enjoy it very much, but there's a definite bias towards the US.
The European LotRO forums have been buzzing with conspiracy theories concerning the delay for weeks. Although most are ridiculous and mere attempts at trolling, a few of the theories actually hold water, when you think about them logically. I would think there's quite the news story to be uncovered here.
Posted: Oct 8th 2010 11:21AM Tom in VA said
I am really happy for LotRO/Turbine that the switch to F2P has paid off so well.
Even though I haven't returned to the game (travel in LotRO is too frustrating and I still do not like Moria at all, alas), LotRO is a good, solid game and it deserves to prosper.
My hope is that other games (STO, in particular) will sit up and take notice of Turbine's success here.
I'm guessing they will. :-)
Reply
Even though I haven't returned to the game (travel in LotRO is too frustrating and I still do not like Moria at all, alas), LotRO is a good, solid game and it deserves to prosper.
My hope is that other games (STO, in particular) will sit up and take notice of Turbine's success here.
I'm guessing they will. :-)
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