The bad news about the most recent version update for Final Fantasy XIV is that, despite player hopes, it does not yet contain the heavily awaited first revision to the market wards. That's planned for next week, according to the patch notes themselves. The good news is that it does contain a number of bugfixes and helps clean up several chat oddities. Accompanying the notes on the main page is another dispatch from the developers about how the game works, this one on the topic of character creation and disciplines, and while the developers give some vague answers, they also offer some useful, concrete information.
For example, while there are no game differences at the moment based upon a character's birthday or guardian deity, both are in the works -- and if the benefits that are ultimately awarded for your chosen deity disappoint you, Square-Enix will be giving players the chance to change their guardians. The new dispatch also provides a full listing of where to get tools and weapons for every discipline at the start, allowing players from any nation to change class right from the beginning. Final Fantasy XIV players are encouraged to check both the patch notes and the latest update and to keep their eyes peeled for what promises to be a large update next week.
Reader Comments (37)
Posted: Oct 8th 2010 9:26PM Zeeth said
Fullscreen windowed mode please.
Posted: Oct 8th 2010 9:39PM Miffy said
Would like some content, there is nothing to do in the game but grind and stand around.
Posted: Oct 9th 2010 6:51PM gamebynight said
I find it hard to believe you've spent any real time playing the game. There's enough leves to keep you occupied for 1-2 hours a day questing - and that's with most of your combat ones still on cooldown.
This isn't a game where you're going to have your hand held with a bunch of kill ten rats quests from 1-50. Gathering and crafting are their own mini-games, try them. If all you're doing is combat, you're going to be let down.
Since combat is much more strategic, I've found killing mobs just to do it more fun than in a lot of other games. If you're feeling like the game is a drag, it's probably not for you. More quest types are coming but I wouldn't expect them to drastically change the game.
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This isn't a game where you're going to have your hand held with a bunch of kill ten rats quests from 1-50. Gathering and crafting are their own mini-games, try them. If all you're doing is combat, you're going to be let down.
Since combat is much more strategic, I've found killing mobs just to do it more fun than in a lot of other games. If you're feeling like the game is a drag, it's probably not for you. More quest types are coming but I wouldn't expect them to drastically change the game.
Posted: Oct 10th 2010 5:24AM Miffy said
Crafting is really boring and slow thanx to the UI and recipes aren't even stored in game. The GL are boring, they're just kill 10 of these and come back and I've found you can do like 8 of them and then that's it for a couple days. So all you have left to do is grind but the combat is so crap thanx to the UI and poor controls.
The world is barren, there is nothing to do in it and I can't even find dungeons or people who want to group, most are talking Japanese or something anyways.
The world MMO I've ever played and that includes Dark and Light.
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The world is barren, there is nothing to do in it and I can't even find dungeons or people who want to group, most are talking Japanese or something anyways.
The world MMO I've ever played and that includes Dark and Light.
Posted: Oct 8th 2010 9:41PM Monkey D Luffy said
Someone needs to lure them into an interview then tell them face to face that they need to fix their game, add some content, add a god damned crafting recipe list that is accessible in game, and backhand them in the face for releasing the game in beta state.
Just printed over 200 pages of Weaving recipes the other day because SE doesn't know how to make a modern MMO.
Just printed over 200 pages of Weaving recipes the other day because SE doesn't know how to make a modern MMO.
Posted: Oct 8th 2010 10:32PM dudemanjac said
Or just play in windowed mode and alt tab out until they get that fixed. Someone's obviously not going green :P
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Posted: Oct 10th 2010 5:43PM (Unverified) said
Um play in windowed mode it runs alot better also alot of the quest you dont get access to til higher levels. Look if you havent played FFXI then please dont come into this game thinking and wanting it to be another clone of all the same MMO's that are out right now, that would be stupid SE likes for you to explore to lets say come together and help one another not be some dude in the corner, also if you bought the CE edition you could write down your crafts, but really play in window mode it will help alot.
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Posted: Oct 8th 2010 9:49PM (Unverified) said
Posted: Oct 9th 2010 12:49AM Dandmcd said
I thought the Gamespot review trashed the game pretty good until I saw this video review below from Game Trailers. These reviews are worse than I even expected, but 100% agree, this game is in shambles.
http://www.gametrailers.com/video/review-hd-final-fantasy/705893
Oh, and also Amazon Japan has the game 29% off already and we aren't even 30 days into release. Sad, but this game might not even make it through December before it is shut down permanently.
http://www.amazon.co.jp/gp/switch-language/product/B002C4KLEC/ref=dp_change_lang?ie=UTF8&language=en_JP
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http://www.gametrailers.com/video/review-hd-final-fantasy/705893
Oh, and also Amazon Japan has the game 29% off already and we aren't even 30 days into release. Sad, but this game might not even make it through December before it is shut down permanently.
http://www.amazon.co.jp/gp/switch-language/product/B002C4KLEC/ref=dp_change_lang?ie=UTF8&language=en_JP
Posted: Oct 9th 2010 2:04AM (Unverified) said
I can't stress to people enough how awful this game turned out. It is obtuse, boring, unfun, stressful and downright lazy. It is not just mired with technical bugs like the weird interface lag, it is mired with unintuitive, and fundamentally unfun design choices. The repair system, the leve system, the crafting system, the economy. They are all absolutely unfathomably terrible. It's like they didn't even playtest this goddamn thing. Shame on the playtesters and developers for letting this garbage out. And even more shame on the Square-Enix executives if they forced the developers to release this mess to the world, hereby ruining any chance it had of being popular. Avoid this game until Square-Enix pulls their collective heads out of their asses and brings this game up to 2007 korean free-to-play MMO standards.
shameful.
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shameful.
Posted: Oct 9th 2010 10:35AM dudemanjac said
I'm not blaming any playtesters. They reported this stuff. Even if they didn't it five minutes with the game would point out it's flaws. I'm still enjoying it so far. Fighting hard to get my skill up enough to make my new polearm. I take breaks out to go fighting with strangers and friends. Not a whole lot of story because I've been taking my time getting to lvl 10 in one job (I have 3 different things at 8). My linkshell is helpful and someone is almost always willing to head out and do leves. The lag that was in beta for the ui is practically gone except for in a few places but even that is shortened.
I doubt it's going anywhere anytime soon. Bad press didn't stop CO or STO.
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I doubt it's going anywhere anytime soon. Bad press didn't stop CO or STO.
Posted: Oct 8th 2010 11:58PM Audacious said
The lodestone site doesn't even load properly on my browser 9 times out of 10. It's like my computer itself is rejecting anything even officially associated with the game.
Posted: Oct 9th 2010 2:29AM TheJackman said
Gamespot got there review up, good luck killing that rats and not be bored to dead!
Posted: Oct 9th 2010 2:35AM Syesta said
I'm calling it now: It will suffer from minimal user base gains (much like FFXI), but be constantly improved upon (much like FFXI), and in the end, fly under the radar as that "MMO that no one plays" (much like FFXI). As stubborn as SE is in their design and development, they will not throw in the towel and they will not fall on the sword.
The media reviews are on point for most of the cons, and they do outnumber the pros. It will be fixed, but you don't get a second chance to make a first impression, and that will have a drastic impact on the base and bottom line. (On the subject of Amazon reviews, I wouldn't put much stock in them. On the english Amazon site, Civ 5 (terrific game) is rated on par with FFXIV...so, take from that what you will.)
Oh.
If anyone is on Rabanastre server and can make Buffalo Leather Straps, let me know ._.
The media reviews are on point for most of the cons, and they do outnumber the pros. It will be fixed, but you don't get a second chance to make a first impression, and that will have a drastic impact on the base and bottom line. (On the subject of Amazon reviews, I wouldn't put much stock in them. On the english Amazon site, Civ 5 (terrific game) is rated on par with FFXIV...so, take from that what you will.)
Oh.
If anyone is on Rabanastre server and can make Buffalo Leather Straps, let me know ._.
Posted: Oct 9th 2010 8:46AM (Unverified) said
FF XI a game noone plays? Emm the game had 1 mil. subs and then dropped to 500k and stayed that way for something like 6 years. yes totally noone played it o_O
If FF XIV is as bad as everyone says it is it should stay unpopular. this way Square''s next game should be better since they will have to actually work on it before release and not after.
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If FF XIV is as bad as everyone says it is it should stay unpopular. this way Square''s next game should be better since they will have to actually work on it before release and not after.











