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Reader Comments (15)

Posted: Oct 6th 2010 10:32PM breezer said

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holy crap as his bio

luckiest sob in gaming industry imo

Posted: Oct 6th 2010 10:34PM Lateris said

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Good for him. Star Wars fans are a pain- which makes me a pain. Good for you Sean!

Posted: Oct 6th 2010 10:36PM eyeball2452 said

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I think one of the big problems with online communities is that they focus on quantity over quality. I fell like many MMO sites (both official and fan sites) have become what would happen to my email if I didn't have a junk folder.

I wonder how much of the community is actually providing something valuable vs just being a destructive troll. Personally, I would either want the power to mange the community and try and mold it into something fun. However, as far as I can tell, the swtor forums are just baseless speculating at best and destructive trolling at worse. Either way, there's very little in being part of that type of community right now and given the trickle of information, it doesn't look like it's going to get better anytime soon.

Either way, the job couldn't have been a lot of fun and I can understand why someone would want to move onto something new.

The worst part is that the swtor site keeps asking people to sign up and join the community so that it grows large, but doesn't really provide any value for doing so. Personally, I think we all need to step back and figure out what we're doing online ... including the community members, managers and companies. I enjoy reading content on sites like Massively, WoWInsider and MMO for example, but forums are basically a huge waste of time unless they're heavily moderated like EJ or Howard.

Posted: Oct 6th 2010 10:38PM Dblade said

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Hopefully it will provide some good experience for his resume, but to be honest I can't see this game surviving long. It's PvP and F2P, two things very hard to balance together.

Posted: Oct 6th 2010 10:45PM (Unverified) said

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I'm going to assume that he went for the lesser 'customer focused' job. That's like working in a call center and doing whatever you can to get off the phones. I can't say I blame him, but if he gave up that job for design (which he hasn't really ever been successful at), seems like a poor career choice.

Posted: Oct 6th 2010 10:57PM Sharuk said

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I like Sean, he was awesome. But I wonder why he did this. As the article stated, just working on SWTOR would be a dream job for a lot of people in the MMO industry. I guess he loves developing but there has to be other reasons why he left the biggest budget MMO to work on a PvP F2P MMO. I am guessing friends from Shadowbane that are working on Faxion swayed his decision.

Either way it is his life and best of luck to him.

Posted: Oct 6th 2010 11:56PM Keen and Graev said

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I don't get it.

SWTOR = Lucasarts + EA/Bioware = Nearly unparalleled career in this industry.

Faxion = ..... ? "a free-to-play game focused on the war between Heaven and Hell" ... really?


.

Posted: Oct 7th 2010 1:36AM Pan1 said

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SWTOR = Sean doing what he's being told to do with no influence on the product or on anything else for that matter.

Faxion = Sean being able to do what he wants to do. Designing games, doing something for the player instead of playing the go to go guy for communitie problems.

I say more power to him, a community manager's job is ungrateful.
Even more when everything you say falls on deaf ears.
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Posted: Oct 7th 2010 1:22AM ed511df3 said

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While it may have been a dream job for many, it's not a dream job for all. If he found something to do that he enjoys more, more power to him.

Posted: Oct 7th 2010 2:08AM (Unverified) said

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I'd rather be unemployed for years, than working with online communities ^^

good move

Posted: Oct 7th 2010 5:32AM (Unverified) said

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Sure Bioware, EA, etc is a dream job, but working on TOR can be compared on being a hostage - you are face, you are forced to smile wide and say stuff you do not believe in. The higher-ups need to hype stuff? Sure~ You are to say the official standing on just HOW AWESOME everything is? Sure~

Needless to say not many people want to be used as the chess figures.


Now with independent and separate developer, one might be able to do actual community managment. Especially considering Faxion:
1) Uses HeroEngine, so quality is guaranteed.
2) has unique ideas and concepts, unlike TOR.



P.S. I respect Bioware as they made many awesome games like KOTOR, Baldur's Gate, Dragon Age:Origins,Jade Empire, Mass Effect 1. However their hype machine is way too big. And their newest products(Dragon Age II, Mass effect II, ToR) just are not up to their usual standards, despite the usual fanfares. Bioware is slowly turning into what Blizzard and activision currently are and thats...sad.

Posted: Oct 7th 2010 8:38AM Verus said

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Yes so sad that they make horrible games such as Mass Effect 2 that is rated higher both by critics and gamers ;)

And not too mention that horrible Dragon Age 2 that is not even out yet but that you played..

Posted: Oct 7th 2010 10:26AM (Unverified) said

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critic ratings mean nothing.

Fallout 3 has huge critical acclaim. But does it live up to the legacy of fallout games? nope. sure its decent game but its just a generic dystopian fps

Red Alert 3 was praised. Does it change the fact that the game missed everything that was great about red alert franchise and became a shallow cartoonified over the top version of red alert 2?

Don't let me start on Mass Effect II. the first part was unique and true bioware game with great characters and compelling storyline. Now comes the Mass effect II and i'm introduced into countless "MISHUN COMPLETO" screens, complete removal of item customization, complete removal of rpg parts. Then I get thrown into a ship together with a bunch of people, out of whom only one is likable(that one being Joker). So I am stuck there with those people(that are more like fetish fantasies. "alien warrior"? skinhead? "perfect girl"? silent alien killer in latex?), MISSING my previous crew, while constantly being reminded on just how awesome my current crew is and how I should not miss my previous awesome crew because they apparently decided to not care and act like jerks.

Hype?
Glorified "omg me1 choices matter" turned into random npcs saying something or a letter coming into my ship -__-
"awesome set of deep characters" turned into those stereotypes you build up relationship, get a hollywood-sex cutscene, do a side mission(most of them being "omg the character ____ is in trouble, make decisions for him!") and get a new kinky outfit for the character. -_-
"awesome and intricate plot" turned into "so this magically resurrected guy is forced by this evil human org to hunt bugs...". Oh and reapers are apparantly now something you can take out with a pistol -_-


Now Dragon Age II is going same way (younger!~ edgier~ less rpgy~ Sexy Flemeth~ fixed-voiced-main-character-with-limited-customization-restricted-to-human-race~) while still following the same "omg this is so awesome you will liiiiike it" hype, bought-press-news and etc. I'm sure it will be followed bribed "omg its awesome" reviews by IGN(aka the guys who dared to give God-hand the score of 2/10 and downgraded lords of shadow to 7/10)


I miss the bioware that just created plain ass-kicking games, instead of doing all this evil-corporation bs and stomping out generic fps/action-y games instead of great awesome rpg games.
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Posted: Oct 7th 2010 5:29PM Ingrod said

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These are you tastes, intead for me Mass Effect 2 was better game than his predecessor.

The "complete removal of RPG parts" is pretty false, these thing are in the game, in different shape but I played them. In example planet exploration with resource management, is much better than in ME1, adding weapon customization trought skills created using these resources. Some character are better than others, same than in the one, but the medic and the Krogan storyline, and the quarian storyline are interesting. Your choices matter more than in ME1 and affect more other characters and story. The story can be more simple, but the character and world lore is more intricate and deep.

If you dont like that game, ok, but for me and a bunch of people the fact is that ME2 is better game than ME1. Is hilarious: in his release ME1 was blamed for be an RPG dumbed down, and be FPS/action focused, and now is a good RPG lol

In the same line I dislike DAO and expect DA2 for be better.
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Posted: Oct 7th 2010 2:12PM (Unverified) said

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Honestly this is a big step up IMO. Moving from Community Manager dealing with hordes of whiny Star Wars nerds (errr I mean fans) to Senior Game Designer, developing the systems in a new MMO?

No brainer.

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