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Reader Comments (23)

Posted: Oct 5th 2010 5:22PM (Unverified) said

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More T&A. Take it to its illogical conclusion and beyond.

Posted: Oct 5th 2010 5:21PM Solp said

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Now this is an interesting development. Wonder how they'll do with this, could be make or break.

Posted: Oct 5th 2010 6:09PM Solp said

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Just to expand on my point, even if it's a little offtopic:

Did anyone see that gameplay interview with... Brian Knox? He was playing TERA on a gamepad and clearly knew next to nothing about his own game...

...it worries me, but doesn't surprise me.
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Posted: Oct 5th 2010 11:10PM Somnicide said

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As I have personally spoken with Brian Knox about TERA and its design decisions, I *assure* you he knows everything about the game. He may seem very nervous in interviews, but not everyone is the greatest with public speaking.

As for the topic itself, this isnt surprising. EM and BHS have been taking FGTesting feedback to heart and have addressed the concerns that many have brought up in said tests. Their communication (and transparency) with its fanbase is amazing albeit tiered. There are varying levels of NDA with Public->FGT->HoV (which I am). The higher up the more open they are obviously.

There are many pitfalls that could cause TERA to fail. But I assure you if it does, it wont be for the same reasons Aion did.
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Posted: Oct 5th 2010 5:29PM Audacious said

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Before all the Korean video games suck rhetoric starts pouring in, let me ask you, cynical Massively readers: was there nearly this level of developer-costumer communication or community outreach from the Aion developers/localizers?

Not a rhetorical question, by the way: I'm not remotely interested in Aion and just skim over anything I read about the game, except the unending comments whenever this game gets brought up that it will somehow, despite all signs painting this as an entirely beast from Aion or even many other 'conventional' MMO's altogether, as a similar Korean grindfest..

Posted: Oct 5th 2010 6:12PM paterah said

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I have to agree with you here. I also have to admit that all korean mmos up until now have been grindfests and no-depth-at-all and a storyless story but En Masse definitely knows what they are doing. They got an already decent mmo out of east and are making the best out of it. It won't be "another korean grinder" and definitely not "like Aion". The community managers over at TERA forums are among the best I have EVER seen, anyone that has been following the forums can confirm that. There have been many controversial issues over this game, noone can deny that, but I hope it turns out all good. One of the games I'm mostly looking forward to.
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Posted: Oct 5th 2010 5:43PM Valentina said

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They communicate with their community far far far more than I've seen with most other games, and definitely more than NCsoft ever did with Aion.

Posted: Oct 5th 2010 6:28PM Thac0 said

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WTF why did you even compare it to Aion OMG! They are nothing alike .. rant rave etc. etc. etc.
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Posted: Oct 5th 2010 5:49PM Graill440 said

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Its a wonder some devs even have jobs let alone are able to keep them. Of course some of us know why.

Quotes like the one below, tell us all why people like them keep those jobs being sneaky.

" "We will use the results and subsequent discussion harvested from these polls [...] to assist in the development of the game," Berman writes."

The end translation is we are going to make money off you in more ways than just subscriptions by using your freely given ideas and you will not be compensated in any substantial monetary way. I do not approve of it and never have.

Seeing what WOW did to third party folks, the general of agreement is that its ok for them to make millions since they took the chance on the idea. In fact the idea was tested and vanilla questions asked before the popular ones get implemented, and the third parties have signed their lives away for 15 minutes of fame and nothing more. Tera looks to be doing the same before they even get up and running to get that pool of ideas situated.

To be honest i would enjoy seeing someone on this board get rich with some wild, innovative idea and be properly paid, including royalties, than the developers doing more of the same mind sucking in the form of a Q&A session or survey with potential fans in which they steal ideas, and you will do nothing about it.

Posted: Oct 5th 2010 6:02PM Audacious said

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If someone really has ideas so good for an MMO that they feel they should be monetarily compensated, I doubt they'd be sharing them on a forum somewhere for the world to see, or distributing them freely through addon sites.
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Posted: Oct 5th 2010 7:20PM wcanyon said

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Man, people will bitch no matter what you do.

Ask for input? You're a thief.

Don't ask for input? You've got your head in the sand and you're ignoring your playerbase.
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Posted: Oct 5th 2010 8:02PM Skyydragonn said

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The Third party Addon developers for ANY MMORPG do so with the full and agreed to foreknowledge that they are NOT creating anything outside of what is allowed by the developers. and that all of thier fancy coding and addons still function off of the base code within the game they are created for and are thereby still considered property of the games owner and NOT the addon author.
There are few exceptions for example the Curse client which manages your addons, updates and so on. however any addon that functions within the game envoirnment is techically still property of the game owner.
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Posted: Oct 6th 2010 5:47AM Snichy said

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Ridiculous comment.
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Posted: Oct 6th 2010 1:23PM NeverDeath said

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LOL. It's a poll, you tard. It's great that they're listening to what the fanbase wants. They aren't harvesting ideas - they have their OWN IDEAS, they just want people to VOTE on them, so they make it more about what the players want and less about some retarded idealist who doesn't think things through to fruition messing up his own game while ignoring feedback, as usually happens.

Your post is so fraught with folly that I'd better stop there, or it'll look like I'm personally attacking you instead of posting a logical counterpoint.
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Posted: Oct 5th 2010 6:40PM Pingles said

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An MMO developer should have a clear direction and vision long before they start coding. This seems kinda crazy.

Kinda like a car developer waiting until a few months before the car goes on sale to ask "Hey, what kinda transmission do you think we should use?"

A game I am playing just asked their forum folks for ideas on how they should approach PvP. That's worrisome.

Posted: Oct 5th 2010 7:06PM paterah said

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What are you talking about? It's not the core game in any way. All of them are events we are probably going to see in the game, they can be decided one day and be implemented the other. They have nothing to do with the core of the game.
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Posted: Oct 5th 2010 9:05PM (Unverified) said

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Dear TERA developers:

Make every class perfectly balanced at every level of gameplay, but make my preferred class more awesome than all the rest. And when others QQ about their perceived disadvantage, which of course will actually stem from their obvious inability to L2P, ignore their godless pagan cries, for they are the unwashed masses.

Sincerely.

Posted: Oct 5th 2010 11:32PM (Unverified) said

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They have stated they were going to do stuff like this from the start. If they follow thru and use logic on what people want then it will be nice.

Posted: Oct 6th 2010 5:54AM Snichy said

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Its a good idea, but I would love to see it go one further in the future and see a developer do this at the very start of a new games development (before it has even been design or coded, just a drawing board stage). Obviously it is down to the dev and publisher to decide the direction of a game but I would love to see the community asked (maybe by way of an online vote or poll) about important gameplay decisions and included features. At least that way players couldnt complain about a lack of or poorly implemented feature as they would have had a major say it what was included.

Probably never going to happen but if a game did this it certianly would be innovative and differnet, whcih is what we all are crying out for!

Posted: Oct 6th 2010 12:15PM paterah said

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So you are basically saying that the developers should make a game based on what each one likes. Not going to happen sorry. The results could probably be more than a gazillion resulting in about more than a gazillion possible games. Developers will always have ready the core of their game, in fact, most developers do not release any info on their game at all before an alpha stage which is about 70%-90% complete (the rest is the stuff that could probably take a year maybe 2 of work). All in all, do not expect a company to ever come out and say "hey guys what mmo should we make now?".
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