| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (34)

Posted: Oct 1st 2010 9:28AM Transientmind said

  • 2 hearts
  • Report
Skreee!

Posted: Oct 1st 2010 9:29AM Xii said

  • 2 hearts
  • Report
MDPS can already 'take the battle inside' before the doors go down... that's what pick lock is for.

Having all these required stages to take down a keep seems like it's just making the game less flexible. ORvR does need some sort of change after two years though, but maybe not this one. I guess we'll see when it goes up on the PTS if I'm still subscribed.

Posted: Oct 1st 2010 9:45AM DennisIsAwesome said

  • 2 hearts
  • Report
I "Re-Enlisted" And Its A Pretty Fun Game!

Posted: Oct 1st 2010 10:12AM (Unverified) said

  • 1 heart
  • Report
Gouskos is the single worst thing to ever happen to WAR, yet Jeff Hickman (the second worst thing o ever happen to WAR) keeps her around.

Many have said that the entire Mythic team needs to be gutted, and I agree with that. The game is on a continual downward spiral with merger after merger the players who initially filled up all those server (Those players who wanted PVE and PVP) were given the finger, I just don't see how a game that was designed to be a contender with WoW and yet has failed so miserably is allow to keep draining resources from and otherwise viable MMO developer.

It’s downright duplicitous of Mythic to spin that GW is happy about how they have screwed up one of the most iconic IP’s today, when two GW reps all but said that the will eventually shift the WHFB IP to THQ.

You can't cater to one single demographic and expect any modicum of success. Yet Carrie keeps paitying rosey pictures and telling those gamers who like a veriety of PVP and PVE to go find another game.

Posted: Oct 1st 2010 10:51AM (Unverified) said

  • 2 hearts
  • Report
@Todeswulf
"two GW reps all but said that the will eventually shift the WHFB IP to THQ."

Can you back this statement up somehow? Throwing comments out like this without any solid link is not feasible.
As to what Mythic is doing to the IP, yes, I am disappointed. The Skaven change is ludicrous and ignoring 85% of your gameworld to focus on a core mechanic shows a company going into maintenance mode, and trying to keep one faction happy.

Not cool
Reply

Posted: Oct 1st 2010 5:36PM (Unverified) said

  • 2 hearts
  • Report
Your statement is the kind of thinking that led Mythic into the disaster of a game that WAR was at launch. Instead of taking the Warhammer Universe and focusing on bringing it into an RvR or PvE setting, Mythic set out to beat WoW. So, they built a half finished RvR game with a 1/4 finished PvE game.

And with Carrie they're finally making progress at finishing the RvR game, which is the only thing the remaining subscribers play for. And they've given up on chasing Warcraft to focus on finding a niche that they can fill.

Can't you see that it's a little silly to be clamoring for PvE when they still haven't completed the PvP? Especially when the admittedly few subscribers play the PvP parts almost exclusively and there are a dearth of PvE games out there?
Reply

Posted: Oct 1st 2010 10:30AM (Unverified) said

  • 2 hearts
  • Report
Is WAR ever going to be more than a one trick pony? Good god man. There is a solid foundation for raiding and group pve content or even the hybrid pvp/public quests.

I understand your constant focus of orvr has let you think you are maintaining your user base. But the reality is you are clinging to one set of players while completely discarding the others. Even if they are smaller segments, which I don't buy, they are still significant.

You revamped and coalesced the new experience. I think WAR would benefit a great deal from doing the same to PQ's, and dungeons.

Posted: Oct 1st 2010 10:38AM (Unverified) said

  • 2 hearts
  • Report
Nope Carrie more or less told anyone who played PVE in WAR to go find another game on TTHL. She thinks that if she keeps saying that idiodic "Killing people in the face" over and over that people will actually forget about the horrible inbalance and the raping of the once solid PVE foundation.

She is bound and determined to run the game into the ground until it closes, which should be within the next year.
Reply

Posted: Oct 1st 2010 10:54AM J Brad Hicks said

  • 2.5 hearts
  • Report
WHAT "once solid PVE foundation"? PVE in Warhammer Online has always sucked: way too many public quests for the maximum population online mean that most people will never get together enough people to finish any public quest past tier 1, legendarily obnoxious dungeon bosses, and (for the most part) the most boring and annoying single-player quest chains since Tabula Rasa (although the greenskin one wasn't all bad). If WAR is concentrating what tiny little development budget they have on the only actually unique part of the game, the only thing that no other MMO can duplicate, more power to 'em, it's what they should have done a year before launch, not this long after launch.

The new keep siege mechanics do sound good. I can't praise them enough for getting rid of the Keep Lord defeat mechanism, the most easily exploitable mechanism in the history of the game. The description of revised keep sieges in that letter might even be enough to drag me back at some point after it goes live.
Reply

Posted: Oct 1st 2010 2:22PM Hjordis said

  • 2 hearts
  • Report
I'm with Brad on this one, the pve was pretty terrible from day one. PQs are a cool idea for sure and in tier 1 and the first half of 2 they are actually worth doing. After that the gear turns to crap compared the the pvp sets and the orvr influence gear, both of which are easy enough to get. The t4 dungeons are just ok, and in my experience so far the pvp sets are still better for most classes than the equivelant pve sets, unless you're a pure healer in which case sentinel, tyrant, etc sets may be a better bet if your willpower is not capped. Questing is pretty fail all around, on each of my characters I stopped doing quests as soon as I hit the t1 orvr lakes. If there was maybe a destiny questline ala AoC, questing might be fun. At any rate, WAR does seem like it has always been a pvp game. I mean, what do pve'ers even do after they hit 40 if they don't like pvp? Reroll? Because those other 40 levels to rr80 are only acquired by actually killing other players...or at least participating in some "RvDoor" when there's no opposing players defending- - also known as freenown :P So in all, I may not like everything Carrie has done, but I can't say I disagree with her feelings on pve.
Reply

Posted: Oct 1st 2010 5:16PM (Unverified) said

  • 2 hearts
  • Report
What game were you playing? As with the above two posters, this game has never had any sort of PvE foundation. The PvE would be better described as two sheets of metal tilted together to form a kind of rough shelter.

Now would be a terrible time to go out and do a lot of PvE content, as they're finally getting the PvP stuff right. A couple more patches and we'll have a solid niche PvP title. Then Mythic and gang can start thinking about extra cities, raids, and dungeons.
Reply

Posted: Oct 1st 2010 10:48AM (Unverified) said

  • 2 hearts
  • Report
wow, this are very interesting changes - now i really have to dl the damn game again o_0

Posted: Oct 1st 2010 10:50AM (Unverified) said

  • 2 hearts
  • Report
If there was any chance of me giving the game another try, this killed it. I wonder what the next step down looks like.

Posted: Oct 1st 2010 10:58AM Deadalon said

  • 2 hearts
  • Report
I would not take things to seriously atm. There have been alot of comments critisising these new mecanics - and alot of them seems to have not been tested at all. I think we are talking AT LEAST about 6 month testing progress if everything works properly. If not... it could take up to a year.

Posted: Oct 1st 2010 6:43PM (Unverified) said

  • 2 hearts
  • Report
If you had read the letter instead talking out of your a$$ you would have seen that patch 1.4 (which is the RVR pack) hits the PTS this month. Oh wait, I forgot who I am replying to so carry on making false uninformed statements about a game that you don't play.

Why do you and others hate that this game is a lot of fun for a lot of people. In your eyes they messed up the IP but I know people who think they nailed it. Ive been playing MMOs for many years and I have never seen such blind hatred for a game that the majority of you do not play or have not played since their 30 days ran out at launch.

If we are loving the game and are having fun why does that bother you so much? I have many theories as too why this is but it's pointless.

This game is not dying regardless of you, ranknvile and others say. It is on the increase and mods, pauser sites, raptr, xfire and the others are not an accurate population counter.

What does it matter if the game only has 500 active players? As long as it's fun and profitable what do you care?

Reply

Posted: Oct 1st 2010 2:57PM (Unverified) said

  • 2 hearts
  • Report
@Gauge (as somehow you have "replies" blocked)
"This game is not dying regardless of you, ranknvile and others say. It is on the increase and mods, pauser sites, raptr, xfire and the others are not an accurate population counter."

But, your word then is total proof that the game IS doing better? I would trust sources that track time and populations before some "commenter".

As to "hating" the game, I assume you meant that @Deadalon, as I do NOT hate WAR. I love the IP, I love Mythics setup...but, I also can accept when a company starts grabbing at straws to fix what they can on a skeleton crew.

Skaven fighting for Order? A complete 100% redo of 15% of the game, but don't fix the other 85%?

It is all well and good that the game has gone niche, but when you can level a guild in WAR faster through PvE than PvP..there is a lot more work that needs to be done than trying to force everyone to PvP.

I wish the company luck, and I wish I could get my fix, as I have played a year straight, but need to talk with my wallet when changes are a complete opposite of what they should be doing.
Reply

Posted: Oct 1st 2010 11:08AM Panicbutton said

  • 3 hearts
  • Report
Mythic's current focus on the RvR element of the game is exceedingly sensible. They have far more chance to corner themselves a nice slice of the market by getting the PvP right than they have of trying to become a PvE game (or even a PvE and PvP game combined).

There is nothing wrong with niche in the MMO market. The market is big enough to support niche games quite comfortably and profitably. In business where markets are highly competitive trying to succeed in many at once is not often a recipe for success. Focusing on one market and getting it absolutely right is both a recipe for success and then a solid foundation from which to expand and diversify. If you currently do nothing right then trying to become everything to everyman will end in tears.

So to all those of you naysaying over Mythic's focus on RvR I say to you that you are wrong, perhaps blinkered by your own preferences and most certainly believing in some very outdated models on how the MMO market is evolving.

There is absolutely nothing wrong with niche, there is absolutely nothing wrong with saying to people "this is our product offering and if that's not for you then good luck finding something that is"..... assuming that your product is exceedingly good in it's own space.

There is undoubtedly an issue with WAR and the way it is perceived in that they did originally market the game as something for everyone and tried to appeal to the whole Fantasy MMO market. That created expectations amongst swathes of the population at launch which were never met.

However, if you are now trying to turn the game's fortunes around and refocus as Mythic and Carrie for that matter, are trying to do, then it makes sense to concentrate on the one thing that they have the best chance of getting right. That's not to mention the fact that a Fantasy based MMO which is primarily focused on mass PvP would have no serious competition at the moment... hence perfect niche market.

If and only if, they make the RvR more of a success should they be then expanding on the PQ system, the dungeons, introducing raids or any other PvE mechanism. Get something right first, then build from there. Which is exactly what their strategy for the past 6-9 months seems to have been (funnily enough coinciding precisely with Carrie's term at the helm).

If you're going to comment on these kind of things try thinking with an objective head on, some of the comments above are naive in the extreme when you view WAR's situation from Mythic's perspective rather than your individual perspective as a player.

Posted: Oct 1st 2010 11:39AM (Unverified) said

  • 2 hearts
  • Report
No there is nothing wrong with a niche market game if you have a small budget and make that clear to your customers at point go. But WAR had a huge budget and hyped for years that it was an everyman’s game, they had thousands upon thousands of players who wanted the game that was promised and MYTHIC did nothing to keep them, and now they want to carve a niche title out of all that epic fail?

In any other industry not delivering on this scale (especially after a 100+ million was invested ) would mean a serious shake up, instead they put someone in charge that has never actually produced a game much less a MMO before and can only give us lame slogans and terribad commercials while at the same time running off thousands of people who actually wanted to give them money.
How in any sense of logic do they deserve anything but our ridicule?
Reply

Posted: Oct 1st 2010 11:25AM tic said

  • 2 hearts
  • Report
And here i was trying to get in before the typical, "the game will be closed down within the next year..."

Silly me, what was i thinking?

Posted: Oct 1st 2010 11:54AM (Unverified) said

  • 2.5 hearts
  • Report
Well I for one am interested in these changes and the focus on RvR is the obvious choice and gives me some hope that maybe... after some twisted road, WAR might end up being a soild pvp/rvr game at some point like I thought it was supposed to be 2 years ago...

Featured Stories

Make My MMO: October 19 - 25, 2014

Posted on Oct 25th 2014 8:00PM

Perfect Ten: My World of Warcraft launch memories

Posted on Oct 25th 2014 12:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW