One of the great things about MMOs is their ability to cater to a lot of different preferences. Each player likes to be able to build a character that is her own unique design. This includes the character's look, clothing, armor, and especially combat role. Star Wars: The Old Republic has a unique challenge of building a BioWare-level of story for each character class and at the same time allowing the player to have enough variety in combat builds to satisfy different play styles.
In a developer blog just released on the official website, Principal Lead Systems Designer Georg Zoeller discussed the process around designing the advanced classes for SWTOR. "[W]e wanted to ensure that we had the flexibility to support several play-styles within each of these eight classes. So we built Advanced Classes into the game from the ground up to provide us with the ability to create and support different gameplay and roles inside each class," he explained in the blog. Although you will be forced to choose one of two advanced for each primary class, each advanced class has two possible pools of skill-sets to pull from as well as a shared pool between the advanced classes (illustrated in the header). Zoeller said this will allow for very unique combinations of skills. He gave the example of a stealthy healer for the smuggler scoundrel class.
For the full story, be sure to check out the full blog on the official website.
Reader Comments (16)
Posted: Oct 1st 2010 12:09PM shipwreck said
I have not been interested in this game until I saw this screen and the word 'Gunslinger'.
Yes, please!
Yes, please!
Posted: Oct 1st 2010 12:29PM Skyydragonn said
I know, I know its still in beta, but some of the wording used to describe the class abilities leads me to think this is going to turn into a collosal balancing nightmare. Just the term "stealth healer" alone made me cringe at the thought of possibilities for exploitation. I'm sure Bioware will do thier best to prevent abuse of certain mechanics but we the players will always find a way....always.
Posted: Oct 1st 2010 6:27PM sortius said
Well, the same problems happen in all games. I have yet to play an MMO with no balancing issues. The only time they become immediately apparent is in PvP, and you really can't get PvP rolling in a small closed beta. Expect Bioware to look at these problems (if indeed they are problems) when we get an open beta.
While I am sceptical of any class system that uses a divergent tree (makes me think of Tabula Rasa and Aion, two games I was unimpressed with), my previous experience with Bioware has been positive. Maybe they'll change my opinion of having this kind of system, maybe not. Only time will tell, and at the moment, unless you're in close beta you really don't know enough to form a strong opinion of the game at this stage.
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While I am sceptical of any class system that uses a divergent tree (makes me think of Tabula Rasa and Aion, two games I was unimpressed with), my previous experience with Bioware has been positive. Maybe they'll change my opinion of having this kind of system, maybe not. Only time will tell, and at the moment, unless you're in close beta you really don't know enough to form a strong opinion of the game at this stage.
Posted: Oct 1st 2010 12:37PM WyattEarp89 said
I agree with "shipwreck" and "VampireCactus", as soon as I saw Gunslinger it increased my interest in the game. I know later on I will make a Jedi but I would rather start off with something else.
Posted: Oct 1st 2010 1:10PM Vrazule said
Blah......blah.......blah......blah, release the damn game already or let me into the beta, Geez!
Posted: Oct 1st 2010 2:48PM (Unverified) said
Dude, You're probably the type of guy that begs for release/beta, then howl all over the net when it's not perfect. You will get to play, when it's ready
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Posted: Oct 1st 2010 1:21PM RogueJedi86 said
Seems the people loving seeing the Gunslinger weren't here last week when it was revealed to be one of Smuggler's Advanced Classes alongside Scoundrel.
Posted: Oct 1st 2010 1:35PM Lateris said
I can't wait to see how the stats will work out. What system does BioWare usually work with?
Posted: Oct 1st 2010 2:02PM (Unverified) said
Apparently one of the abilities in the scoundrel line is called "Shoot First." I guess we know where Bioware stands the Solo-Greedo affair.
Posted: Oct 1st 2010 4:31PM Brianna Royce said
BioWare, and everyone else in the entire world.
I bet even George Lucas regrets it now. :D
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I bet even George Lucas regrets it now. :D
Posted: Oct 1st 2010 11:19PM Skyydragonn said
Fair enough, given that I am regrettably not in closed beta.. (oh how i want to be though.)
perhaps its just the choice of wording thats got me hesitant. bioware has never dissapointed me in all thier years in the industry, except maybe for the With Hunt DLC for dragon age but we'll not discuss that catastrophe here.
perhaps its just the choice of wording thats got me hesitant. bioware has never dissapointed me in all thier years in the industry, except maybe for the With Hunt DLC for dragon age but we'll not discuss that catastrophe here.











