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Reader Comments (24)

Posted: Sep 29th 2010 9:31PM Tsuyin said

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No auction house, no dice.

Posted: Sep 29th 2010 9:45PM Avick said

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Snake eyes!
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Posted: Sep 30th 2010 6:40AM Doc McFish said

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Ugh, I wanted to like this game so much, 8 days in and I have canceled, Im all for a harder/slower experience, but (market problems aside) They still need to add alot more content.

I feel like I have ~ 2 hrs of independent content per day until im stuck with nothing better to do than either harvest resources endlessly, or sit at a camp and try to leech off other people's Leves.
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Posted: Sep 29th 2010 9:58PM Syesta said

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A bunch of us crafters on Rabanastre server have actually setup shop by the Repair NPC in Ul'dah. We've sort of made our own little open bazaar. A veritable Portobello Road for strictly arms and armors. Add in the occasional /say or /shout advert, and it's been a lot more hands on and personable than any auction house could ever provide.

Let's just say, we're raking in the gil.

Posted: Sep 29th 2010 10:01PM Laren said

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So was Square Enix bought by NCSoft or something?

The status quo of mmo companies is pathetic. The game just came out, and right out of the gate are 'promising to fix the problems, just please keep giving us money, thx'. ffxiv vision trailer coming soon??

The only thing they should be fixing are the bugs they missed, the rest of the game should be all finished. I think I need to step away from mmos for a very, very long time. Release after release, just unfinished garbage. Next up for disappointment, Tera! Can't wait to see what they didn't finish...

Posted: Sep 29th 2010 10:18PM fairyfay said

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I don't understand this "problem" you talk about. an mmo is never finished in any way shape or form. it will always change and adapt in different ways. If u cant handle that, then yes by all means go back to consoles or single player games on your pc. Please just don't come here and cry about it. It does nothing good for anybody.

And i do like that they are in the process of making trading in this game a bit easier and better over all. the game is doing great so far, and is keeping me quite entertained.
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Posted: Sep 29th 2010 10:32PM Transientmind said

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Amusement Scarr. In the same boat really... On the one hand, you can play unfinished MMOs when they're released and endure frequent maintenance, patches and bugs galore along with terrible class balance etc, or you can wait the 9-12 months it takes for a MMO to Iron out the kinks and refine it's new player experience... Just in time for it to close. (RIP: Tabula Rasa. Best MMO I've played.)

It's a cruel choice to be forced into, but I've elected to use open betas as free trials as a stop-gap solution. It has already saved me a fair chunk of change on not getting FFXIV. (There's a wonderful game under all the crap. But my time's too valuable to waste digging for gold when it's lying around on the surface elsewhere.)
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Posted: Sep 30th 2010 3:13AM Addfwyn said

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I think you are misunderstanding an inherent quality (and part of the appeal) for MMOs, they are constantly changing beasts and they never should be finished. Why would you pay a monthly fee for a game that isn't going to change at all from the day you bought it. MMOs aren't supposed to ever be 'finished'.

It's not companies being cheap, it's how MMOs evolve. Did you play WoW at launch for instance? It's an almost entirely different game these days, and over 11 million people would agree that isn't a bad thing. Games change, often for the better.

I think it speaks really well that SE is actually addressing so many problems so quickly. I was expecting it to take months to actually address things and push out patches, but they seem to be taking feedback very quickly and addressing things without just making it Final Fantasy Warcraft.
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Posted: Sep 30th 2010 11:56AM Crabtree said

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You guys are totally missing Scarr's point. I will keep this simple: there is a difference between a completed gaming experience ready for launch, and an evolving game world.

The MMO industry refuses to accept and implement standards that have been proven and refined by long term successful titles like World of Warcraft and Eve. An auction house (or similar method of barter and trade) is just an example of one of these standards. MMOs have little excuse to exclude such a system, and yet we continue to see games launch in an incomplete state, ignoring what should be industry standards. They are incomplete because they offer only a partial gaming experience at launch, which is wrong, regardless of your feelings on an evolving game world.

Five or six years ago, MMOs had the luxury of launching in an incomplete state (a la WoW or any other game releasing around that time). That's because the genre was still young an relatively unpopular. UO and EQ had made some waves, but the genre didn't really explode until WoW began to perfect its systems (albeit over a 2 or 3 year time span). At that time, players were willing to accept "mistakes" because they didn't know anything different. MMOs were new and glamorous. Because of WoW's success, and it's long running life, the majority of the player base now expects that sort of refinement in ANY. MMO. THEY. PLAY. Regardless of whether or not that expectation is reasonable, an MMO will not experience the type of success WoW has enjoyed unless it can launch with the type of polish and completeness of a "6-year-old" game.

In short, MMOs no longer have the luxury of launching in a semi-beta, incomplete state if they want to experience real success. Players expect, unreasonably or otherwise, a completed gaming experience right at launch.
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Posted: Sep 29th 2010 10:20PM Cendres said

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A very welcome change, this was a suggestion brought up a lot in beta with nearly everyone agreeing on. It's nice to see this becoming a reality, and that the claim that user feedback is actually listened to and used to partly create the game is fantastic. This is one of the things old school MMOs used to have; the feeling that everyone contributes to the making of a world.

Posted: Sep 29th 2010 11:35PM (Unverified) said

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The game is gorgeous and the story is good, any problems it has have been or are being addressed I dont see this game doing worst then FFXI and that is something as FFXI has been a major success even though it caters to a different audience then the main stream MMO game.

Posted: Sep 30th 2010 3:20AM Addfwyn said

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Agreed, the game will continue to do just fine, people just see anything that doesn't pull in 10 million+ subscribers as a failed MMO. That, and people do like to complain, not just about FFXIV. It's carthatic for them I'd assume.

I'm quite impressed at how quickly SE has addressed these issues, but we will have to see when the patch will actually go forward.
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Posted: Sep 29th 2010 11:51PM tchuks said

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I hope they announce advanced classes soon... I really love Beastmaster and Summoner :(

Posted: Sep 29th 2010 11:52PM Lateris said

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You younglings today, heh. Back when I was your age we had no auction houses and we walked to school on our feet. We had none of this stuff. That was when we had those dial up modems and 56k ruled the world! Now you young spoiled American kids get off my grass! Rackem frakemmm auction house my butt.

Posted: Sep 30th 2010 12:41AM JanChel said

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Why, back in the day we didn't even have built in graphics! If there were any pictures, sound effects, music and whatnot they came from third-party/fans!

Wooo, MUDs rule!
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Posted: Sep 30th 2010 7:40AM Lateris said

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Heheheh Jan, back in the day we had type writers and walk man radios! We used to have a round thing on the phone where we would have to wait for the damn number to spin around on that phone. Putters were just black and green screens, noneo f this die rectal X 10 or open GL crap! Back then those hippies were so stoned that they loved one another. Now your too close my property line, watch it or I will stun you with my killer bear that I tamed back in the 80s with my magic trick of starrring into her eyes. hey, got any mint kodiak?
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Posted: Sep 30th 2010 2:04AM DennisIsAwesome said

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this game is so fail i'm done with Asian mmo's apparently they have all day to do things, i got a job dammit!

Posted: Sep 30th 2010 3:30AM Dranaerys said

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Really, FF. If I wanted that "oldschool feeling" Id go back and play MEridian 59.

Posted: Sep 30th 2010 5:16AM (Unverified) said

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And there are the memories again of buying and selling in the East Commonlands Tunnel... those good ole days...

Posted: Sep 30th 2010 10:54AM Xailia said

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Yeah, this reminds me a lot of EQ1 pre-bazaar. I like the idea of actually having to put work into selling something and not being able to put it on autopilot.

I mean, even in the real world, just 20 years ago or so there was no internet to find the best deal - you had to use the yellow pages and call around. For a sense of realism, how could you justify a world having such an organized thing as an auction house hundreds of years before today.

I know most of the gaming community is young and probably can't imagine a world without the internet, but trust me, somehow we got by...ask your parents :P
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