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Reader Comments (23)

Posted: Sep 28th 2010 3:22PM (Unverified) said

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I wish you would have asked why they split the servers. I play LOTRO and in addition to all the fresh new faces we are seeing a ton of returning players. I would be back with EQ2 if I could get on my old account with restrictions. Of course this would mean they would have to open up some classes and races because I'm sure I have some that are not available.

Basically the best fremium service for me is one that lets me pay for what I use. I will pay to unlock a race, an zone, a class, additional character slots, but the pricing model is just odd and the segregation just doesn't make sense to me.

So to answer the developers question as to why he doesn't get why people like the LOTRO model better, it is because they let you pay as you consume. To unlock EQ2X it appears you have to subscribe or I just don't get the matrix....

Posted: Sep 28th 2010 3:22PM (Unverified) said

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"...lot of potential players are turned off by the lack of races and classes available for free..."

I've downloaded and installed the game, created a character from what little choice there is and... will likely uninstall the game shortly, for exactly this reason. Guess I should keep it around as it doesn't cost anything, but so far I haven't been motivated to even play it.

Posted: Sep 28th 2010 4:37PM BGExorcist said

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I have done exactly the same.. I dont know even why.
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Posted: Sep 28th 2010 7:10PM DiscoJer said

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I don't get this. You get to pick from 4 races and 8 classes, with others buyable.

In LOTRO you get to pick from 4 races and 7 classes. With 2 other classes buyable.
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Posted: Sep 28th 2010 9:30PM (Unverified) said

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@JeremyR - well, I don't really care for any of those races except the humans (which I'm getting tired of playing in EVERY game). The professions, well, meh. The stuff I would be interested in playing is all extra cost and NOT cheap. "Hey look at at all the races and professions we have, too bad you have to pay through the nose to play any of the good ones, ha ha!"

With LotRO you can play any race and all but two of the professions. I bought Mines of Moria for less than $10. So for $10 I unlocked a whole section of LotRO, and all races & professions and also upped my account level. Last I checked, EQ2X wanted $7.50 for a couple races or another $7.50 for a few professions. Or was it $7.50 each? Seeing the crazy prices I didn't browse the store very long. Nickle and dime you to death, typical SOE from my experience with Free Realms. :(
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Posted: Sep 28th 2010 10:32PM Jeromai said

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Me too. I won't ever play EQ2X as long as this race/class restriction is in effect. It isn't the comparative quantity available across free 2 play games that matters.

One of the driving reasons to play (for some, maybe many, MMO players) is customization and control over that. Race/class is a very personal choice where some "looks" will appeal, and some won't. You can tell me oh, I give you more freebie races/classes to pick from than any other game - if they all look like crap to me, that's effectively zero valid choices.

I believe EQ2 races also have an effect on the areas you start out in, and are heavily steeped in lore. I could really enjoy the dark elf or sardak zones, but I wouldn't know as a free player, would I?

How will I know which premium class I will like (and perhaps purchase) if I can't even take them out for a test drive up to level 10 or 20?

It is far cleverer to ask people to pay to unlock content once they are committed. Players are generally happier to pay for content (not twice, though :P). Asking them to commit money from the get-go just to try out a race/class combi they might not even like is ridiculous. I would much rather pay to unlock levels 70-80, 80-90, since I might not even get there - if I do, I would certainly be committed to giving them money to hit max level.

That said, I have tried EQ2 on a non F2P server, as an evil humanoid which are all locked on F2P, and must agree that some old MMOs do sweeten with age. The amount of systems for a new player to explore is fantastically "deep," and the weight of history behind the game and lore truly makes EQ2 feel like a world and less like a server lobby to the next instanced PvE or PvP matchup.
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Posted: Sep 28th 2010 3:22PM cotheer said

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Yeah, it's great, huge, with alot of things to do, but i just can't get over the fact that it RUNS like a sh** even for a 6 year old game.
Tuning down settings to be just playable, makes it LOOK like a sh**.
And let's not talk about "locked content", since we all know, content in LOTRO is unlockable without paying a penny, and even IF you need to pay, 10$ would be sufficient to get almost everything unlocked.
Now, how to unlock classes/races in EQ2X?
Yes, that's right.

Posted: Sep 29th 2010 1:41AM Bhima said

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care to explain how its only $10 to unlock alot of LoTRO's content? Have you seen the turbine points you need just to unlock the zones? The lone lands is cheap, but the others are like 595+ points EACH! So tell me, how do you pay only 10 bucks to unlock all this content?
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Posted: Sep 29th 2010 5:06AM cotheer said

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Buy MoM expansion with 30 day free play time (that's 30 day of VIP status)
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Posted: Sep 28th 2010 3:26PM pcgneurotic said

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I've always said Smoke's a good man, I've always trusted him and 90% of the time he's come up trumps. Great interview, thank you guys.
/vindicated

Posted: Sep 29th 2010 3:55PM (Unverified) said

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I guess you weren't a Tribes player.
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Posted: Sep 29th 2010 9:43PM pcgneurotic said

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Missed that boat! But hey, people change.
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Posted: Sep 28th 2010 3:42PM (Unverified) said

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One of the blaring differences to me is the fact that in Lotro I can earn free points to unlock that locked content, whereas I am stuck looking at a price list with EQ2X. Add in the fact that Lotro seems to handle lag better than EQ2X and my choice is finalized.

I am over level 30 and have only spent $6.50 on lotro. I don't get that sort of option with EQ2X, its basically locked into different 'levels' with no way out without a dollar.

I would probably be playing both and wouldn't mind the $6.50 on EQ2 as well, but the server split and the 'hard locks' in the game mean I stick with what I feel I can make progress in, which is lotro.

Posted: Sep 28th 2010 3:46PM The Other Chris said

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The lack of race/class options on EQ2X is the single reason I haven't really put much time into it. It's not a bad game, though it does feel a little slow going. I really like some of the things they added in there. However, if there was a way to earn points, like in DDO or LotRO, which could then be used to unlock some of those races and classes, then I think more people would be willing to give it a shot. I know I would.

Posted: Sep 28th 2010 3:58PM Melissag908 said

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I actually bought the full version of EQ2 and a month's sub to try it out without any restrictions. I find myself thoroughly enjoying this game and many of the little nuances that are lacking in both WoW and Lotro. Having an actual convo with an npc is nice as well as the fact that shorter races don't stare absent mindedly into my crotch when I approach and interact with them.

I've heard they are losing some of that to make it more like WOW with "eq next". I think that's a shame. I just don't see myself subscribing to 2 games with poor graphics.

@cotheer, I have no issues running the game and I barely make the recommend specs. And I'm running it in the highest settings.

Posted: Sep 28th 2010 3:55PM Celicynd said

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"The hardest part about playing a CC character is PUGs because people just don't get what you're doing. They parse out the data and your DPS sucks and they freak out, they don't realize that what you're doing is making them amazing."

No... the hardest part about playing a CC character in PUGs is that practically every named, add and stuff in heroic and raid content (and even some solo content) since Kunark are immune to CC.

This is the same stuff he spewed out on the official forums, and people called him out on it, at which point he got flustered and was all "Have meetings! will come back to this later!" and never posted in the thread again.

You want people to actually want and need CC? It has NOTHING to do with making them aware of it. It has everything to do with making it actually USEFUL more than like 5% of the time.

Posted: Sep 28th 2010 5:09PM (Unverified) said

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Of course named mobs are immune, but I agree with you about the adds, though if your raid is where it should be you should not need to cc anything.
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Posted: Sep 28th 2010 4:17PM Dumac said

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Excellent interview. This guy really sounds like he is committed to what he is doing, and i like the way he thinks about interacting with people.

My warlock is level 37 now ... I love the game. I mean, sometimes i hate it, i guess that's just how it goes. :)

I think that EQ2X would calm a lot of people down if they allowed for people to get SC ingame, it would just blow all arguments LOTRO currently has away. Most people see this in LOTRO and don't care that it's a massive grind, they're just thankful that they have the option. Heritage quests would be perfect for this, they demand cooperation and would really be a great catalyst to people to group up and interact.

And in the spirit of getting people to interact, chat access for bronze players would be great. I think it's not asking too much, it's the very basic tool of MMO interaction, i can't see why they would restrict that.

Posted: Sep 28th 2010 4:55PM Tanek said

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I just started with EQ2X and so far it is going very well. One of my friends bought a class that he really wanted to play, but other than that we are currently at Bronze level and not seeing any problems. Granted, we are still in our mid-20s, so there is quite a bit ahead of us and things may change.

I did think it interesting that these two quotes are in the same interview answer:

"I think they [LotRO] have some mechanisms in their matrix that look attractive at first glance but after people play it for awhile, they may realize it's not as attractive as they think it is. We've designed our matrix to be upfront as far as what the limitations are."

"We're pitching this matrix to new players when they come in, and they aren't going to feel these restrictions until they've played for a long time. Once they've played for a long time, at that point only will they start to feel restricted by it."

It seems he is saying that players won't notice problems with LotRO until after they have played a while, but then goes on to say almost the same things about EQ2X. New players won't notice how restrictive it is until after they have played a while. I'm not sure I see his point just yet.

Posted: Sep 28th 2010 5:42PM Brianna Royce said

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I'd like to echo the above posters who noted that the lack of class and race options is a serious problem with the Extended version. Frankly, the interesting mix of classes and races is one of EQII's calling cards. I wouldn't have put those particular things behind the pay wall. Rope players in with the allure of a Froglok troubador or a Ratonga fury! A human warrior isn't going to impress many people long enough to inspire them to open their wallets to buy the few unique and creative things EQII's got.

I'd sub again to the original servers first, myself. The "vision" for this version just seems pretty scattered.

-Bree

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