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Reader Comments (80)

Posted: Sep 27th 2010 10:40AM Ragemore said

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When we can walk on our ships, and interact with crew...yes.

No until then.

Posted: Sep 27th 2010 10:48AM Scuffles said

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to be honest the $2 steam sale got me to try out EvE and the game was awesome.

The complexity threw me at first but about an hour into the game I was loving it.

The two things that made me give it up in the end were that it just got boring and that you couldn't gain any skill in the task you were currently preforming. Don't get me wrong the AFK skilling mechanic would be awesome if it was coupled with an active Skill system. But to sit there and battle and probe and mine ..... without any benefit save some in game money and a bit of loot. I just found it harder and harder to get myself to log in where as for the first three weeks I couldn't seem to put it down.

Posted: Sep 27th 2010 10:55AM Bhagpuss said

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No.

I love reading science fiction but I'm not fond of it in movies and even less so in games.

Posted: Sep 27th 2010 10:58AM Tazmanyak said

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I will play Eve if, ever, they open a new fresh server, where everybody will start from scratch.
They could, and i think they should. Good way to attract all players that just dont want to face some M skill points characters.

Incarna, then maybe one day they'll add planet exploration, conquest, and some kind of civilization development. This is huge, but only ccp can do it :)

Posted: Sep 27th 2010 1:45PM xgamer99 said

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This argument is so old.

First off, do you really expect them to open a new server alongside their existing one? Please note that EVE is run on what amounts to be a -very- expensive supercomputer... and you want then to acquire a new one?

Or do you just want them to reset the current server? Because that's a lot more unfair to the players who have been playing for years...

Second, skillpoints mean nothing. This is a fact that most people don't seem to get. What's more important are your tactics and experience. A one year player can beat a five year player if they're both flying the same ships. Yes, higher skillpoints in an area means more versatility, but if you don't know ho0w to fly that shiny new 100M ISK ship it's as good as lost. And then you have to take into consideration that many people have millions of skillpoints focused on industry and trading, not on combat. Thus, a relatively new play can easily beat an old industrialist if they don't have the combat experience.
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Posted: Sep 27th 2010 4:56PM Tazmanyak said

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Sorry, i may have led you to misunderstand me:
I just said i WOULD play eve IF they ...

They wont,
Then i suppose i wont play eve.

There are "other" space mmo coming out in a few months, i'll wait for them.
And there is perpetuum if i want to play a 3d excel mmo ^^
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Posted: Sep 27th 2010 9:49PM GaaaaaH said

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If they did, then you'd still get stomped on day 1 by the people who know what they are doing, so that whole 'advantage' is non-existent.
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Posted: Oct 2nd 2010 3:34PM (Unverified) said

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Answer is : yes ! I will be there more. And I appreciate the setting as a glorified chatroom

And I will be looking forward to ways how CCP will pull some game features to station life. Like mission agents perhaps. PvE'ers will naturally be more inclined to walk in stations.

But CCP had already asked for additional features to put into stations for PvP or trade :
- like the corp / alliance briefing room where you might be able to see a space battle on a 3D universe map with tactical info on every ship and its sensor output, like the position of hostile ships.
- trade route viewer and improved AP planning.

Posted: Sep 27th 2010 12:20PM Controlled Chaos said

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I've tried the trial stuff quite a few times now, each one trying to figure out something that I could rationalize paying for. The typical result was either things ending quite badly or just ending up sitting on an asteroid, waiting to mine while figuring out what else to do. Never been one for PvP and the PvE never really caught me, so I had honestly held up hopes for the new expansions offering up something that might be able to pull me in. All I really needed was a hook, you know?

Unfortunately, it just doesn't sound like it's going to do it. Sure, some people will find what equates to social areas to be cool and all, but it doesn't exactly sound revolutionary by any stretch. Having an avatar and walking around just isn't going to do it for me. It might for some and I hope they have fun, but it won't be getting me subscribing.

Posted: Sep 27th 2010 12:54PM VioletArrows said

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It's still a PvP game. You couldn't *pay* me to even try it.

Posted: Sep 27th 2010 1:49PM xgamer99 said

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There are many PvE elements to it also. Wormholes, for instance. And their upcoming Winter expansion is set to introduce more PvE stuff.

But yes, it's PvP-centered.
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Posted: Sep 27th 2010 2:06PM Aganazer said

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Not really. At least not any more PvP than you can expect on a typical trip to the grocery store. Just don't pick fights with people or wander into the wrong neighborhoods. I think a lot of people have the misconception that Eve is an open PvP game and its really not. It does however have many options available to people that want to do PvP.
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Posted: Sep 27th 2010 1:32PM (Unverified) said

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FIX the game first. Then we'll talk about your pretty little pet projects designed purely so that some guy from CCP can cyber with his gf in a stations service elevator.

Pro-tip: She'd never going to play eve so stop trying.

Posted: Sep 27th 2010 1:52PM (Unverified) said

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Well CCP anounced that you can buy spaces within the stations, turn them into bars/casinos/ect and actually profit from running it. You can even put NPCs with custom speech text into the spaces to handle everything while your out in 0.0 blowing the crap out of your rival corporation.

That doesnt sound like a worhtless gameplay mechanic to me ;P

Posted: Sep 27th 2010 2:04PM Loki1 said

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Absolutely yes. I always wanted to start EVE(i was in beta) but i never did, maybe the game's age made me desist, i kept waiting for new games... this expansion is just what i needed.

Im shocked by some persons here's comments... what's the point of playing an online game if it's not to face other players? Online games were invented(i remember it, i was there when we saw the first muds and talked about them in pubs and clubs), and the FIRST words that were spoken were "competition", and duels, challenges, socialization, co-operation, society.

The fact that you people want online games(that for me is equivalent to the words "fight against others") to do something by yourself(!!!), something by pure definition more suited to offline games, shows how crazy MMO gaming became, maybe what Warcraft MMO(is it???) did to players, how imbecil players became.

probably the most honest thoughts you ever read!

Posted: Sep 27th 2010 3:07PM Addfwyn said

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Won't get me back in EVE unless they just totally rework the game, which would be better off for a sequel rather than losing all their current players.

The problems I have with EVE isn't that I can't walk around in stations (though that'd be nice). It's the way that griefing or harassment are behaviours that are not only not punished, but generally seem to be encouraged (if not treated as the main way to 'have fun' in the game). It'd be poor business sense to change that now though.

Nothing short of CCP radically shifting their attitude towards the game would get me back there, but that would cost them all their old vets (who play it because it's the only game that lets you screw people over that hard). Which is fine for them, I'm not judging the players for that, because it's obviously the right game for them.

Just not for me.

Posted: Sep 27th 2010 3:37PM Aetrix said

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In what way were you griefed or harassed? I've been playing for a couple of years now (a fair amount of which is in 0.0) and so far nothing that has happened to me has fallen under either of those categories.

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Posted: Sep 27th 2010 3:57PM (Unverified) said

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Eve itself sounds fascinating and i love reading about.

That being said.The chances of me playing are nearly zero.

I'm all for player created content and i even like the sandbox design, Eve's greatest strength however in my view is also its greatest weakness, the human factor. And although it's great to read about all the things that you can do in EVE I'm also highly aware that people are , bottom line, animals and from what I've also read that the very worst in human characteristics come out in that game.

People often complain about he type of people in WoW, and justifiably so. At the end of the day they are mostly harmless. But don't be surprised that the very same people also play EVE. The only difference is that in EVE they can actually make your game worse actively as opposed to simply spamming trade chat

That is the nature of people and EVE simply brings out the very worst in people, for me personally i get enough of two faced people in real life, something that i have to deal with every day. Im not in a big hurry to pay a subscription fee to have people do the same thing to me in game that people do in the real world

Posted: Sep 27th 2010 5:35PM shiningfury said

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I've been playing since launch day all those many years ago, and walking in stations has never been something I've wanted to do in this game. With all the problems and shortcomings in the current content that the game offers I really don't want to see more development time wasted on things that are worthless (e.g. planetary interaction).

However, CCP's design team believes that new features are more important than quality, so we'll be walking in stations while the core game is still flawed.

Posted: Sep 27th 2010 5:40PM Brianna Royce said

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I might peek around if our accounts are turned on for free, but I don't think it's enough to do it for me. I can already walk around (:P) and do so much more in other sandboxes without all the other issues EVE has.

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