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Reader Comments (80)

Posted: Sep 27th 2010 8:08AM DarkMellie said

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Very much agreed with your comments about it being more fun to read about than play. I've resubbed 4 times now with an '07 char and have around 30M skillpoints. In that time I've taken part in massive 0.0 warfare, high-sec Orca suicide ganks and large mining ops. The problem I always had with it was unless you committed the time, you never really got any good at any of it. That sorta holds true for most games, but in EVE it carries a lot more weight.

I won't be back a 5th time, but I'll read every article you guys release about it :)

Posted: Sep 27th 2010 7:33PM Arsinek said

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NO!!!

This game has some cool aspects but the most important aspect sucks. You would think a game about flying spaceships would be the best space flight simulator in existence. WRONG!!! EVE has the worst piloting experience out of any flight type game I can think of. You dont aim your weapons and movement is done by clicking. Fail.
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Posted: Sep 27th 2010 8:09AM (Unverified) said

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Not even in the slightest.

Posted: Sep 27th 2010 8:14AM Roalk said

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Definitely going to play more as now. Really looking forward this one.

Posted: Sep 27th 2010 8:23AM Verus said

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Will this bring actual game changes or is it only a cosmetic thing ? Will you be able to do anything worthwile with your avatar on these stations or is it only a virtual toon that walks around and buys stuff from vendors instead of the stations computers ?

If it doesn´t bring any actual game changes I will not resub.

Posted: Sep 27th 2010 10:36AM UnknownUser said

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You make a good point. Potentially, this could make the game less efficient and more annoying.

Remember how annoying having to constantly run back to the town and then all over creation for repair and resupply in Diablo was? If this is akin to that, and it's forced, the game will become much more tedious than it already is.

I'll stay in my pod.
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Posted: Sep 27th 2010 8:24AM DLemke said

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No. It won’t.

Would hopping around Ironforge or Stormwind make you try WoW? All CCP has told us about so far is avatars that can walk around, bartending, gambling, and meeting up with people.

Incarna walking in stations for Eve is what it would be like if Blizzard spent 8 years making a vast world to explore, but no cities at all, but then made a big deal out of giving players Ironforge and Stormwind, or for other players, Bree for Lotro, Lion’s Gate maybe for Guild Wars, Freeport and Qeynos for EQ, you get the idea.

CCP borrowed some technology from World of Darkness to put Eve players in tiny fish bowls where they can walk around. Everything that matters in the game happens in space, NOT in those stations.

Hopping around Stormwind and Ironforge and Dalaran might be fun for some people, but that’s where you hang out precisely when you’re NOT doing anything really important. If THAT is a centerpiece of your (CCP Eve’s) ‘expansion’ a year later, then there’s something wrong with the game.

Yes, I’m a bitter Eve vet who knows Incarna will be shiny useless stuff that won’t advance the game except to lure in unsuspecting customers blinded by the useless bling, customers who’ll be pretty annoyed when they figure out ‘this is it’, ‘this was the big deal’?

CCP is spending their money on Dust and World of Darkness, while letting Eve rot.

Posted: Sep 27th 2010 8:27AM Eamil said

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"CCP borrowed some technology from World of Darkness"

I find it funny that this is said (whether it's true or not) when we saw videos of functional, WIP "walking in stations" years ago and we've still yet to see ANY gameplay footage of World of Darkness.
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Posted: Sep 27th 2010 9:01AM (Unverified) said

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From a Bartle player type standpoint, it's kind of pointless to allow players to walk around on stations, because unless you enjoy the Killer playstyle EVE doesn't really have much to offer. The Social players will enjoy being able to "see" the people they know, but how many people play EVE to socialise? Especially since most of the players that are there are, essentially, Killer players, who Social players simply don't get on with.

The game's strength is that it provides an experience few games do - but those players who don't like that experience are left out in the cold.
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Posted: Sep 27th 2010 9:04AM Psychotic Storm said

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Well for starters especially for some players many things happen in stations especially those traders and industrialists, so having an avatar to walk around instead of spinning a ship a billion times should be a nice option.

As far as world of darkness, those latest videos we had seen with a lady in long dress walking and so on, they do not strike me as EVE at all, WoD on the other hand yes.

Will I re-sub for WIS, probably not, will get either a free trial or free reactivation to see what they delivered though.
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Posted: Sep 27th 2010 9:14AM DLemke said

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CCP bought White Wolf around 4 years ago. World of Darkness hatched and was growing by the time that happened.
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Posted: Sep 27th 2010 3:18PM (Unverified) said

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Torfi announced at last year's fanfest that there will be gameplay elements, different from what they had demo'd in the past, to Incarna. He specifically said that they wanted there to be a REASON beyond "social" to get out of the ship, because they decided that a capsuleer wouldn't ever get out of the ship without a good reason. Why go from being a god to a vulnerable sack of flesh? he asked. He also said that one reason they delayed it as long as they have was due to their redesign on the Incarna gameplay elements to that effect.
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Posted: Sep 29th 2010 12:28PM DLemke said

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Empyrean Age, big expansion with Faction Warfare, lots of reason to do FW, big deal, awesome new thing, fantastic concept and story line right? WRONG. Now it’s a broken, empty, rotting, undeveloped shiny thing just used to lure people in for nothing. CCP won’t fix Faction Warfare or low sec to be remotely appealing to most players, what makes you think stations will be any different? Seriously.
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Posted: Sep 27th 2010 8:35AM Rayne26 said

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Hhahahahahahahaha.
Why they dont try to shut down the servers instead of realeasing expansions

Posted: Sep 27th 2010 8:30AM Monkey D Luffy said

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Unless they add some Mass Effect style combat in the stations i will not touch that boring game.

Posted: Sep 27th 2010 8:52AM distiler said

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Nobody is forced to go into stations. It will be a new facet for some type of players. Like other facets, not everyone mines, not everyones crafts, not everyone pvps, etc. Well, not everybody will play in the stations, but some of them will for sure. Socializing, roleplaying, polithics etc it's a big facet of EvE, and this will give them more tools to play. Nothing more nothing less.

BTW, a lot of players will join. I've read countless times ppl can't really get into EvE because they don't see themselves as an full body avatar, just a picture.

Posted: Sep 27th 2010 9:03AM GaaaaaH said

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I see those comments too, but best case is that what there is to do will reflect the spaceships game outside the stations so these people will ragequit anyway.
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Posted: Sep 27th 2010 8:53AM tenfootgoatman said

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I've only ever played the EVE trial and given the cost of playing in the UK is substantually more (due to the exchange rate against the Euro )than any other mmo I doubt its something I will in play ever . This does sound a nice addition though for those already playing it . Even if the stations end up being little more than places to socialise with other players .

Posted: Sep 27th 2010 9:43AM distiler said

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You can buy timecodes in dollars. Official list of dealers:

https://secure.eveonline.com/etc.aspx
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Posted: Sep 27th 2010 9:15AM Aetrix said

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I don't dislike World of Warcraft itself. What I dislike is the mentality of the majority of the playerbase, particularly those who sit around major cities all day and use the game for little more than a glorified chatroom.

If these are the players that CCP is trying to attract with Incarna, then I hope Incarna fails, miserably.

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