In the relative drought of new releases for 2010, Final Fantasy XIV may look to some like a shining beacon. Beyond even that, it might look like a beacon even if the year was filled to bursting. Crafting classes, active combat, and the unique flavor that Square-Enix puts into a game all wrapped up in one system-intensive package. Of course, there are several people who look at the indisputably uncommon control scheme, early-game bugs, or even just the flavor of the game and see it as the exact opposite of a beacon.
Today isn't the full release of the game, but anyone who purchased the collector's edition will get to log in starting today with an eight-day head start. Whether or not you decided to spring for the pricier edition, we have to ask -- are you planning on buying Final Fantasy XIV? Are you going to buy at launch, or do you plan to wait until more of the kinks have been ironed out? Or are you holding out for the PS3 release early next year?
Reader Comments (152)
Posted: Sep 22nd 2010 8:02AM (Unverified) said
Not buying at all.
Posted: Sep 22nd 2010 9:47AM Doc McFish said
Was the Drought of releases thing a joke? 2010 has been one of the best years for game releases I can remember.
And I will be buying this game after live client reports are in of performance, right now my biggest fear is that Ill buy the game and then find that the high sys reqs have kept out too many people.
They made a big mistake by listing the recommending vid card as the 7th best card on the market. They obviously didn't take notes from blizzard.
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And I will be buying this game after live client reports are in of performance, right now my biggest fear is that Ill buy the game and then find that the high sys reqs have kept out too many people.
They made a big mistake by listing the recommending vid card as the 7th best card on the market. They obviously didn't take notes from blizzard.
Posted: Sep 22nd 2010 8:21AM (Unverified) said
I have zero interest in purchasing this game after trying the beta
Posted: Sep 23rd 2010 5:24PM (Unverified) said
Ditto. Horrific beta. The game's about as ready for launch as a soup sandwich.
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Posted: Sep 22nd 2010 8:06AM Holgranth said
Not likely.
Posted: Sep 22nd 2010 8:07AM (Unverified) said
Down the line when those newer patch-notes are all delivered.
Posted: Sep 22nd 2010 8:10AM ShivanSwordsman said
After they announced the Fatigue Point-esque system that's in all of Nexon's games? A literal countdown meter that stops your EXP gains after a certain time entirely? Never, and I know several that canceled pre-orders after hearing that news. I never figured that SquareEnix would try to wrestle the coveted title of "most idiotic game company ever" from Nexon.
The only ones I've ever seen defend farigue point systems are frothing fanboys that try to justify it as "helping the casual gamer" or "no-lifer repellent". Kind of like how they tried to say removing dedicated servers from Call of Duty Modern Warfare 2 would stop the hacking and exploiting. Acting like they're trying to protect you, when they're testing how far they can screw you over and still milk you for profits.
The only ones I've ever seen defend farigue point systems are frothing fanboys that try to justify it as "helping the casual gamer" or "no-lifer repellent". Kind of like how they tried to say removing dedicated servers from Call of Duty Modern Warfare 2 would stop the hacking and exploiting. Acting like they're trying to protect you, when they're testing how far they can screw you over and still milk you for profits.
Posted: Sep 22nd 2010 8:59AM ChaosInc said
The only ones I've ever seen attack the farigue point systems are frothing WoW fanboys that try to find every little thing wrong to complain about in every new MMORPG release.
"...when they're testing how far they can screw you over and still milk you for profits."
And this doesn't happen in every other game nowadays with cash shops? XP Boosts? Twilight Ponies?
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"...when they're testing how far they can screw you over and still milk you for profits."
And this doesn't happen in every other game nowadays with cash shops? XP Boosts? Twilight Ponies?
Posted: Sep 22nd 2010 9:02AM ChaosInc said
Oh, and for the topic itself, I'm not buying it at release either. This "frothing fanboy" has been burned too much in the past from other games (Aion, WAR, etc) to just waste money on a potential bust. I'll give it a little while to simmer and see how it looks then.
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Posted: Sep 22nd 2010 9:14AM ShivanSwordsman said
I agree on some of those points, but I much prefer a cash shop system that is implimented well, like what Turbine, so far, has done, making it so one can earn cash shop points in the game itself. At least, it's the best you can ask for from a AAA title that went free.
Personally, I'm all for killing Pay to Play, as I refuse to pay for the right to play a game I already bought. That's my simple day and nightcode of ethics right there. Be it not buying anything with SecuROM activation limits on it, pay to play, dropping MW2 because of loss of dedicated servers, I refuse to pay to be screwed.
In the terms of cosmetic items and EXP potions, I could careless for it. In fact, I'm all for being able to unlock stuff like that quickly with money, rather than grinding it harshly in-game. Anyone who played Guild Wars PvP understands the concept. I liked it, it works, and it helps pay the devs without being mandatory.
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Personally, I'm all for killing Pay to Play, as I refuse to pay for the right to play a game I already bought. That's my simple day and nightcode of ethics right there. Be it not buying anything with SecuROM activation limits on it, pay to play, dropping MW2 because of loss of dedicated servers, I refuse to pay to be screwed.
In the terms of cosmetic items and EXP potions, I could careless for it. In fact, I'm all for being able to unlock stuff like that quickly with money, rather than grinding it harshly in-game. Anyone who played Guild Wars PvP understands the concept. I liked it, it works, and it helps pay the devs without being mandatory.
Posted: Sep 22nd 2010 9:35AM alinos said
yeah kill pay to play
but i have no issue if they say we are going to add this new raid and this stuff and it'll cost you 5-10 bucks
that way the people who don't make it to raid and don't play as if they have no life don't need to fork over cash for the company to make content that they may never access
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but i have no issue if they say we are going to add this new raid and this stuff and it'll cost you 5-10 bucks
that way the people who don't make it to raid and don't play as if they have no life don't need to fork over cash for the company to make content that they may never access
Posted: Sep 24th 2010 9:52PM (Unverified) said
It's actually not a bad system, if you take the 5 minutes of you're surely busy and important life to actually understand how it actually works. I know I was pretty upset when I heard the mention of a fatigue system being implemented, but with further details out, it doesn't bug me any more.
FFXIV is a bit different in the field from other MMORPGs right now. There are definitely some people that this game is not for. I've got a couple of friends in my typical group who fall under the category, and judging from your other posts, you're likely under it as well. It's not one meant to be played by the fast by who has the most extra money or one wanting to fly through the game without really looking at it (or similar).
That's what interested me personally in the game actually, its differences. I've done my dues in the other names and I need a break of sorts.
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FFXIV is a bit different in the field from other MMORPGs right now. There are definitely some people that this game is not for. I've got a couple of friends in my typical group who fall under the category, and judging from your other posts, you're likely under it as well. It's not one meant to be played by the fast by who has the most extra money or one wanting to fly through the game without really looking at it (or similar).
That's what interested me personally in the game actually, its differences. I've done my dues in the other names and I need a break of sorts.
Posted: Sep 22nd 2010 8:17AM Darkdust said
Waiting a couple of months. Then I'm interested to see the crafting system.
Posted: Sep 22nd 2010 8:17AM pcgneurotic said
When it's good and cheap on D2D, Steam or Impulse - yeah, sure, why not.
Posted: Sep 22nd 2010 12:55PM Daverator said
Agreed.
There was a time that I would day 1 buy an MMO. That was before I played the last final fantasy online. I am becoming a bigger and bigger proponent of playing games before buying them.Too many shovelware, rushed, formulaic, and just plain bad games out there now.
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There was a time that I would day 1 buy an MMO. That was before I played the last final fantasy online. I am becoming a bigger and bigger proponent of playing games before buying them.Too many shovelware, rushed, formulaic, and just plain bad games out there now.
Posted: Sep 22nd 2010 8:23AM Verus said
The last final fantasy game I liked was number seven and that must be more than ten years ago now.
Why do they number the mmo final fantasy games like 11 and 14 by the way ? What person standing in a game shop that doesn´t know about FF will buy something with the number 14 in the title ?
Why do they number the mmo final fantasy games like 11 and 14 by the way ? What person standing in a game shop that doesn´t know about FF will buy something with the number 14 in the title ?
Posted: Sep 22nd 2010 8:25AM Deadalon said
Very much doubt it. Not until free trial at least. And thats at least 6 months away.
BTW - why are free trial (demos) not released before when it comes to MMOs? To me it would be very good way to test the content and stresstest. And after all - its a demo and its free - so there is not need to keep alot of servers up for it. Just one or two and who cares if they got Qs ?
But... we all know why there are no demos at start of launch of MMOs... Then ppl would really see what the game is all about and wouldn't buy it....
Now... thats the MMO industry for you... Its not like the publishers or devs want to change it. And public MMO sites dont care much... And gamers keep buying the cat in the sack again and again and again.
So.... How do we change it ?
BTW - why are free trial (demos) not released before when it comes to MMOs? To me it would be very good way to test the content and stresstest. And after all - its a demo and its free - so there is not need to keep alot of servers up for it. Just one or two and who cares if they got Qs ?
But... we all know why there are no demos at start of launch of MMOs... Then ppl would really see what the game is all about and wouldn't buy it....
Now... thats the MMO industry for you... Its not like the publishers or devs want to change it. And public MMO sites dont care much... And gamers keep buying the cat in the sack again and again and again.
So.... How do we change it ?











