The Chinese market for MMOs is immense, but it's also a market that's proven remarkably resistant to foreign intrusion. (We don't need to recount the whole saga of World of Warcraft over there.) But in addition to launching nearly everywhere else, it looks as if Final Fantasy XIV will also be going into the Chinese market in a partnership with Shanda Games Limited. This comes after Square-Enix CEO Yoichi Wada had mentioned a year ago that the company wished to pursue business partnerships with companies inside mainland China.
Shanda Games Limited will most likely be operating the servers for the game, which will remain separate from the "normal" servers -- the only region-locked servers that the game is currently set to have, as a point of fact. There's no word on when the game will launch, either, simply that it is in the pipeline for release thanks to the new partnership. The rest of the world, of course, will get to start enjoying Final Fantasy XIV on the 30th (or the 22nd with the collector's edition).
[Thanks to FusionX for the tip!]
Reader Comments (5)
Posted: Sep 17th 2010 11:38AM Abriael said
I'm rather surprised that Square Enix is willing to put up with that legislative mess.
Hopefully this means banning chinese IPs from the international servers (I know it won't stop gold sellers, but one more wall is better than nothing), and more revenue for the game, that will bring around more content.
Hopefully this means banning chinese IPs from the international servers (I know it won't stop gold sellers, but one more wall is better than nothing), and more revenue for the game, that will bring around more content.
Posted: Sep 17th 2010 11:44AM Syesta said
Producer Hiromichi Tanaka tweeted about this yesterday. As a term of service, Chinese sourced IPs will be subject to a regional IP block, due to regional service being offered. Granted, there will always be proxies as a workaround, but that's the long and short of it.
Reply
Posted: Sep 17th 2010 2:49PM (Unverified) said
Of course they're willing to go through the legislative mess, they need to look everywhere to find people willing to pay for this terrible game.
Posted: Sep 17th 2010 5:29PM Vrazule said
So, the fatigue system wasn't just targeted at the Korean gamers after all. No surprise there.








