| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (28)

Posted: Sep 16th 2010 6:14PM (Unverified) said

  • 3 hearts
  • Report
I will buy this game simply from the statements about the sub model. NO MORE MICROTRANS PLUS SUBS sry for caps. Also the game really looks cool.

Posted: Sep 16th 2010 6:33PM Mirin said

  • 2.5 hearts
  • Report
"A subscription-based game puts players on level ground by giving them all access to the whole world and every game feature. We want to make sure that every player in Earthrise will be treated equally and there will not be paying and non-paying players, players with purchased gear, and players with free gear. Earthrise is an all-inclusive title, pay once and enjoy everything that's included"

this should be tattooed on some peoples faces

Posted: Sep 16th 2010 6:37PM Dustystrike said

  • 2 hearts
  • Report
Im a little confused, so its it a buy the box and no subscription or buy a subscription but no cash shop?

Posted: Sep 17th 2010 12:03PM Harabeck said

  • 2 hearts
  • Report
It's a subscription game.
Reply

Posted: Sep 16th 2010 6:39PM Khorrax said

  • 2 hearts
  • Report
So if I got this right, they are going for a Guild Wars type of business model? If so, I'm a lot more interested now.

The open PvP is a bit of a downer for me, but I can live with that.

Posted: Sep 16th 2010 6:44PM Seffrid said

  • 2 hearts
  • Report
I think what they mean is that by buying the box and paying a monthly subscription you have access to everything, as opposed to a cash shop game where you have to pay eg to increase your inventory slots then pay again to increase an alt's inventory slots etc.

Whether you will have to pay to buy the game or it will be a free download I don't know, but clearly they are charging a single monthly subscription for which you will get the whole game. I welcome that.

Posted: Sep 16th 2010 8:25PM Birk said

  • 2 hearts
  • Report
Let's not forget that EVE has open-pvp (with very high consequences for death, I may add), and its easily a contender in the top 5.

Also, WoW has open PVP as well, on select servers. Sure, there are restrictions, and very little penalty for death...but its there.

Reply

Posted: Sep 16th 2010 8:25PM Birk said

  • 2 hearts
  • Report
Bah, responded to the wrong post. Apologies.

-Birk
Reply

Posted: Sep 17th 2010 12:43AM kasapina said

  • 2 hearts
  • Report
Not to say I dislike open world pvp, but EvE is in no way in the top 5. It's a very niche title with 200k active players, and 200k certainly isn't enough to get a place in the highscores.

Low consequence open world pvp is always very fun for me though.
Reply

Posted: Sep 16th 2010 6:49PM Seffrid said

  • 2 hearts
  • Report
On the other hand, open PvP means I won't go near the game. I was looking forward to this title, but I have zero interest in PvP so it's now off my radar. Good luck to it tho', I fear it will need it as a small niche game which is what open PvP will ensure it remains.

Posted: Sep 16th 2010 7:12PM (Unverified) said

  • 2.5 hearts
  • Report
"Good luck to it tho', I fear it will need it"

Nah. Open PvP will always make for a small niche game, it's true, but that's absolutely no barrier to success. You don't need 10 million subscribers if your expenses are low - and, no offense to Bulgaria, but I'm sure that a Bulgarian company has pretty low expenses, compared to the yankee dollars they're going to be collecting for their subs.

If the game is good, it will do well, despite the open PvP.
Reply

Posted: Sep 16th 2010 8:08PM DiscordSK said

  • 2 hearts
  • Report
My one concern with the open world PVP concept is will it drag yet another game down yet another game. So far the concept hasn't been terribly successful. Shadowbane is dead, MO is a terrible game, APB closed today, DFO seems to be hellbent on adding PVE content in order to bring their numbers up..

Just seems like the line between a niche title and a failure is very thin, and if the concept is done poorly with zero control over the combat(true open world pvp).. you very quickly find yourself in a corner without a viable source of income. Too many times has a very small, yet extremely vocal, community sung the praises of game X only to have it quietly vanish into obscurity shortly after launch.
Reply

Posted: Sep 16th 2010 8:12PM DiscordSK said

  • 2 hearts
  • Report
I forgot to add, Aion... yeah.. enough said?
Reply

Posted: Sep 17th 2010 4:57AM Anatidae said

  • 2 hearts
  • Report
The problem with open PvP in current and past MMOs is that there is no system of emulated justice. It just isn't possible to police in an MMO using a might makes right toolset, which is all that is provided today.

Open PvP MMOs really need a layer of tools to allow people to have a chance for justice or, at the very least, revenge. Not some lame flagging system either.

I won't tie up a huge comment here loading up ideas, but I really wish that MMO developers who want to create open PvP worlds would create a game toolset that would cause a player killer, greifer, etc... to think twice about their actions - while still allowing for the criminal element to take the risks of acting beneath the law.
Reply

Posted: Sep 17th 2010 5:24AM DiscordSK said

  • 2 hearts
  • Report
I completely agree, the only way an open PVP system would truely work would be one where the players who choose to participate in "unjust" attacks on other players would become outlaws in the world and forced to live with everything that title brings.

What would that mean? Simply put they can't go into the cities, and are thus unable to use banks/storage and any of the trappings associated with civilization. Outlaw camps would be limited in what they offered, the bare bones, a place to rest buy potions and maybe repair your gear(with a higher rate of decay - Poor quality tools).

As it stands now, open world PVP tends to be a bit of a joke and does nothing but foster pointless PVP(ganking, griefing, exploiting) instead of giving players a consequence vs reward system. Eg. Ambushing and killing a crafter, stealing his best armor and weapons and using it as your own because you can't access the city to make your own.
Reply

Posted: Sep 16th 2010 7:02PM (Unverified) said

  • 2 hearts
  • Report
Open PVP is a welcome attribute for me! I welcome this game with open arms!

Posted: Sep 16th 2010 7:04PM Its Utakata stupid said

  • 2 hearts
  • Report
With the risk of beating my political drum...

"A subscription-based game puts players on level ground by giving them all access to the whole world and every game feature. We want to make sure that every player in Earthrise will be treated equally and there will not be paying and non-paying players, players with purchased gear, and players with free gear. Earthrise is an all-inclusive title, pay once and enjoy everything that's included."

...this is one of the best stated arguements for P2P's and B2P's models as opposed to F2P with MT's. Wonderfully said, Atanas!

Posted: Sep 16th 2010 7:21PM (Unverified) said

  • 2 hearts
  • Report
They just earned a day-one subscriber.


I don't really know what else to say.

Posted: Sep 16th 2010 8:16PM (Unverified) said

  • 2 hearts
  • Report
His statement pretty much sums up my feelings towards so called "F2P" cash shop models, just without the rude words that normally accompany my thoughts on the matter. ;p

As for whether or not I'll buy it...well, I swear this game is borderline vaporware with the amount of time I've spent hearing about it. It honestly feels like it's been years. I guess I'm a tad skeptical it'll ever see the light of day. But if it does, I'm sure I'll try it, as I'm a sucker who'll try any MMO out in the hopes it's not yet another "sell the box to make a fast buck" effort. :/

Posted: Sep 16th 2010 8:24PM Lateris said

  • 2 hearts
  • Report
So this is a crafting run economy? I will have to check this out. I love a game like that.

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW