| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (56)

Posted: Sep 11th 2010 2:06AM (Unverified) said

  • 2 hearts
  • Report
Here are the reasons I'm guessing, Time, Money, and it's not what they wanted. You can nitpick at the last one if you choose, can't really argue with the first one when they dropped all that cash on VO.
Reply

Posted: Sep 10th 2010 9:47PM Interitus said

  • 2.5 hearts
  • Report
As much as I look forward to TOR. Daniel Erickson really has to get that chip off his shoulder

Posted: Sep 10th 2010 10:41PM (Unverified) said

  • 2 hearts
  • Report
"You remember that part where Han Solo and Chewbacca are in the Millennium Falcon? Han's like, 'Hey, Chewie, let's go into space, and let's just dick around.... "

Look Mr Erickson, you get off your arrogant high-horse and realize you can turn your snark on ground too. "Yeah, do you remember that part where Luke and C3P0 were on Tatooine? Luke's like, 'Hey, C3P0, let's go outside, and let's just dick around..." It didn't happen, because they were scripted movies, not a game.
Reply

Posted: Sep 11th 2010 5:40PM hansh0tfirst said

  • 2 hearts
  • Report
If "Sith Sorcerer" is any indication of his writing chops, then maybe he should spend a little less time discussing the mechanics of space flight.
Reply

Posted: Sep 20th 2010 2:14AM (Unverified) said

  • 2 hearts
  • Report
the term sith sorcery has actually been around in the star wars universe for a while now. can't pin that one on him lol.
Reply

Posted: Sep 10th 2010 10:24PM Lateris said

  • 3 hearts
  • Report
This is weird.

I am kind of split on The Old Republic. Since space combat was announced as a rail shooter where you cannot even turn around I have become less excited about this game. I came into this knowing not to expect a sand box style of game and I am fine with that. I am OK with the wow influenced graphics and the wow influenced game play. I also really appreciate some of the eye candy for the ground game and the beauty of the terrain with this engine as well as the art work for space. I have no issues there.

What is weird? I find myself really looking forward to is Guild Wars 2 more than TOR. And I used to be a Star Wars hardcore fan. I think I just don't trust Lucas Arts for good game design no matter who they work with based on their history over the last 7 years.

Posted: Sep 11th 2010 5:49PM hansh0tfirst said

  • 2 hearts
  • Report
I'm in the same boat, Lateris.
Reply

Posted: Sep 10th 2010 11:07PM Vrazule said

  • 2 hearts
  • Report
I keep seeing many of the same people who bash this game, returning on every topic to bash it some more. Why haven't you moved on? We know you don't like space rails. We know you want open PvP with full scale ganking. We know you want FPS style combat. We know you want realistic graphics. We know you want all kinds of original SWG mechanics.

This game is not going to offer these things and no amount of bitching on your part is going to change that, so why the continued effort to make TOR board topics a downer for the people who ARE interested in what Bioware is doing with the game?

At least I can be content with the fact that I won't have to see you people in the game when it releases. By all means, go haunt GW2 and Rift boards where you can be happy and we can have some peace to enjoy our anticipated game.

Posted: Sep 11th 2010 12:14AM SwobyJ said

  • 2 hearts
  • Report
I agree, and I'm a Rift board haunter myself. I think TOR will be enjoyable and even great for what it is. I don't mind having a more single player emphasis, or on-rails space combat. Why? Because this is simply a multiplayer KOTOR to me, and that is AWESOME.

For world PvP, more updated graphics, etc, I'll turn to Rift first, but TOR has always interested me, even before the EA marketing luster wore off. Can't wait to at least check the game out :)
Reply

Posted: Sep 11th 2010 3:33AM (Unverified) said

  • 2.5 hearts
  • Report
Sadly Vrazule, i've seen this happen with pretty much every upcoming MMO and not only here. It's the "fanboy vs. hater" thing all over again. At this moment it seems as Rift's hype grows stronger, the need to bash TOR does the same.

I don't mean we all should have the same opinions but sure i'm not the only one who noticed that arguments for bashing a game nowadays almost seem random, without any sort of coherence. Let's take TOR for example, one of the things i see coming up more often is the "they spent too much money and time on VO and they neglected everything else" line. So basically they criticise it for doing something TOO well, even if they still have no idea how the game really is or if they really neglected anything else. Also criticising it for relying too much on story, as that is not MMOish enough, and then bashing it for being too much like WoW for featuring raids... sadly, logic and coherence is no more a pre-requisite for argumentation when it comes to MMOs. If it's different from WoW it's not an MMO, if it uses similar mechanics it's a WoW wannabe, and it's gonna be bashed anyway.

I for one am liking what i see about this game, seems BW know what they want to do with it and are sticking with. I really am looking forward to the dynamic storytelling as it is something lacking in MMOs imo, the tunnel space game seems straightforward fun; i've been playing MMOs for a long while and am finding it hard to get that immersion feeling again so i'm very happy they seem to be focusing on that. Am a bit worried about endgame content since we still know so little about it... but ultimately: it's BioWare, they have earned my trust long ago :)

2011 is definitely gonna be a great year for the genre (as opposed to a very disappointing 2010 for me), am really looking forward to TOR, Rift and Guild Wars 2 and am gonna try all three. We should all rejoice to be once again able to expect such quality games in the near future. Amen! :D
Reply

Posted: Sep 11th 2010 7:59AM Arsinek said

  • 2 hearts
  • Report
You should have read the article, especially the part about community, then maybe youll understand why people "bitch" as you put it. And if you dont like comments that arnt people nut swinging a game then dont read them.
Reply

Posted: Sep 11th 2010 1:46AM Lateris said

  • 2 hearts
  • Report
I will still see you in TOR with emote hugs available for the ground game

Posted: Sep 11th 2010 2:24AM cray said

  • 2 hearts
  • Report
The Battlefront/Forced Unleashed, and TieFighter/Xwing style space combat would have made this really stand out. They obviously were looking inside the MMO genre as opposed to looking outside the MMO genre.

Posted: Sep 11th 2010 9:23AM Tom in VA said

  • 2.5 hearts
  • Report
"Then beyond that, we expect -- because it's a BioWare game with BioWare storytelling and multiple branches through the stories -- part of our endgame is players playing through classes that they haven't played or replaying through certain classes to see how certain companion characters or certain branches can affect the outcome of that particular storyline."

Endgame as replayability? While this is a problem for many, I think this is absolutely great. I have been hoping for something exactly like this.

When I max level a character in an MMO, the very LAST thing I want to do then is start raiding and doing the typical endgame grindage for the sole purpose of obtaining Leet Gear so I can strut around town in all my glowy, epic awesomeness. You can find that kind of crap "endgame content" everywhere in MMO Land.

What I normally do at that point, instead, is level an alt who's a different class. It's sorta fun, since you are now taking a different approach to the same basic quests, but ... what Bioware appears to be doing in SWTOR is really beefing up the uniqueness of each class, character type, limiting the quests, races, companions, etc. I really love this.

Replaying SWTOR sounds really appealing to me. I'd much prefer to REPLAY a good game than grind raid dungeons at endgame. In fact, I'd say that my my "endgame content" IS replaying. Thus, Bioware is creating, for players like me, a nearly perfect endgame scenario. There will still be raids, yes (which I will studiously avoid), but for those of us who hate raids, we'll get a never-before-seen level of replayability.

Frankly, based on what I know of it thus far, SWTOR is sliding ahead of GW2 for me (although I am greatly looking forward to both games) because of its focus on making each character/class combination's experience unique and story-based.

All the yammerers and complainers really need to move on. There are plenty of other games that are going to offer the conventional MMO experience you apparently crave. Bye. (Can't say I'll miss ya.)

Posted: Sep 11th 2010 9:30AM (Unverified) said

  • 2 hearts
  • Report
If you dig out the original Star Wars Galaxies install disks, back from when the game first released, and run through the install, the final two install screens went something like this :

"Get ready for the greatest story ever told...."

"Yours."

This is why I play mmo's. Not to be told what I do and don't want.

Posted: Sep 11th 2010 10:38AM suntyl said

  • 2.5 hearts
  • Report
"You remember that part where Han Solo and Chewbacca are in the Millennium Falcon? Han's like, 'Hey, Chewie, let's go into space, and let's just dick around. Let's go off in that direction and see if there is anything interesting'? Remember how they went off and there was this asteroid, and they mined the asteroid? Yeah, we couldn't find that either. Two things happened when you went to space. One: You took off to space when you wanted to go somewhere. You took off into hyperspace -- BAM! -- and got there. Two: You wanted to go to a battle or you were trying to go somewhere and someone stopped you. Uh oh! Giant exciting combat! ... That is why we did space combat the way we did."


Yeah and remember that time Han and Chewie were flying around in space and saw something they wanted to avoid and Han was like "Chewie turn us around!" and Chewie was like "Nah dude, can't. This baby flies on rails."

Me neither.



Honestly the on-rails thing didn't bother me that much, but that comment makes my stomach churn a bit.

Posted: Sep 11th 2010 11:15AM (Unverified) said

  • 2 hearts
  • Report
So little info in this piece, its hard to get off topic.

Ill try,


Anyone excited for Civ V?

Posted: Sep 11th 2010 11:29AM (Unverified) said

  • 1 heart
  • Report
LOL Love me some Daniel Erickson now. Essentially what you have are a bunch of Star Wars geeks who can dish it out, but can't take it. How completely lame and pathetic. If the space combat is really that much of a deal-breaker go play friggin Eve, CCP is working on ground combat for that snooze-fest.

And yes, BioWare has looked within the MMO genre instead of outside because, AS THEY SAID, ToR is not intended to break the mold. This is a Star Wars game skinned onto WoW. Don't like it? Well neither BioWare nor the multitudes of buyers will miss you. In fact I shudder at the thought of sharing a game with some of these whiny flamers with their entitlement complexes.

Posted: Sep 11th 2010 6:00PM hansh0tfirst said

  • 2 hearts
  • Report
So… you wouldn't object if the great Daniel Erickson told you the ground game would be a rail shooter too?
Reply

Posted: Sep 11th 2010 1:34PM FrankJaeger said

  • 2 hearts
  • Report
i dont know whether to be excited about this game or just try not to get my hopes up. ive been waiting for this game for years and have tried to keep up to date about it but recently i just gave up as they refuse to give a definitive release date, and barely a release window. they also are very aloof about group questing, well actually about everything...for like a year we were wondering what friggin jobs there would be.

i know they say its an MMO but im worried itll be a rather single player existence and I personally enjoy playing with others on MMOs...i especially liked warhammers public quests and RvR aspect...if these warzones resemble that then ill be happy about that.

from all the walkthroughs its been like 2-3 ppl running through a quest. and dont get me started on the "stylized" art direction...

i just dont know anymore lol




Featured Stories

WRUP: Expanshapaign is too a word

Posted on Dec 20th 2014 10:00AM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW