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Reader Comments (58)

Posted: Sep 11th 2010 12:48AM Syesta said

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Getting heated up well past lukewarm.
Gonna-Gonna take Ul'dah by storm.

Posted: Sep 11th 2010 1:10AM (Unverified) said

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IF I get it, I'll most likely wait a month or more and see what the verdict really is. I also have some unanswered questions that I think only play time and reviews can answer.

Posted: Sep 11th 2010 2:58AM Transientmind said

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This is not an easy game for a wow'er to learn. Every single action is very deliberate and takes a long time to perform and nothing is intuitive. Actions we take for granted as being swift and easy like changing item sets or ignoring a goldspammer almost force you onto the keyboard and navigating through half a dozen menus.

Hell, mining a node takes five minutes and a minigame. That sums up the entire apparent philosophy behind the game - forcing you to slow down and take your time.

Once you get your head around the difference and decide to enjoy exploring not only the world but also the classes and ui and commands, the game becomes kinda fun. Especially when stumbling through it with folks who are in the same boat.

But if you can't handle taking all that time... You will HATE FFXIV.

Posted: Sep 11th 2010 7:35AM CunningB said

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Having an archaic, un-intuitive and pretty useless UI / controls is not the "hard" setting I want from a game.

WoW's UI isn't the best but it at least doesn't detract from the game! UI's are supposed to be quick and easy to use so that they let you get on and actually enjoy the "game" portion of the game!

You could tighten up the controls, make the ui menu quicker to use and allow you to open several screens for quick gear changes and still have all the fun crafting / mining / combat in this game, its just bad ui design that they have at the moment!
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Posted: Sep 11th 2010 5:39AM (Unverified) said

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Lemme argue with what You wrote this way:

If You're going for a camping trip to make a fire and eat sausages and sleep in tent and tel the stories, You DON'T want to light the fire using two sticks for three hours and make a tent for four hours using trees like wild amazonians. Why? Because those are just a tools to make more important things - aka having fun around fire and sleeping.

Same with MMOs, I want to have fun when I have time for entertainment instead fighting with crappy UI and spending time waiting till windows/menus will load. If You love to do so, well, umm good for You. Just don't say all foolish stuff about enjoying laggy windows and menus and using unfriendly archaic UI as it'd be some kind of unique feature.
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Posted: Sep 11th 2010 3:30AM Dranaerys said

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Considering the game has currently only about 200k preorders, 'Id be surprised if 30% stay for more than the month that comes with the game.

I can get games trying to do things differently, but doing things differently does not mean I want to be transported back to an age where the most basic of gaming concepts such as an unobtrusive, intuitive UI or control sceme, are not available to me.

Reading official reviews on this one will be intersting, personally I dont think anyone will score it above a 70%, and that is being generous.

Posted: Sep 11th 2010 3:59AM (Unverified) said

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SE set out to make a MMO for the fans of the FF franchise and fans of FFXI. It's not going to appeal to the WoW era of MMO'rs. Once players can get past that you'll realize SE meet their goal.

While the UI with keyboard and mouse maybe cumbersome at best to most players just because it's 2010 or a PC game doesn't mean it must control like your previous favorite game. To those who think it's an "investment" to buy a $20 gamepad. An investment is your 401k or stock options. Buying a house is an investment; not buying a controller. I do wish SE would make it much easier on those people who are just too stubborn to try a different control mechanic. If they can't even bother to change that one thing, they won't accept anything FFXIV does different from their expectations or wants from past experiences.

From my playtime from alpha to open beta I'm happy with the way the game is shaping up. It might be slow but I've played too many MMOs recently where you are whisked through the levels and skipped so much content all you were left was "End" game. End game which wasn't fleshed out or so limited there was just a void after a very short time of playing.

Those players who played OB and still are adverse to how FFXIV is headed. I say TY for giving it a try and TY for not playing because from here on out you can only bring XIV down.


Call me a fan boy call me what ever. I'm taking FFXIV for what it is and not what I want it to be. I'll be there on the 22nd and for a long time after.

Posted: Sep 11th 2010 9:50AM (Unverified) said

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"SE set out to make a MMO for the fans of the FF franchise and fans of FFXI. It's not going to appeal to the WoW era of MMO'rs. Once players can get past that you'll realize SE meet their goal. "

So their goal was to ruin what could have been an incredible game? Also, WoW does things right; even though I don't play anymore, they do it right.

SE doesn't. Not since XI.
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Posted: Sep 11th 2010 10:40AM (Unverified) said

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I would have no problem using a controller if they were comfortable and didn't actually hurt my hands to hold them for more than 20 minutes.

As it is, it is a PC game and therefore I expect to be able to effectively use PC controls. It really is that simple.

I dont use a steering wheel to turn my bike or handle bars to steer my car.
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Posted: Sep 11th 2010 4:01AM Miffy said

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No PVP instantly made me sceptical but then I saw how linear the zones are, they're like corridors. The few open zones feel restrictive because you're stuck to the ground and have tons of invisible walls. The combat is slow and really not fun, no cool down timers or any info you need. You can tell the whole UI and combat was designed for a controller and not the mouse and keyboard.

The main problem with the game is there is no content. The few story missions there are, feature killing 10 rats and coming back. In between this you'll have to grind. Like where is the content? lol. No one even groups, everyone solos and people don't even talk on chat cause the UI is so bad.

Worst MMO I've played since 11.

Posted: Sep 11th 2010 5:02AM Egobrane said

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This game doesn't appeal to the masses, it appeals to people who liked FFXI and Final Fantasy games, not your typical PC MMO player. FFXI was one of my favorite games ever and I like this game a lot as well so I can't wait until the 22nd.

On a side note however, I'm a bit shocked that people seriously think the full game will only have 3 quests per city. There's 16 slots in your journal and the quests get removed immediately upon completion. Guildleves for the most part have nothing to do with the story, it's just a bit odd that people seriously believe the beta is the entire game's content, but I guess that's just how thinks are supposed to work noawadays.

Posted: Sep 11th 2010 7:15AM Miffy said

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I like FF games but 11 and 14 are nothing like FF.
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Posted: Sep 11th 2010 9:50AM (Unverified) said

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What Venekor said. FFXI and XIV are barely a random MMO with Final Fantasy in the title.
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Posted: Sep 11th 2010 2:21PM Laephis said

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I've played every FF for the past 20 years. I loved them all, including my brief stint with FFXI. Sadly, FFXIV misses the boat completely. I want to play a game that's challenging and different than WoW, but this isn't that game.
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Posted: Sep 11th 2010 5:21AM Bhagpuss said

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The defining factor for me has been that I simply have no desire to log in. I've had access since since the first stage of Closed Beta and I've probably played about 20 hours in total. I've logged into Open Beta just once.

Forr games that I ended up buying and playing at launch, when I was lucky enough to be in beta first I'd pretty much play nothing but that beta for weeks. I've enjoyed the FFXIV beta as a beta; posted lots of feedback, experimented, tried out different things and reported on what I thought worked and what didn't. That's good beta entertainment and it's mainly why I apply for betas.

As a game, though, I couldn't actually get a clear idea of what the offer was. It's not a sandbox. There's not much to do and few tools to do it with. Gathering is time-consuming but very simple. Crafting is opaque but not particularly involving, the mechanics seemingly too abstruse to be intuited or analysed.

Exploring is unrewarding and quite dull; while the scenery is beautiful, it's very samey and you can travel for fifteen minutes real time without seeing anything that looks different in any direction. Some zones are just corridors with no views at all. Outdoor dungeons, really.

Combat is simple and slow. The mobs are fantastic to look at, but there seems to be no good reason to fight them. It's not entertaining to do and they don't have anything you want. Guild Leves are a very basic mission system, implemented so as to give you the least possible choice in how you complete them. They are duller than almost any mission system I've played.

The storyline quests are state-of-the-art for MMOs. The dialog is first rate, the cut-scenes are magnificent. You get one of these every ten levels, it seems. About two to three hours gameplay per quest, most of which is travelling between updating NPCs. The actual dialog/cut-scenes take maybe 30 - 45 minutes.

The UI is functional at best. It was a lot worse and it may become better, but it's never going to be pleasant to use. Although it's had the lion's share of criticism, I think it may actually turn out to be the least of FFXIV's problems.

In the end, even though there's just a week of OB left and there's much I haven't seen (one of the three startign areas for example), I doubt I will even log in again beofre the beta ends. It's just not very interesting. It can improve and I'll give it another look in a few months, but for now there are a lot more inviting offers on the MMO table.

Posted: Sep 11th 2010 6:14AM Kinau said

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Great summary of your experience. Thanks.
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Posted: Sep 12th 2010 12:58PM (Unverified) said

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Fantastically put!
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Posted: Sep 11th 2010 5:41AM tchuks said

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I'm not sure I agree with the corridor statement. Or anything you have to say actually. I've played the Beta, it's actually enjoyable. The FINAL game will be much better. If you don't like it, just stay away from it. I'm sure the game will go on ;)

People will play FFXIV and enjoy it, you don't have to be a part of it. Many of the new MMOs coming out might be something you like, go try them out. The first 4-5 months of FFXIV will be a ton of people trying it out and loving/hating it because of the style. You can wait after this time and see the reviews or talk to people and see if it's still the same.

As for egobrane, I agree with what you are saying. Square-Enix never dissapoint end-game... after all you will spend 90% of your time there. The people who are complaining about killing 10 rats are probably better off not playing this game... They also complain about not having a hardware mouse when the game is designed to not even require the mouse to play. Petty things like that will hopefully filter those people out after the first few months. Also another funny thing is how people complain about not being able to jump. Really now... no jumping is this really a game breaker? Whatever... to each their own ;)

Posted: Sep 11th 2010 7:05AM Dranaerys said

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I am sure plenty people will enjoy this game, the same way plenty people possibly enjoy playing garbage like Aion and Alganon.

Still, that does not make them good games. This game isnt even for FF fans, its simply for devoutly loyal FF11 fans. I sincerely hope you find enjoyment out of the game; I certainly tried, but ultimately failed to be entertained in any way whatsoever, and that to me, is the ultimate faulure of this game.
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Posted: Sep 11th 2010 9:53AM (Unverified) said

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Well said, Dranaerys.
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