| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (73)

Posted: Sep 10th 2010 1:38AM (Unverified) said

  • 2.5 hearts
  • Report
I stopped reading when you said you had watched Deep Space Nine. Sorry but that was the worst the franchise had to offer...until STO. ;)

Played STO. Decided it was nothing like ST (shoudl have been) and quit. It's not because it was a shiney new MMO, it's because it sucked. It still sucks and Cryptic's management/rushing-out of product made it an even harder pill to swallow.

Sorry but when one feels the urge to gag, there's usually a pretty good reason for that.

Posted: Sep 10th 2010 9:49AM (Unverified) said

  • 2 hearts
  • Report
After playing through all Betas for this game and 2 months of play, I can honestly I have tried to give Cryptic credit. But with STO I cannot.

To me, in ST, the ship IS ST. The experiences on it, the people, stories and circumstance. It is sad but if you cant make ST why did they make STO. It is an attempt to make the IP a good MMO but it is a bad attempt and one which the community told them ON DAY ONE, was a bad one.

I remember in Beta reading what felt like 5k word essays on why the game was just not good, only by the time I had finished reading it the post was gone. Deleted by the community mgrs, or someone.

There is wholly too much wrong with the game to bother listing it here would be a waste of my time. So to settle for something to vent my sadness over would be the ship you control, and the lack of anything and everything it gives the player in the way of immersion, but dont forget you can update its weapons!!! OMG REALLY???? lame...

Posted: Sep 10th 2010 2:02AM DrRumpy said

  • 2.5 hearts
  • Report
How about the game is nothing like the show or movies?

How about people who paid good hard cash for Champs were already bitter about getting ripped off. So....maybe.....they had some reason to expect ANOTHER rushed out the door MMO form these hacks was also going to be a piss poor?

How about then bringing in nickel and dime dollah Bill Roper who also ripped some folks off?

Add in some double dip.....

Game is NOT good. The ground combat is the worst ever in an MMO. It's not just bad. It. Is. Horrifically terrible.

Posted: Sep 10th 2010 2:40AM DeepSleeper said

  • 1 heart
  • Report
I too am literally angry with rage that people don't like the same things I like or hate the same things I hate. Also, the people who cover specific games are people who enjoy those games! Down with this sort of thing!

Posted: Sep 10th 2010 7:32AM BubleFett said

  • 2 hearts
  • Report
STO is a travesty period.
Just give the license for Star Trek Online to Bioware, they know what to do.
Or give it to Perfect World Entertainment at least the worlds would be huge.

Posted: Sep 10th 2010 9:04AM (Unverified) said

  • 2 hearts
  • Report
i have played STO since Beta, and i still love it. Sure theres loads of stuff that could be better and more Star Trek, but the game is FUN!

I have also noticed that people seem to hate whatever the new MMO is for ages, then slowly warm to it. Remember Champions Online? People loathed it at launch and for several months afterwards, yet from what i have read, people are warming to it.

The same is slowly happening to STO. I am in charge of Recruitment for 12th Fleet, and more and more people are joining each month. They comment on STOs flaws, and then ignore them. Either STO isnt as bad as you all claim it is, or 12th Fleet is just totally awesome :D

Posted: Sep 10th 2010 10:22AM (Unverified) said

  • 1 heart
  • Report
I made a post on MMORPG about STO being a good game. Man talk about the bad press wanted to lynch someone (me).

I like STO, when I was playing it I had fun. I will return when I get the honey-do list done.

STO has a lot going for it and when they implement the User Create Mission addition. Then the game should be top notch.

I think most of the nay-Sayers expect to be spoon-fed their Star Trek lunch.

Instead Cryptic has a nice canvas for the public to paint on.

Posted: Sep 10th 2010 11:18AM macallen said

  • 2.5 hearts
  • Report
Not at all, actually. "What I wanted from Trek" wasn't asked, but I'll happily answer it.

Start with Eve, a MASSIVE space game, where you can quite literally go where no man has been, because worm holes open up into all manner of cool places. Yes, I know they're finite, because that was Eve's implementation, but instead of finite, use a content generator to expand the known universe. That's the fun thing about space, it's FRIGGING HUGE, virtually infinite in the human scope of time. Let us fly up, down, roll over, it's space, there are no cardinal directions. Let it feel like space.

Let us interact with things, like our ship, planets, etc. Our ship should be a sandbox, filled with NPC's. It can obviously be instanced, it's just me there. Think Mass Effect/Dragon Age, where my crew has personalities, talk to me, create missions for me, and my game changes based upon which missions I do.

Make it TRUE PvP/RvR, where the Klingons and the Federation are ACTUALLY at work. There are skirmishes on the boarder, not canned instances were we line up and beat on each other. The Roms and Cards are fighting both of us, and we have to fend them off and each other. If a massive enough Klingon fleet surges across the border, let them TAKE a planet. This is a single server game, every change is a permanent one. It's supposed to be persistent, but in STO, it's not persistent, it's STAGNANT. NOTHING changes. If the Feds push across, let US take a world. Let the game change based upon how people are playing it. Obviously use NPC fleets to balance things like the Klingons showing up at 3am US time, trying to abuse real time schedules, but at least give it a shot. Each side has resources, the more people doing missions, the more resources it has, the more resources it has the more it can do.

That's the problem, STO is neither truly military or truly diplomatic. It's static. A Klingon and a Fed player walk into a room, slap each other with a fish, and the outcome has zero results. I have a lifetime membership and haven't logged in in months, but guess what, if I log in right now, the game is virtually the same as it was months ago...I don't matter, I have no effect, no reason to play, so why bother?

Trek can absolutely be made into an awesome MMO, Cryptic's just obviously not the corp to do it.

Posted: Sep 10th 2010 11:21AM macallen said

  • 2 hearts
  • Report
LOL, Fed and Klingons at "work". I meant at war. Sorry, this was posted pre-tea this morning.

Another thing, given how many episodes occur 100% inside the ship, my ship should be an adventure zone all on it's own. Some alien sneaks on board and we have to deal with him, good or bad. Think of it as a mini-game or small single player game. Let us go on missions to upgrade our ship interiors. We find things on planets that let us add to it, and then find out it had a sentient lifeform in it that we didn't know and it begins assimilating our ship.

200+ movies/episodes, plus 100's more books, a HUGE amount of content. Use some imagination.

Posted: Sep 10th 2010 11:52AM Blue Meanie said

  • 2 hearts
  • Report
If you take away the fact that it's Star Trek, it's really not a very good game. It was developed in a very short time and it shows, so much seems unfinished and it's pretty shallow.

Not a die hard trekkie but certainly a fan. A shame they didn't do much better, but then I'm sure as long as it makes money they won't be too bothered.

Said it all when they announced they were doing a NWN MMO and dubbed it an 'OMG'. My sentiments exactly.

Posted: Sep 10th 2010 3:55PM LaughingTarget said

  • 2 hearts
  • Report
The only thing Cryptic is guilty of is making a bad game. The spirit is there, the game is not.

Posted: Sep 10th 2010 9:52PM (Unverified) said

  • 1 heart
  • Report
I'm a HUGE Trekkie. I mean, I've got the custom made costume and the bajoran latex nose and earring that I put on for conventions. And I love STO.

Sure, the missions are shallow, but some ST episodes are about someone having a bad dream and trying to deal with it, so it's not like ST missions were always deep.

Space and land battles are what you make it. And now that you can adjust the difficulty level, you can make it a bigger challenge if you really want it.

The one thing you have to give to Cryptic is that they know the lore. There are a lot of details in STO that come straight from TOS through Voyager and beyond. It really does seem like they sat down and watched EVERY thing Star Trek.

I agree with this article and some of the negative comments do have merit, but let's give them time to build it up. Was WoW what it is today from day one? I think not.

Posted: Sep 13th 2010 8:11PM macallen said

  • 2 hearts
  • Report
That's because Crytpic's always sacrificing things because "that's the way they're supposed to be". "You can't fight a boss without fighting trash!"

They can't think on their own, they have to follow the "sure thing". It's very disappointing.

Featured Stories

Coming soon
Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW