| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (56)

Posted: Sep 4th 2010 1:07PM Tsuyin said

  • 2 hearts
  • Report
I don't role play much, if ever, but I rolled on the server to watch others :)

Posted: Sep 4th 2010 8:09PM (Unverified) said

  • 1 heart
  • Report
i just dont get why its soooo hard for them to let us target the mob we want and then click click the spell....i mean with a PC you should NEVER have to take your hand off the mouse to play a game. Drives me nuts. i cant believe i have to go cancel my pre-order. makes me cry.
Reply

Posted: Sep 4th 2010 1:13PM (Unverified) said

  • 3 hearts
  • Report
The problem isn't fatigue from leveling, it's frustration from every awkward element of the game's UI and controls.

Heed my warning, non-beta people reading.

Posted: Sep 5th 2010 5:19AM (Unverified) said

  • 2 hearts
  • Report
Yep UI is horrible. I lasted an hour on it this morning and it's the most unwelcoming and difficult MMO I've experienced in a long time. The kind of thing I'd expect from something from Korean with a tiny budget. (Worse than the beta of RF Online).
Reply

Posted: Sep 4th 2010 3:06PM (Unverified) said

  • 2 hearts
  • Report
RIP RF. It wasn't too bad towards the end. Miles easier to control, anyway!
Reply

Posted: Sep 4th 2010 7:19PM (Unverified) said

  • 2 hearts
  • Report
RIP FFXIV. We hardly knew ye.

Their developers are stubborn. That is the reason it's dead.

If you want to be cocky you have to be good first.
Reply

Posted: Sep 4th 2010 7:35PM (Unverified) said

  • 2 hearts
  • Report
It's too bad. Since FFXI it turned sour, (this is totally IMO) then XII/XIII took on the "new" RPG way of playing with awkward controls... now FFXIV is just another leap in the wrong direction.
Reply

Posted: Sep 5th 2010 3:58AM (Unverified) said

  • 2 hearts
  • Report
Much like XI the game is best played without a mouse. Having become thoroughly adapted to that I actually have very few issues with the controls. My only qualms involve targeting which needs a good NPC target button like in XI and the speed of menu navigation, specifically inventory which lags significantly while searching through it. Perhaps a few more that aren't so significant for me to remember at this moment.

Anyways yeah, in terms of key placement and control scheme, the way they have it set up doesn't bother me much. I do understand that some people prefer to interact with the game in other ways but the UI isn't really unusable as many seem to say.
Reply

Posted: Sep 5th 2010 4:16AM (Unverified) said

  • 2 hearts
  • Report
I've actually been playing with the keyboard only when using menu's etc, and the mouse to move. Honestly, it improved my gameplay 10-fold, so much so, I don't think I want a gamepad.

Naturally this is a workaround. It still needs a hardware mouse.

Totally agree, Focant; the inventory is horrendous to use, let alone when emptying bags on a vendor!

Reply

Posted: Sep 4th 2010 1:15PM Lt Cobalt said

  • 2 hearts
  • Report
Say what you will, that experience throttling means you're paying a monthly subscription for mere hours of actual progression, it's simply a stupid idea, it forces you to either do something you don't really want to to progress at all or simply not play the game much. Whoever came up with this model needs a slap on the back of the head, it's idotic.

Posted: Sep 4th 2010 3:38PM pasmith said

  • 3 hearts
  • Report
Here's the thing, though...

They're building and selling a game that pretty much requires multi-classing.

If you have no interest in multi-classing, don't play.

Complaining about it is like complaining that WoW forces you into fighting. It's a combat-based game where you can't do much without fighting.

Likewise, FF XIV is a multi-class based game where you can'd do much without multi-classing.

There's this weird idea in the MMO gaming space that every game has to be suitable for every player. That's why we get so many 'me-too' titles. I'm glad S-E is trying something different. I'm not sure it'll be a success, but I'm glad they're trying at least.
Reply

Posted: Sep 5th 2010 2:19PM (Unverified) said

  • 2 hearts
  • Report
@Pete

FFXIV isn't really a class based game. Your abilities define your roll.

Your character is an empty vessel, the "classes" you skill up are merely there to gain abilities to fill a role you want to play.

It's not I want to tank so i'm just going to play gladiator cause thats the most tanking class FFXIV has. That train of thought is completely wrong! You fight find yourself focusing mainly with gladiator but, the other classes themselves offer abilities that will help you hold hate (AOE, Taunt, Event skills) and stay alive.

The games career path reflects more EvE:online than current fantasy MMOs.
Reply

Posted: Sep 4th 2010 1:16PM (Unverified) said

  • 3 hearts
  • Report
This article was interesting and informative - now PLEASE address the ridiculous UI!! Why does the mouse float around like a laggy Mickey-Mouse-glove? What is up with the immersion-breaking menu that players have to pop up to do almost any action? I've heard that the game is designed around a game controller, as opposed to a keyboard...but hello, pc users use keyboards, and this UI is beyond horrible.

Posted: Sep 4th 2010 3:43PM (Unverified) said

  • 2.5 hearts
  • Report
It's because it's a software cursor, which is dependent on your frame rate. If you'd like a demonstration and you have WoW, turn off hardware cursor in the options. You'd get exactly the same effect.

Basically SE didn't think a hardware cursor was that important since we'd all be using gamepads >.>
Reply

Posted: Sep 4th 2010 1:22PM Iraphine said

  • 2 hearts
  • Report
I did the closed beta, so I got a taste for the game. I would like to try out the open beta as well though, to try all the new mechanics and fixes. I already pre-ordered the collectors edition, so there is no going back since I have been looking forward to this game since Rapture, and even more since last year when it was announced at E3.

I played FFXI for over 6 years, and if you've played it that long, then you know it's a hard game to get away from, every game you play after or in between just seems to be missing something. If you've played FF11, chances are you will like FFXIV.

If you are the type of person who likes to rush from level 1-max level in a matter of days, well, then Eliot is very right that FFXIV may not be the new MMO that your looking for, but take into account how many other things you could be doing in the meantime. I am certain you won't run out of things to do, that certainly was the case in FFXI.

Sure there are things I am not thrilled on, the system has changed a bit, and things seem to be missing still and I wonder if they will be implemented by full release....however, I don't think there is a game in MMO history that was perfect from day one, thank god for patches eh.

Great article, & I will miss the changing pictures!

Posted: Sep 4th 2010 2:20PM EdwardBurch said

  • 2 hearts
  • Report
I love you.
I think this is the first time I've ever actually seen someone else
who's been pumped for this game since that one screenshot was leaked
of "Squares new MMO" allllll the way back from 2006. Rapture.... just
the name then was spine-tingling. And now we're actually getting to
play it...

I got into Closed and open beta also, and I can agree whole heartedly
that this game is not for everyone. SE wants it to be for the common
masses, but I have a feeling the 'elites' among MMO's wont find enough
grind that they're used to. Its a hard change from WAR or WOW to
FFXIV. Kind like going from Guild wars to EVE O:
Reply

Posted: Sep 4th 2010 3:51PM (Unverified) said

  • 2 hearts
  • Report
I've played a bit of the open beta before it went down today, and some of the decisions they made are totally bizarre.

If they are trying to attract casuals, why alienate them with high system requirements? Why put in a 2 day timer on the only structured quest system they have?

If they are trying to keep their hardcore audience, why introduce the surplus system? If the surplus system really is as insignificant as some people make it out to be, why put it in at all? If it's that onerous, why do it at all?

That said, the animations are awesome(lalafel's are uber), the music is terrific, and the story seems promising.

But the UI is plain bad. Software cursor, gamepad oriented ui design on a game that's coming out for the pc first. Just plain bad.
Reply

Posted: Sep 4th 2010 11:41PM Cendres said

  • 2.5 hearts
  • Report
@ Zaeni. What does high system requirements have to do with casual play? I'm what you consider a casual player because of my time restraints, yet I've got a quad core that's handling this game very well. Casual players like myself tend to be older, and have money. ;D

I'll agree with you on the quests, there are none! So far it's just leves and missions, and I don't count those as quests. If you have played FFXI, quests are given by NPCs standing around towns. So far no cigar. :/


Reply

Posted: Sep 5th 2010 1:55AM Dranaerys said

  • 2 hearts
  • Report
@Cindy You are probably the exception to the rule. A casual gamer by definition would not be willing to spend a thousand bucks on a new gaming rig just to play FF14. I am definitely a core gamer, and even on my machine which runs every other game under the sun without a sweat, FF14's performance crumbles.

Sure, the game is "future proof" and a beaty to look at, but I assure you most "real" casuals with laptops and 2 year old gaming rigs will be unable to play this game at all.
Reply

Posted: Sep 4th 2010 1:27PM JanChel said

  • 2 hearts
  • Report
How about "playground"?

Thanks for the informative article. Still interested in FFXIV but I'm skipping the beta altogether.

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW