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Reader Comments (86)

Posted: Sep 6th 2010 5:48AM (Unverified) said

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replying is terrible in these comments.
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Posted: Sep 7th 2010 4:01AM (Unverified) said

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like someone else here said already, EvE is not a very eyehealthy game. The fonts are way to small, even if changed to the biggest size. Colours ingame burning the eyes, specially when stations in Missions are always in the direction of sun.

Maybe ok for Minmatar, but as an Amarr we dont get the chance to fit sunglasses.

If someone doesnt know what I am talking about, check out Worlds Collide the gate on the right side. Terrible light here :(

EvE is a great game and I am in since years, but there is more to improve on the current Universe as to bring new Expansions twice a year before the other stuff is solved.

Posted: Sep 7th 2010 9:44PM (Unverified) said

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@vettefanboi

1. Although, I do agree that the UI should be customizable, the fact that it's not does not make the game unplayable. I would like to see it added in the future though.

2. Eve is not an FPS, it's an MMORPG. If you want that style of playing, try Halo.

3. I can see how direct maneuvering of your ship could be fun. There are times though that this sort of movement would be more of a hinderance. In PvP especially, some ships have a lot of micromanaging to do and having to fly your ship around manually and properly aim at targets would make them that much more difficult to pilot. Maybe if they added a toggle to fly in the different modes it would help.

4. The travel system is designed the way it is on purpose. It is to create a more realistic feel for the game (you can't just teleport to the grocery store can you?) and it helps to diversify the market by making it harder for people to just market hop for the best price in the game. As a matter of fact, it's the travel system that directly assists people in market manipulation, playing on the fact that people do not want to travel 24 jumps to save 3% on an item.

5. With some guidance and the proper ship and fit you can start PvPing on day 1. You do not have to go to a 0.0 area and most of the actual PvP occurs in low sec anyways, not null sec. Although it is true you will not be of much good on a one day old character in 0.0, you could still go there if you wanted. You just may spend a lot of time waiting on skills to train and not doing much in the mean time. If you wish to get into PvP early on, there are a few frigates that take less than a day to train the skills to fly and fit and you can start can flipping and baiting in high sec within hours of starting the game.

There are numerous issues with Eve that should/could be fixed, and they do fix them as time goes along for the most part. You also have to consider the size of CCP's dev team and the fact that the game is coded in a non-standard language as far as gaming goes (making it that much harder to find good devs). Eve fills a specific niche in the MMO community that no other game really fills properly and as long as that continues and no other game comes out with the same characteristics but better stats, then Eve will be around for many more years to come.

Posted: Sep 11th 2010 3:23AM Hyperwolf said

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Incursions just might be the smartest thing CCP has done for a long time. I have 3 accounts on ice at present. A lot of the things said in this thread that have been negative are in my opinion fairly accurate.

The UI is not customisable enough, and the font size is one of the worst problems. Having to lower your rez from 1920x1200 so you can read the tiny print without going insane is a problem.

The mission rat (EVE word for a mob) AI is incredibly bad, and relegates the whole PVE combat experience to a reduction of red dots on your screen which you will slowly destroy with a dreary inevitiablity, leaving you plenty of time to figure out whether your spend on ammo is optimal to the last percentage point.

The player base is also loaded with tools. CCP actively encourages this through a variety of game mechanics I won't go into here, but if you've played you know what i'm talking about.

PVP is a sad, boring and 1 sided affair 9 times out of 10, and magically exciting the other 10% of the time. Which is incredible for a game where you have very little navigable control of your ship beyond double clicking a point in space to go that way, or orbiting anything in circles.

Lastly, one of the ways in which EVE PVP could be awesome, team battles in a controlled environment, exists only in the fabled alliance tournaments held each year, and which involve 1% of the player base or, probably a lot less. Watch a lot of videos - with voice over by excited icelandic nerds foaming at the mouth (and quite possibly other bodily areas) - and you'd think this was what EVE was all about. Nuh uh.

Don't get me started on the real time training which dupes many an EVE player into thinking that in just another 176 days of training, when I can fly (insert desired ship here) EVE will actually be fun! Sadly it never is.

Quite frankly, "EVE the sandbox", is full of the sorts of things you find in a real sandbox just below the surface. Turds, trash and broken toys.



Posted: Sep 17th 2010 2:55AM (Unverified) said

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^ As a player for a couple years, I say, yup.
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Posted: Sep 17th 2010 2:53AM (Unverified) said

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I'm sorry, but shouldn't they fix all the other features they threw into the game over the past several expansions? I've come to understand the older players who complain about past expansions that are left ignored and flawed.

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