Those who lament that nothing innovative and interesting is being done in the field of MMOs are probably unfamiliar with LOVE, a project seeking to redefine pretty much any core assumptions about the genre. Players build and create, levels are based upon relationships with other players, and the entire world is a surrealistic masterpiece of a landscape. Oh, and the entire project is the work of one man, Eskil Steenberg. It's the sort of thing that would be well worth checking out, and during the holiday weekend, you can do precisely that.
From 6 PM GMT on Friday until noon on Monday, LOVE will be having its first free weekend, giving players curious about the actual mechanics of the game a chance to log in and take a close look at how the game works. That runs the majority of the Labor Day weekend, a fine time to log in and get some serious construction going. Keep an eye on the official site or on GamingLove for more information on registration.
[Thanks to bartillo for the tip!]
Reader Comments (5)
Posted: Sep 2nd 2010 1:02PM Joshua Przygocki said
While I haven't played in a while, I made a lot of friends in the community and still keep in touch. It's a great game for anyone thinking about trying it, and the download is very small. Just make sure you connect to the teamspeak server.
Reply
Posted: Sep 3rd 2010 9:14AM (Unverified) said
This is good stuff, I encourage everyone to give it a shot.
Be prepared to have a mic ready to communicate with the other players. If you rely on the local text chat you will find your experience painfully hampered. Communication with other players is a big portion of the game.
My only qualms with the game were that the randomly generated terrain was typically uninteresting and lacked landmarks. Once you get a few teleporters in place and became familiar with your particular little world, though, it's a fun experience with room for strategy and socializing.
It's also a rare example of a game that has no grind at all.
Reply
Be prepared to have a mic ready to communicate with the other players. If you rely on the local text chat you will find your experience painfully hampered. Communication with other players is a big portion of the game.
My only qualms with the game were that the randomly generated terrain was typically uninteresting and lacked landmarks. Once you get a few teleporters in place and became familiar with your particular little world, though, it's a fun experience with room for strategy and socializing.
It's also a rare example of a game that has no grind at all.
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