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Reader Comments (25)

Posted: Sep 2nd 2010 3:15PM Deadalon said

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You do realise that Skaven are not gonna be character race. They will be few mobs you can take over for short period of time just to play with. WOW calls it Vehicles with some dmg options.
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Posted: Sep 2nd 2010 12:46PM Xpander said

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Looking forward to the RvR Pack

Posted: Sep 2nd 2010 1:16PM (Unverified) said

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Outwardly, these look like good changes. Mythic placed too much emphasis on Land of the Dead and Scenarios in the past. When I played it was apparent that people wanted to be out in the RvR lakes. But, there were two primary factors keeping players away.

First, grouping. For whatever reason, people are more willing to join a warband than create one. I'd log in at 10 in the morning, there'd be nothing going on in the lakes. I send out a LFM on /tier and suddenly I've got people ready to play, with more snowballing in.

Second, reward imbalance. ORvR is the best way to keep your RR capped. But, it is faster to level through Scenarios or LotD. Additionally, ORvR will give you the most tokens to get your tier armor set, but Scenarios give enough to get the set in addition to unique weapons exclusive to Scenarios.

It looks like Mythic is addressing the second problem, with ORvR being as rewarding as Scenarios/LotD. What I'd like to see is a revamp of the grouping system. Mainly, I think players need to be presented with more detailed information than the WAR Report provides. Give players an option, right on that screen, to join a warband or start a new warband. Anything would be better than having players wait around for someone to say something on /tier.

Posted: Sep 2nd 2010 2:54PM SocksForYou said

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To this day I wonder how WAR would've turned out with no scenarios.

I bought this at launch and loved the RvR lake concept, even though I wasn't much of a PvP gamer at all. But even at launch it was crazy how many people just queued for endless scenarios while the RvR areas and PQs sat empty.

I wish they had fully commited to keeping people in the game world instead of tucked away in PvP instances.

On another note, at first glance I thought that screenshot was from ICC.

Posted: Sep 2nd 2010 6:14PM Deadalon said

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The servers can't take real ORVR. They removed fortresses cause it lagged the servers. Now... we are playing 24 man city "sieges" and you call that RVR ?... No... its the nedpoint of the RVR... and its SCENARIO.

The game is so broken from the core that nothing will explain how they get even 10 ppl paying sub for it.
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