One of the fan criticisms often leveled at Icarus Studios' post-apocalyptic sci-fi MMO Fallen Earth is the quality of some of the title's combat animations. With the launch of the game's newest update, Icarus has begun to address these concerns by polishing the animations for both dual-wielding and melee combat reactions.
The 1.6.2 patch, which hits the live server today, also brings particle and sound synchronization on melee combat as well as user interface tweaks and a small bug fix pertaining to the respec system. Finally, in case the wastelands weren't gritty enough already, the Fallen Earth team has re-enabled blood spatters and sounds for normal, glancing, and critical hits with regard to melee combat. Check out the press release and the full patch notes for all the details.
Reader Comments (3)
Posted: Aug 25th 2010 7:27PM redsolar said
Hmm. I'm curious to see some video of the animation changes and the blood splatter. I checked patch post but no videos available. Nothing on Youtube, either. Just paint job stuff. Poop. Oh well.
Posted: Aug 25th 2010 9:29PM wufiavelli said
How come some screenshots of this game look like total sht while others look like they are some of best MMO graphics around.







