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Reader Comments (114)

Posted: Aug 23rd 2010 6:40PM Lateris said

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Isn't Hasbro and Atari in a lawsuit over D&D. So is Turbine?

Posted: Aug 23rd 2010 6:43PM Khorrax said

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That was an interesting read. If he actually meant what he said, then this could turn out a nice game. Anyway, I'll have to keep an eye on this one.

The part where he talks about the business model has me a bit worried though. The last time someone came with a new model it didn't go very well (APB).

Posted: Aug 23rd 2010 6:48PM (Unverified) said

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Very refreshing interview. Many of the comments really show that he "gets it". This comment alone makes me think this title may actually be worth following:

"...we knew that Neverwinter had to be the highest possible quality, and we had to improve, dramatically, everything that we did. The best way to do that was to sort of change the style of gameplay so that the focus wasn't on hundreds of hours of mediocre (some would say even worse than mediocre) content..."

Lets hope that this attitude remains while it is implemented as well.

Posted: Aug 23rd 2010 6:56PM (Unverified) said

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It is interesting that he came out and voiced his own mistakes, to me that says that he at least knows that they are there unlike some other games through the years.

I will watch and see what is out there on this game. I'm a long time NWN1 - 2 player and would like to see it continue with a third developer. Hopefully this version will bring it back to it's NWN1 numbers that were lost in the obsidian version.

We can armchair quarterback all we want, but in the end they will either deliver or not and we can only wait until they present their product.

Posted: Aug 23rd 2010 7:33PM (Unverified) said

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He admitted his mistakes after dumping COH. Which probably means CO is about to get dumped. It has less than 10K subs. That's low.

BTW, I don't think they can call this game an MMO because of DDO.
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Posted: Aug 23rd 2010 7:13PM Cirocco said

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Nice interview. Bottom line of the upcoming new game: Don't tell me, show me. I judge each product on its own merits. I don't care about anyone's track record, history, or offstage drama. Just show me the game. I'll take it from there.

Posted: Aug 24th 2010 12:59AM Leala said

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Exactly. I follow games relatively closely but all the political drama surrounding specific game devs like this totally evades me. A free trial or beta key is all I need to decide if I like something before buying. I don't need the resume of every person who worked on it. Haha
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Posted: Aug 23rd 2010 7:14PM (Unverified) said

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Seriously Seraphina, I laud your attempts to get more information on games. In this case though, especially with this man, it's wasted time and effort. He'll say and claim whatever he has to, to try and get people to buy his product. He's demonstrated that amply in the past with nearly every single game he's ever had a hand in.

He babbles about how if the game doesn't have a feature in at launch, it might as well never be in there? Or how if a feature is half-done at launch, it'll might as well not be in there? Then he claims that he'll keep adding content in the future. He's lying to you in nearly the same answer.

A real interview with Jack Emmert should be questions like, "Why should the game playing public believe anything that you have to say when you've lied and deceived them so much in the past." Or, "So you're admitting that you've produced horrible games that were unfinished, yet you're lauding your ability to push unfinished games out the door as 'prolific'. Which is it? Do you hate publishing unfinished games or want to shovel them out as fast as you can?"

Here's another, "Mr. Emmert, you have claimed in the past you hated things like cash shops. Then you go out and reverse your position dramatically with two high profile games. You admit that you were in charge of development. How do you explain the disparity between your statements and your actions and final products?"

You could actually ask the man why he keeps trying to rip off game players with substandard crap over and over again. Why he continually rapes IPs in a desperate money grab time and again. Why he so badly misreads what gamers actually want, consistently.

Seriously, ask some questions about that stuff, or perhaps don't give him or his money-grubs any coverage at all. Maybe if everybody ignores everything that he does, other developers and publishers might finally realize that customers don't appreciate 'prolific' companies that do nothing but pump out unfinished game after unfinished game.

Posted: Aug 23rd 2010 7:17PM (Unverified) said

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If you thought the MMO crowd is fussy, you have no idea what expectations the NWN community has for any game with that title. NWN is a game that has enough sub-divisions of player types to run a game company in itself. It's like Blizzard's custom map formula with a greater administrative metagame. The danger with NWN is that gameplay is but a fraction of the focus and that ease-of-use, stability and a billion other barometers are constantly gauging the reception of the game.

That being said, Bioware clearly abandoned us after NWN1, rendering any comments revolving around brand loyalty somewhat ridiculous. I wouldn't be too quick to jump on Cryptic just by touching the game when its own developer threw it to Obsidian, which doomed the transition. In another universe where Bioware actually tended to Neverwinter 2, this wouldn't be happening.

Posted: Aug 23rd 2010 7:19PM Deadalon said

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What stands out is that he admits CO and STO failed in quality (he knew all along) - and still ppl bought it because of the IP. So how stupid are ppl thinking he doesn't know that hyping up another IP and saying the right things wont fool alot of more ppl? Comon guys - show some sense here.

My question to this moron is... If CO and STO were the crap you said at launch - why are you not focusing on FIXING those games instead of going for yet another IP with zero chance of making ppl belive you can actually deliver ?

BLizzard did not go from a half finished Starcraft or Diablo 2 into all of a sudden making a solid - fully tested - polished game did they ? No... they built their trust with ppl. Gamers have learned the hard way that Cryptic does not care a crap about their games - not at launch and like this interview points out so brilliantly - NOT AFTER LAUNCH. They are ONLY focusing on yet another game INSTEAD of going back and do the other two games properly.

There is big fat ZERO chance that ppl will buy this bull. Cryptic is ignored 2 sets of IP fans to destroy great sets of MMO games. They will do it again - and again and again as long as ppl do belive one word they say.... Lets NOT allow them to do that.

2 years from now we will hear the same person make simulare statements.... talking about how they have learned from CO - STO and NWN how NOT to do things... The next IP will be ?

Lets stop them now shall we ?

Posted: Aug 23rd 2010 7:29PM (Unverified) said

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Don't buy their product then? Capitalist society means that they will fail if folks do not buy their product. Your 'vote' is with your wallet and by all means exercise your right to vote.

If it appears they have a good product then I might buy it, if they do not then I would be dumb to waste my money correct?

I find a lot of this to be a reverse 'fanboy' scenario. Please if they caused you this much grief please vote with your wallet.
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Posted: Aug 23rd 2010 8:15PM LaughingTarget said

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An aspect of the capitalist society is the ability of the consumer to bitch at the producer so the producer knows what they want to buy. Keeping your mouth shut and the take it or leave it attitude is part of the communist philosophy.
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Posted: Aug 24th 2010 1:05AM Seraphina Brennan said

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Guys, keep it civil with one another. You both have some passionate opinions, but please don't attack one another. You have a right to voice your opinions here, but you also have a right to keep your cash in your pocket and hit them harder than just a few angry words on a blog. :)

~Sera
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Posted: Aug 23rd 2010 7:29PM Gallaphant said

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This sure looks alot like DDO in structure. Gateway area leading to scripted adventures. The only real difference I can see is the addition on User created content and 4e. They are probably looking at a similar pricing structure as well, though that's only a guess.

Posted: Aug 23rd 2010 7:43PM Jade Effect said

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Cryptic's strategy seems to be spreading out with a shotgun approach (superhero market, space market, fantasy market), instead of banking all their eggs on a single win-or-die title.

Sure, the quality might not be top-notch, but the multiple titles (when taken together) would probably reel in enough fans of the ip to allow the company to chug along fine.

I don't believe the adverse publicity on Cryptic really affects it in the long run. Most players don't follow the e-drama and it gets old when people keep hammering on some long-ago issues (yeah yeah, give the SWG NGE stuff a rest already). So long as the game plays fine enough and doesn't annoy the players too much, they'll just keep handing over money.

Posted: Aug 23rd 2010 7:49PM Eamil said

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"He babbles about how if the game doesn't have a feature in at launch, it might as well never be in there? Or how if a feature is half-done at launch, it'll might as well not be in there? Then he claims that he'll keep adding content in the future. He's lying to you in nearly the same answer."

Not that I care whether your opinion of him is negative or not, lord knows Cryptic suckered me out of my money with STO, but you seem to have "content" confused with a synonym for "features." These two terms are far from interchangeable.

Posted: Aug 23rd 2010 7:52PM (Unverified) said

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I think cryptic is making progress, at least they have moved beyond the self pity of previous interviews where they spent time berating players for expecting too much at launch because WoW ruined their business model. Makes me think the recent slow motion shakeup has done them some good.

Posted: Aug 23rd 2010 7:59PM BubleFett said

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Yawn, another PR catastrophe from Craptari.

"we made City of Heroes in about a year and a half, City of Villains in nine months. We made Champions in two years and STO in a year and a half, so we're an incredibly efficient studio, you obviously know -- there's no one in the industry that's as prolific as we are, it's not even close."

In other words ,we don't give a damn about quality, we just crap the **** out
as soon as we can as fast as we can.
Cryptic is proud of the buggy mmos we sell to our stupid costumers.

Posted: Aug 23rd 2010 8:25PM benfolds said

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Sera-

Thanks for the interview. I caught an interview on a podcast some time ago with Jack and it was extremely interesting. Cryptic might not be everyone's favorite game house, but the unbridaled hate toward Cryptic and anyone that opens their mouth from the company is just crazy. I guess anybody can be brave behind a keyboard.

I wish Cryptic the best. I hope they come out with a great game.

Posted: Aug 23rd 2010 8:37PM tk421242 said

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I would not go so far as to call the man a liar and a cheat in the interview, but more direct questions regarding the past titles he was involved in and the way the community feels in relation to them would have been nice. It is clear from every time a Cryptic article is posted alot of people feel bad about them yet reading the article really does not seem to address that.

It is never a good idea to straight out assualt someone in an interview, and you more then let the man get his message out, but I think people would like to see more 'whoa, did she just ask that' types of questions.

Still love the site and still respect it for all the info it brings me each day, just an observation.

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