If you're a Final Fantasy XIV fan and didn't score a closed beta key in the past weeks, you've likely been poring over all of the testing news -- both good and bad -- to keep up with the progression of closed beta.
There's nothing quite like seeing and experiencing it all firsthand, however, and soon you'll have the chance to do just that. This morning's tweet from Square Enix announced that closed beta phase three will be ending this Wednesday, the 25th, and open beta is set to begin in early September.
There's not a specific start date yet, but keep an eye on Massively -- we'll let you know as soon as there is!
Reader Comments (59)
Posted: Aug 23rd 2010 11:16PM (Unverified) said
It still doesn't really counter my argument though.
Keep the gamepad controls, but implement modern MMO controls for PC users. Please both crowds. It can be done.
SE has no valid reason to not implement better PC controls, keymapping and hot keys. A menu system that has maybe a couple sub menus is all right, but XIV overdoes it completely. SE can easily have designed it to be much more user friendly while still maintaining easy access to gamepad players.
Example, is there really a need for both a buy and sell window? Why not have just one larger one that does both? Shows your inventory and the merchants, for gamepad players, have the tab button switch between buy and sell mode. PC users can use the traditional click to buy or sell. Win win.
It's just poorly designed, even with a gamepad in mind. It's blatantly obvious SE is using the XI team for everything, nothings really changed. In some cases, it even got worse. This game suffers because of the lack of foresight, something that's been an issue for many Japanese companies.
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Keep the gamepad controls, but implement modern MMO controls for PC users. Please both crowds. It can be done.
SE has no valid reason to not implement better PC controls, keymapping and hot keys. A menu system that has maybe a couple sub menus is all right, but XIV overdoes it completely. SE can easily have designed it to be much more user friendly while still maintaining easy access to gamepad players.
Example, is there really a need for both a buy and sell window? Why not have just one larger one that does both? Shows your inventory and the merchants, for gamepad players, have the tab button switch between buy and sell mode. PC users can use the traditional click to buy or sell. Win win.
It's just poorly designed, even with a gamepad in mind. It's blatantly obvious SE is using the XI team for everything, nothings really changed. In some cases, it even got worse. This game suffers because of the lack of foresight, something that's been an issue for many Japanese companies.
Posted: Aug 23rd 2010 11:50PM (Unverified) said
You see, that's the thing, though. What you call a "lack of foresight" is called "normal" in Japan. Japan - where this game is created. They used gamepads/controllers like crazy for their games while the Western side of the planet prefers mainly keyboard for PC usage. It's just a matter of choice of supported protocols. Yes, it's an international launch, but it's still favored towards the "home team". Which leads me to ...
As for why can't they add additional controls for keyboard players, then you're adding more time to the programming aspect. So instead of one set of rules, you're creating two different sets for various types of equipment. Who's to say they won't add (full) keyboard support down the line, but to make the launch window, they have to get done what they get done. It's not always the best thing, but it's kind of how these things work, sadly.
Personally, I'd *love* to see WoW's control style be implemented. And before it's said, yes, I'm a S-E fan ... always have been. I see their flaws, but I can also see why they do things (or at the very least why I *think* they do things). After playing for a couple betas, I'm firmly in control with the controller I use. I've learned to be quick, adapt and get what I need almost as fast as I would in WoW using the keyboard. Sure some things are tedious, but some things are even more well done, too.
The Buy/Sell thing. Sure, I guess that can be streamlined, but how would you move from Buy to Sell using a controller? Moving a free-style cursor? That's pretty cumbersome sometimes. It's a lot easier to hit left -> left -> down if you're comfortable enough. Again, that's personal preference, though.
Again, I'm bias - I know I am. I've been in "FFXI" mode for what, six years now? I'm just plain used to how the UI is set up and can appreciate it because of that, I guess. :\
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As for why can't they add additional controls for keyboard players, then you're adding more time to the programming aspect. So instead of one set of rules, you're creating two different sets for various types of equipment. Who's to say they won't add (full) keyboard support down the line, but to make the launch window, they have to get done what they get done. It's not always the best thing, but it's kind of how these things work, sadly.
Personally, I'd *love* to see WoW's control style be implemented. And before it's said, yes, I'm a S-E fan ... always have been. I see their flaws, but I can also see why they do things (or at the very least why I *think* they do things). After playing for a couple betas, I'm firmly in control with the controller I use. I've learned to be quick, adapt and get what I need almost as fast as I would in WoW using the keyboard. Sure some things are tedious, but some things are even more well done, too.
The Buy/Sell thing. Sure, I guess that can be streamlined, but how would you move from Buy to Sell using a controller? Moving a free-style cursor? That's pretty cumbersome sometimes. It's a lot easier to hit left -> left -> down if you're comfortable enough. Again, that's personal preference, though.
Again, I'm bias - I know I am. I've been in "FFXI" mode for what, six years now? I'm just plain used to how the UI is set up and can appreciate it because of that, I guess. :\
Posted: Aug 24th 2010 12:53AM (Unverified) said
And their "normal" ways of thinking are killing them in the long run. It's not just directed towards SE, but almost all of Japans way of thinking. Bandai Namco is bankrupt. Capcom is losing millions every year. Those are just a few examples.
And I'll say it again, they have no excuse not to have included decent keyboard and mouse control while in full development phase. None. This game has been in development for 5 known years, probably longer. To not even think about adding in the decent default peripheral support on the platform is just...well, stupid really.
I'm not saying gamepads don't work, but it should not be the default or feel like the only viable option for a MMORPG. This genre was created and evolved around the keyboard and mouse. The way it is now, it's cumbersome, annoying, clunky and overall half assed playing with the current scheme.
Like I said about my buy/sell idea, to switch between buy and sell, just press the gamepads target/tab key. Simple. Want to sell? Press the target key, now you're in sell mode with your inventory. Now you have some gil to buy? Target key, select your item and bam, bought. No need to cancel the buy, go back to the buy/sell option, select sell etc... The entire UI was supposed to have been developed with the gamepad in mind, which we can see. But we can also see the influence of old, drawn out archaic ideas. No doubt from the senior developers from the XI team. There's so much "in between" that in just becomes annoying, even to veteran/current/former XI players (like me).
Seriously, PS3 players will have a keyboard to begin with. And can pick up a decent mouse for the cost of a gamepad. SE could've easily developed even the PS3 version to handle hardware keyboard and mouse, but chose instead to keep the archaic gamepad idea. Over 5 years they had to work on UI and controls. It seems like most of their resources went towards visuals, music and story. Which isn't bad, but those experiences become sub par if the rest of the game feels half ass'd.
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And I'll say it again, they have no excuse not to have included decent keyboard and mouse control while in full development phase. None. This game has been in development for 5 known years, probably longer. To not even think about adding in the decent default peripheral support on the platform is just...well, stupid really.
I'm not saying gamepads don't work, but it should not be the default or feel like the only viable option for a MMORPG. This genre was created and evolved around the keyboard and mouse. The way it is now, it's cumbersome, annoying, clunky and overall half assed playing with the current scheme.
Like I said about my buy/sell idea, to switch between buy and sell, just press the gamepads target/tab key. Simple. Want to sell? Press the target key, now you're in sell mode with your inventory. Now you have some gil to buy? Target key, select your item and bam, bought. No need to cancel the buy, go back to the buy/sell option, select sell etc... The entire UI was supposed to have been developed with the gamepad in mind, which we can see. But we can also see the influence of old, drawn out archaic ideas. No doubt from the senior developers from the XI team. There's so much "in between" that in just becomes annoying, even to veteran/current/former XI players (like me).
Seriously, PS3 players will have a keyboard to begin with. And can pick up a decent mouse for the cost of a gamepad. SE could've easily developed even the PS3 version to handle hardware keyboard and mouse, but chose instead to keep the archaic gamepad idea. Over 5 years they had to work on UI and controls. It seems like most of their resources went towards visuals, music and story. Which isn't bad, but those experiences become sub par if the rest of the game feels half ass'd.
Posted: Aug 23rd 2010 5:42PM (Unverified) said
Man everyone is a baby about this game all of them FORGET THAT ITS A FREAKING BETA stuff is not goin to be up to par as when it releases!. Yes some stuff will not be working as great upon release but you got to remember ALOT of freaking MMO"s suck when they are first released they need the community to play to help fix the major problems Look at ffxi its still goin strong and stilll gettin add ons and now level caps been up to 99 Think of this game in the coming years it will be a killer amongst MMO's give them time help them out play the game thats all said stuff will be fixed and made better so stop your damn bitching and go make a game yourself and see how people react to the stuff you put up and then try fixing it it takes time beta's are not meant to be judge as the final product shit any mmo shouldnt be judge til a few years into it and thats if the developers care SE will care they have and will continue they just quite about stuff
Posted: Aug 24th 2010 11:00PM (Unverified) said
No you don't get it. There are some GLARING issues with the game, mechanics that are just plain terrible and they don't have enough time to fix them if in fact they do recognize it's a problem.
It doesn't seem like you're in the beta
I am.
I loved FFXI to death, played for 5 years
But there were things i just couldn't put up with.
The current system is just not right. Capping XP and making you level something else is the wrong thing to do. The synthesizing process is so bad that to change it would take a month on it's own, and if they aren't willing to even look at that, that just shows how little they listen to the player base. If you are in the beta and don't see the glaring issues and how big they really are, then you just don't know what a good system is
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It doesn't seem like you're in the beta
I am.
I loved FFXI to death, played for 5 years
But there were things i just couldn't put up with.
The current system is just not right. Capping XP and making you level something else is the wrong thing to do. The synthesizing process is so bad that to change it would take a month on it's own, and if they aren't willing to even look at that, that just shows how little they listen to the player base. If you are in the beta and don't see the glaring issues and how big they really are, then you just don't know what a good system is
Posted: Aug 31st 2010 8:33AM (Unverified) said
For anyone claiming to have played beta and said it was garbage and a huge waste of time and your friends have cancelled there pre-orders I want screen shotted proof. it's easy to troll on a game and say you've had access to that said game. but to prove it tends to be an endangered species on the internet forums. because I know for one Square-Enix is allowing players to release FF14 beta information and video's that's why they are all over youtube. and a big thing for people that get into beta. don't even fathom the true meaning of it. they expect 100% finished detail with no bugs and they second they have client errors or a random crash. they cry like a fucking baby
Posted: Aug 24th 2010 7:51AM Tizmah said
This generation of gamers suck ass. Plain and simple. Games that break from the WoW clone even get slammed. I think a lot of people are getting tired of this bullshit from people.
Posted: Aug 24th 2010 10:26AM Xailia said
Amen. I am ready to get back to the early EQ1 days when fantasy MMOs were actually based on some alteration of D&D.
I am sick of MMOs handing everything out on a golden platter. I am ready for a game that is actually challenging.
Speaking of challenging - does FFXIV actually have a real death penalty?
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I am sick of MMOs handing everything out on a golden platter. I am ready for a game that is actually challenging.
Speaking of challenging - does FFXIV actually have a real death penalty?
Posted: Aug 24th 2010 10:44AM WonderPenguin said
@Xailia when you die you have to TP back to the crystal you last attuned to. Once rezzed, you have a 3 minute debuff that essentially halves your HP and MP and lowers your stats. I haven't looked into whether or not equips take a durability hit.
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Posted: Aug 25th 2010 1:36AM Dolar said
There is difficult, because the game is made to be challenging. And then there is difficult because you have to dig though 5 menus to do even the simplest of tasks. Difficult because the camera controls for every other modern game, pc, consoles, action game rpg ect seem to be impossible for SE to put into the game. Difficult because to find an item you want to buy, you now have to look for it on one of 100's of player vendors instead of an AH.
People aren't complaining that the game is too hard. People are complaining because you have to be a masochist to find using the UI as it is now to be an enjoyable experience.
I am fine with a game being a challenge, the market at large is not however. But make it a challenge in gameplay, not because the camera wants to orbit your head every other step you take.
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People aren't complaining that the game is too hard. People are complaining because you have to be a masochist to find using the UI as it is now to be an enjoyable experience.
I am fine with a game being a challenge, the market at large is not however. But make it a challenge in gameplay, not because the camera wants to orbit your head every other step you take.
Posted: Aug 24th 2010 1:37PM Ixliam said
Don't waste your time even bothering to download it. The interface just to interact with the game is pretty bad, and that is just the start.
Posted: Aug 24th 2010 2:23PM Muu said
I'm alarmed both by the number of people giving detailed accounts of what's wrong with 14, and the few fanboys that seem to only be able to say that it's "just a beta." This thing should have/ or very soonlike have gone gold, and post-release you're not going to get radical UI changes and the like. Not from these guys, and if you ever played FF11 you'll know what I mean.
I have a sliver of hope for the Open beta, but have already canceled my CE preorder and will decide if I want to reorder the regular version afterwards. Square themselves claims that the Obeta is very near the final release state, and it'd be interesting to see if people will say "it's still an open beta!" a week before its release.
I have a sliver of hope for the Open beta, but have already canceled my CE preorder and will decide if I want to reorder the regular version afterwards. Square themselves claims that the Obeta is very near the final release state, and it'd be interesting to see if people will say "it's still an open beta!" a week before its release.
Posted: Aug 24th 2010 2:29PM (Unverified) said
This game honestly feels like SE releasing a PS2-quality game on the PS3 and calling it "current gen". There's far too much competition in the MMO market to half-ass a game and think it'll succeed. Hint: This ain't 2002.
Posted: Aug 24th 2010 7:18PM (Unverified) said
It is what it is folks, SE home market have no issue with the UI and people who played and love FFXI have no issue with it.
This game is an evolutionary step to FFXI (they even kept the same races!). This game is FFXI with much, much better graphic (the best graphic of any MMO out currently), new lore and storyline, but with familiar control. This game is not going to be a evolution of the genre, and it's definitely not going to be a typical PC MMO.
Hell, there are what? 40 something typical (with standard PC control) PC MMO that are out, why don't you haters just go play them instead of complaining about one of the two MMOs that are actually different.
This game is an evolutionary step to FFXI (they even kept the same races!). This game is FFXI with much, much better graphic (the best graphic of any MMO out currently), new lore and storyline, but with familiar control. This game is not going to be a evolution of the genre, and it's definitely not going to be a typical PC MMO.
Hell, there are what? 40 something typical (with standard PC control) PC MMO that are out, why don't you haters just go play them instead of complaining about one of the two MMOs that are actually different.
Posted: Aug 24th 2010 11:26PM (Unverified) said
Yes iam in the beta and they are working on stuff you really need to read up on the interviews and what not and they do notice the problems stuff will be fixed as always with all MMO"s so stop crying about suck it up play it or dont or wait a year when stuff is alittle more put together ive been in the beta since a week in a half ago and you know what Iam enjoying it and so are many others that are in the beta that i have talked to so dont tell me that iam not in the beta also the problem with the slow load times for synthing, one of the reason's is they have a system that is running to make sure nothing is wrong with the script of that particular thing of the game and i know its on a few other stuff in the game stuff is being fixed you act like they are just sittin around with their thunmbs up there ass I too have been a FF fan for a long time played ffxi for almost 7 years and finally put it down anyhow if you dont like it now wait a year as with most MMO's that first year is always buggy as hell stuff will be fixed I stand behind SE and I will enjoy it and keep gaming on it til the damn thing is dead lol
Posted: Aug 24th 2010 11:13PM (Unverified) said
also I do see the problems with the game and I do notice the fatigue there is nothing wrong with that to me I enjoy it doesnt suck up all my time like FFXI use too they are catering to the casuel and are looking into the hardcore, which i know will be there eventually, if you want to meet up in ffxiv let me know tell me your server ill make a character i have one slot left, I know either this wednesday or next they are stopping the 3rd phase of beta we will see, but anyways iam not scared of the game iam goin to play it and learn it and deal with the problems as they get fixed. The game has problems as with all MMO's but they get fixed that is the great part of haveing the internet, also dont tell me that iam not in the beta like I said I'll show you that iam tell me what server you on and ill meet you somewhere anywho take care peace
Posted: Aug 25th 2010 12:52AM (Unverified) said
It is still in beta, however, after playing FFXI for three years I can tell you that changes are slow. If you dislike the UI/Fatigue system/what have you, just wait a few months and re-evaluate.
That said, I'm still sitting here trying to decide whether is it worth it to pre-order.
That said, I'm still sitting here trying to decide whether is it worth it to pre-order.
Posted: Aug 27th 2010 1:55PM Shiroi98 said
Open Beta confirmed Sept 1 19:00 PST!! But is it open to anyone?
Posted: Aug 29th 2010 11:37PM Shiroi98 said
Wow apparently you only get 1 character slot and 1 non playable character retainer. Any extra character slot, and you have to pay $3 extra a month! Is that normal? Did they do this for FF11 as well?









