Whether you're a human, a Cylon, a human working for the Cylons, a Cylon working for the humans, or a slightly off-kilter Massively editor, Battlestar Galactica Online promises to appeal across a wide spectrum. Ten Ton Hammer got in the good graces of Bigpoint at Gamescom this year and smuggled out information vital to the war effort.
While it's not even in the alpha stage as of yet, BSGO is reportedly looking solid, especially for a browser-based title. The primary focus of this space-shooter MMO is the PvP conflict between human and Cylon forces. Players should expect to handle ships from the series (such as the Viper), but Bigpoint is planning on creating new spacecraft unique to the game. Each ship will handle differently, forcing users to adapt on the fly or die.
Although the main stage of the game is the struggle to control systems (and their precious, precious resources), you'll be able to explore areas on foot, such as the titular Galactica, although this is mostly for atmosphere and storytelling. For players worried about the game's microtransactions model, Bigpoint promises that everyone will be able to experience the game from beginning to end without being forced to spend a penny.
Reader Comments (5)
Posted: Aug 23rd 2010 3:02AM (Unverified) said
Blah. Did BSG really need an MMO associated with it? A browser based one at that?
Sure people watched it, but what percentage of those are going to want to play an MMO about it?
Reply
Sure people watched it, but what percentage of those are going to want to play an MMO about it?
Posted: Aug 23rd 2010 3:06AM EdmundDante said
Is it just me - or the number of MMOs now being released or planning to be released getting a bit ridiculous?
How many of these games will actually do well? Is it possible that the market may become oversaturated?
Reply
How many of these games will actually do well? Is it possible that the market may become oversaturated?
Posted: Aug 23rd 2010 6:47AM Snichy said
Never underestimate the amount of money generated by a computer game, especially an MMO. Even an average game which is only moderately successful can make a profit, especailly if its browser based (with lower costs) so people are always going to make them.
Which makes RTW situation all the more confusing.
Reply
Which makes RTW situation all the more confusing.
Posted: Aug 23rd 2010 6:57AM mattward1979 said
A PVP centric browser based MMO that doesnt pressure you to buy crap for real money... Im in!
For people that play a few MMO's (single player games just dont do it for me anymore..) a casual retreat from my "Main" game is a welcome diversion.
Reply
For people that play a few MMO's (single player games just dont do it for me anymore..) a casual retreat from my "Main" game is a welcome diversion.
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