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Reader Comments (44)

Posted: Aug 22nd 2010 10:18AM Tberg said

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I tried the game before it was free and it was fun, the only real failing it had was a very low population. I may come back and play it some more if the F2P brings in more people.

Posted: Aug 22nd 2010 10:20AM nomoredroids said

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Thanks for writing about Alganon the game and not Alganon the drama. I don't really care about what the developers do, and its nice to hear about the game. Also, your podcast was awesome. Just sayin'.

Posted: Aug 22nd 2010 10:22AM Greeen said

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I have to "admit" that I played Alganon a bit after it's recent fremium release. And yes, I do like it in principle, I am not one who cares a lot about "politics" with regards to a producer or whatnot. If I were, there were not many companies left to play a game from...
What I don't like is, as mentioned above, the lackluster combat and the aninmation in general. Not very smooth. Runcescape has better animation imho.
That, and that there are only 2 races (which in principle look the same). A bit weak for a fantasy world, but that might just be me.
Otherwise, since I am back to WoW at the moment, there is not much to keep me with this game, but it will remain on my harddisc.

Posted: Aug 22nd 2010 4:15PM DevilSei said

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I agree, I had played it a few months ago, and while it was alright, the character models and the customization (or lack of) for them, and animations were rather weak, and made it harder for me to really get into it.


As for the move to premium, it does give me a chance to get further than a trial would, but I still preferred the B2P version over this. I never liked freemium games, just because I enjoyed playing them while free, doesn't mean I'll enjoy paying just to continue playing.
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Posted: Aug 22nd 2010 10:37AM Gaugamela said

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I don't know why but i decided to download this game and i will try it out. I am bored and got an itch to try this.
The game actually looked good. Do you know if it has any end-game?

Posted: Aug 22nd 2010 10:56AM benfolds said

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Beau,
I tried the game when it first released, and it was fun, but I didn't feel at the time that after the free trial, that I needed to buy it. I think going Freemium or whatever you want to call it gives players more time to check it out and really see if it's for them or not. The whole Derek Smart PHD or lack there off is interesting and funny to follow, but at some point, it just becomes the same things repeated. I would try this again, but at the moment I have too many games on my plate...all thanks to Massively! You guys have gotten me to try SOOOO many games lol.

The one thing that i think should concern the player base is longevity. I value my game time, and I wouldn't want to put it into a game that might not be around long. Saying that, I haven't heard anything like that about Alganon, and I hope the best for all the people that depend on it for a living.

There seems to me to be a glut of games out there, and I think we are getting ever closer to a real shake out of games that survive and those that don't. With that, I think players are going to start looking at whether a game is going to be around a couple years from now. Maybe it's just me, but I tend to stay in a game I like for a couple of years at least.

Thanks for covering this Beau. I really enjoy your articles on F2P, and you have made me take notice of a few games out there I wouldn't have otherwise checked out.

Posted: Aug 22nd 2010 10:58AM Laren said

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Thanks for the review. Been looking for a new game.

And ya, I couldn't care less about that supposed drama. If the game is good, that works.

I agree with the article in that if I'm having fun and hit a wall at 30 requiring me to spend money, I don't see why that is such a big deal. So long as it is reasonable, why not? I've given blizzard close to a thousand dollars now...

Posted: Aug 22nd 2010 11:00AM (Unverified) said

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I watched a bit of the video, and I might actually give this a shot, wow-clone sure, but right now wows stagnant for me, maybe this'll fill in the downtime till Cata

Posted: Aug 22nd 2010 11:07AM Dandmcd said

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Didn't Derek himself claim this game had the look of a WoW clone ,so they made a bunch of changes to the UI to make it their own, and not a copycat?

Now that Derek hasn't been around here arguing and starting flame wars with us, I might give this game a spin ,downloading right now. The Super Pack to get the full game seems very reasonably priced right now, so I'll give the game a spin, and see if it holds me over till Cataclysm comes out.

Posted: Aug 22nd 2010 11:10AM HalfGamer said

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I'm so glad you're having fun with the game! I tried the beta and it was a mess, but came back after they relaunched it and fell in love with it just like you. I certainly never expected to but I did just the same, and now I'm a bit of a fanboy for it.

The animations and models could use some love, but the developers have said that they are on the list of improvements that they are planning to make, so I'm not too worried about that. The recent update to the soldier class has been awesome, so if that's an indicator of what kinds of improvements they are planning, then I'm a happy dude.

@Todd The game does still have a small population, but it is a lot better after the switch to F2P. I haven't had any trouble getting a group after the switch. I also like the small community feel myself, so in a weird way it's a plus for me.

Posted: Aug 22nd 2010 11:13AM Beau Hindman said

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Thanks for all the comments, guys!

I would like to point out that in the video, I have my UI sized up significantly. It doesn't always look that way, but I use a 32" HDTV to play on (it helps with my old eyes!) and I use the largest font possible. So, the UI looks a little bulky for that reason. The developers have put a lot of effort into allowing modding, so I imagine anything is possible.

Also, I could not see some of the quests because of the LiveStream overlay in the left corner -- you cannot see it, but it tells me information about the stream while I stream live.

Anyway, thanks -- keep em coming. Check out the next game with me as well!

Beau

Posted: Aug 22nd 2010 11:21AM Sabbatai said

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It is a bit unfair to write off anything one of us lowly "end users" has to say about Derek Smart as "hate".

I don't hate the man. But he has indeed been linked to a few titles that were nothing if not broken. That isn't so bad... many higher profile developers/producers have been involved in their share of garbage games.

The difference is that when the community begins to lash out, Derek Smart calls your mother a whore and slaps the taste out of your mouth....and the game remains garbage amidst several promises.

Alganon may be different, but at some point my experience with Mr. Smart's way of communicating to fans of products he is involved with has left me in a position where I just don't care. It could be the game I've always been waiting for and I'd still have trouble convincing myself to try it.

You mention that Derek responds to negative attention the way "other developers wish they could."

You might want to consider WHY other developers don't respond the way he would.

I personally believe if I were to develop a turd and you bought it and said to me "Mr. Sabbatai, I think this game is awesome but it would be so much better if you could fix X, and Y" and I said "How many games have you developed in your time, asshat? I've won awards and the respect of my colleagues. You don't know anything about game design so STFU!" ... if I reacted like that and you continued to buy my products I think you would be doing the industry a disservice.

Posted: Aug 22nd 2010 11:38AM (Unverified) said

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I really like the idea of having a wiki within the game itself. I had mentioned wanting such a feature awhile back in the Ask Massively column, but everyone was like, "it ruins the surprises and finding stuff on your own." But if the information only becomes available as you discover it, I think it would work just fine. I like to explore and discover things on my own, but once I know about something it would be much better to have that information in-game, rather than having to constantly go look things up on another website; especially crafting and materials, which is my main interest in such a wiki. It looks like Alganon also puts a lot of lore into the wiki? Nice for those of us that enjoy that part of a game.

As to Alganon itself, from the video (which are great to have embedded within the article), it looks pretty nice. Hard to tell without actually having it installed, the world graphics are better than Runes of Magic, but with similar clunky character avatars (a failing of WoW, LotRO and so many others, bleh). Also looks to have clunky combat. Considering how smooth a 5 year old game like Guild Wars is, I just don't understand why all these newer games have such poor combat. Perhaps that says more about how good the GW devs are?

Question for anyone playing, does Alganon have any in-game way of earning whatever currency is needed to buy things in the cash shop? When RoM stopped allowing diamonds for gold trading in the auction hall, I pretty much stopped playing. I don't mind supporting a game I like with occasional purchases, unless they cross into Allods type territory, but if there is no way to earn reasonable amounts through game play then I'm not very interested. This is even more important in games with rather high prices, such as RoM, 80+ diamonds (which at the time was like $4) just to dye your mount! Crazy!

Posted: Aug 22nd 2010 11:43AM MewmewGrrl said

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You admit you don't really keep track of Derek Smart's battles, and then try to claim he's just saying what other people wish they could?

If every dev was a deranged fanboi of their own buggy unfinished product - purposely liked to Troll (and bragged about Trolling), had blinders on just because they were involved in something, I'd agree with you.

Does that affect Alganon much? I don't know, does it? I haven't really got into it much, but maybe I should make assumptions about the game because Derek Smart is there - just like you make assumptions about Derek Smart's past that you really know nothing about. Please don't defend actions that you don't really know about or try to make like he's just being open (being an arrogant blinders wearing trolling jerk is what other Devs really want to be able to do?).

Why do you have to bring him up at all, can't we focus on the game and not Derek Smart? I'd like to, but then you write something goofy about how he's just saying what other Devs would like to, which is 100% untrue, but then you say you don't really know that much about his battles - SO DON'T DEFEND THEM THEN.

I have to say this is the last time I'll write about Derek Smart - you're a Derek Smart fanboi, saying he did no wrong without even knowing what you're talking about!

Posted: Aug 22nd 2010 11:53AM Elmarolly said

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Nice review Beau. As far as a FTP game goes. It is and it is not. Having played 2 chars to level 50 along with other alts. This whole superpak stuff is a nice remake of buying the game for $19.95.

You got nothing new or added if you had bought the game before the change to FTP or bought the client. I just find it funny that people are willing to buy the superpak now but go back a few months and they would not touch the game with a 10 foot cattle prod.

There does seem like alot of quests in the library and you can fill up the quest log fast. But after level 38 there is not alot of quests. And most of those are run here talk to this guy and that is it. Some are decent that take more then 5 minutes to complete but again some of those quests are broken and have been since beta and end the quest line there. Then it is grind grind to the next level to get a hand full of quest. Only to grind more and more to get even fewer quests.

True the game is still a very big work in process. And considering the number of people at QOL now. They are doing their best getting the bug fixes done. Along with re doing the network code that was so badly written that it should be a crime. Not sure if QOL is re doing code or another hired company is. At times you get some very bad lag spikes, you would think there are thousands of players online. But it is only you and 10 others.

The game graphics are ok in some times and stunning in other times. I can only blame Heavy Works Studios for going down the easy road with the char animations. QOL should have been on top of that company and sent the art back to them and had it done over again.

Is the game worth with the buying of the client..... or sorry the buying of the superpak?, Yes. Does it need work?, Yes. And it really really needs players in a bad way. Most nights it is still only 20 players to a server on.

Posted: Aug 22nd 2010 11:55AM Laren said

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Based on the strength of this review, I downloaded this game. Created a character (wow ya, the character models are the worst I've ever seen) and entered the game. First thing I do on every game is adjust the video options (the game starts in windowed mode). Pumped them up to where I know my system is fine (not underpowered at all). And crash... Asks me to send a crash report, but that crashed too. Start up the game again, and can no longer connect to the server. Maybe all these massively players have stressed their servers too much. ;) Not a great first experience...

Posted: Aug 22nd 2010 12:19PM Gaugamela said

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Yes, it seems it sank under the massive wait of the Massively readers. I can't log into the game.
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Posted: Aug 22nd 2010 2:18PM Joshua Przygocki said

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Two hours after your comment I can't connect either...

Maybe it was planned downtime that they didn't post of their little alert box.
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Posted: Aug 22nd 2010 12:00PM Tanek said

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Thanks for the writeup on your experience.

I read the article and (even though I don't have time to play my current games as it is :) ) decided to check out more info on Alganon. Granted, I have not been looking around their website very long, but it seems I need an account to get to any page that actually describes the payment model. Is that the case, or am I missing something?

Posted: Aug 22nd 2010 12:42PM Sladden said

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Great "article" Beau! I tottaly agree with you about everything in the text. It is a great game that deserves alot more. It has been really fun to read your work here on massively, after talking to you in-game. I really hope that other players see the good things in this game, because it is a very beautiful one! As you said, it need some polish, but it is just a matter of time. Hope I see you in game soon! Have a nice day!

/ The swedish guy, Arthur, who you talked to about Petter MÃ¥rtensson

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