Love it, hate it or meeky accept it, the terms "freemium" and "free-to-play" come with a lot of baggage these days, sometimes to the point of overshadowing the game itself. When Age of Empires fans heard that Microsoft was going to be releasing an online version of the hit RTS series, some of the fans' enthusiasm was tempered by the word that it would adopt the popular freemium business model.
Microsoft Game Studio's Dave Luehmann was on hand at Gamescom to assure players that the company isn't out to nickle-and-dime fans to skip parts of the game they don't like. Joystiq reports that they won't be adopting the same strategy as other F2P models. "I don't like to pay for things I don't like to do, that seems kind of backwards," Luehmann said. "So how about we produce things that people actually want?"
Instead of purchasing a lot of little items, the studio will simply put up large chunks of content as one-time purchases. These might include a new civilization or an area containing a plethora of quests. Microsoft is still feeling out a fair price point for the additional content, but it pointed to the fact that Age of Empires Online will ship with more than 25 hours of completely free entertainment to enjoy.
Reader Comments (8)
Posted: Aug 20th 2010 12:31PM (Unverified) said
Woot!
Posted: Aug 20th 2010 12:31PM Ocho said
GW model sans having to buy the box first. Sounds good.
Posted: Aug 20th 2010 1:04PM Its Utakata stupid said
It sounds like our concerns with F2P's are starting to be aired out. Beau Hindman, please take note.
Posted: Aug 20th 2010 1:27PM Controlled Chaos said
We're in an age of experimentation. Some things will work, others will not, but it's an exciting bit of time we're around. Free doesn't always mean crappy anymore.
It's a brave new world.
It's a brave new world.
Posted: Aug 20th 2010 1:36PM Scuffles said
Yes ..... and like every other game that has come before it Promising that the CS items either won't imbalance gameplay or that the way they plan their transactions won't impede gameplay in any way ..... this will be true! .... and last for exactly two weeks at which point the CS will consume the game.
Then again another way to look at "we won't nickle and dime you" is a literal translation..... Nothing will be under $5
Hopefully I'm wrong
Then again another way to look at "we won't nickle and dime you" is a literal translation..... Nothing will be under $5
Hopefully I'm wrong
Posted: Aug 20th 2010 2:00PM Danieros said
GW model with no subscription and box fee? Count me in!
What I hate is selling virtual items which can be infinitely generated with a fraction of the effort it takes to make a game (a real scam), I don't mind selling your game in mini-expansion formats, especially as that seems to be the only revenue for the game.
What I hate is selling virtual items which can be infinitely generated with a fraction of the effort it takes to make a game (a real scam), I don't mind selling your game in mini-expansion formats, especially as that seems to be the only revenue for the game.
Posted: Aug 21st 2010 4:39AM Pan1 said
HAhahaha, you guys are honstly believing a promise from MS?
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