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Reader Comments (30)

Posted: Aug 19th 2010 1:37PM Dandmcd said

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Dangit, was trying to be productive getting some work done, but now I must try this, downloading right now! Thanks for the heads up!

Posted: Aug 19th 2010 1:45PM (Unverified) said

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Wow, out of the blue! My daughter will be very excited when she gets home from school.

Posted: Aug 19th 2010 1:47PM GRT said

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I hate to be "that guy" but I'm not seeing the MMO here. Sure there's a social lobby hub but then it's all single player mini-games, isn't it?

Full disclosure, I only played for an hour or so last night, so maybe I missed something.

I'm not knocking the game... it seemed like it'll be fun for the intended audience. But I didn't see anything even MP about it, let alone MMO.

Posted: Aug 19th 2010 1:51PM Brianna Royce said

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My understanding was that many (most?) of the mini-games are multiplayer. It seems like Guild Wars to me in that regard.
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Posted: Aug 19th 2010 1:56PM GRT said

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You could be right I guess. I played a shooting gallery game and a more-or-less on-rails space shooter. I suppose either could add a second player, though I'm not sure how they'd work with more than 2 without things getting really crowded.
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Posted: Aug 19th 2010 2:58PM Anatidae said

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I agree. Other than a graphical lobby, some of these MMOs these days feel just about as persistent as a Call for Duty game.

Even the powerhouse WoW feels more and more like a lobby waiting to join your instance. It hasn't gone that far, but if you wander over to STO land - it seriously does.

It makes me wonder - if you took a game like Battlefield Bad Company 2 and threw an avatar based lobby on it, would that become an MMO instantly? What's the difference between that and hanging in WoW waiting for your instance to pop?


I'd love to see some AAA titles that tackle persistent worlds instead of just multiplayer gaming. I want the world, the distance between places, and what you can do in various areas to mean something to the players and the players in the world.
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Posted: Aug 20th 2010 4:20AM pcgneurotic said

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@Brian! You want Vanguard man. That's some seriously open-world shi- stuff.
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Posted: Aug 19th 2010 1:52PM (Unverified) said

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I have a feeling they have a basic game and have plans for more group oriented things later. If it does better than freerealms then SOE will throw money at it.

Posted: Aug 19th 2010 2:02PM Dandmcd said

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I enjoyed the tower defense game, I've been working through the stages, looks pretty good for a rehashed minigame! I'll have to go try out the others here soon.

Posted: Aug 19th 2010 2:24PM (Unverified) said

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playing 5 minutes into this game I can tell that it could never live up to free realms.
From what i See the real world is a side-scroller which really dissapointed me.
This game is basically all about the minigames, in which case you're probably better off with the well-established flash games out there.

Posted: Aug 19th 2010 3:39PM (Unverified) said

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I think you hit the nail on the head here. There is no way, not even remotely, that this game could compete with Free Realms. This game is nothing more then a very simple side scroller lobby area (with very limited chat bubbles) and for the most part single player mini games that would get old fast after about the 10th time of playing through them. There are some of them with limited multiplayer tacked onto them. But for the most part thats limited to just one other person vs you in some form of you push buttons faster then the other person.

The clothing options are EXTREMLY limited. I figured they would aleast have a fair number of clothing options to dress / sell to you for your character. But even that is limited to maybe a dozen outfits.

There is virtually no customization of your character what so ever outside of the outfits they give you / you buy.

This being the Free Realms engine and all.. I kinda expected a little more out of the game. But it looks like a tossed togeather / super speed turn around game that you would find in a Tony the Tiger cereal box back in the late 98's. Something that maybe 2-5 people worked on for a afternoon and someone higher up decided it was worth selling / offering for free.

I mean really people? Is this really the state that MMO's have de-evolved into? I know 9 year olds that would look at this game and go blah and never turn another head at it.
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Posted: Aug 19th 2010 4:10PM (Unverified) said

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Yea but i guess that's what we all get right?
This game was only rumored to be in the works around February i think, and was legitimately announced that it was being developed in June.
So from this... one could assume this game was put together in less then a calendar year.
What were they thinking? I guess we'll never know.
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Posted: Aug 19th 2010 2:35PM Dandmcd said

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The mini-games are fun, albeit not innovative, the game is clearly aimed at fans of the new movie to make some quick bucks out of the eventual cash shop and Jedi membership, but it does make for a good time waster. This is no MMO, but it is relevant for the fact it uses the Free Realms engine.

Posted: Aug 19th 2010 2:39PM MrGutts said

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ARGH, why can't I rotate the freaking camera!!!

Posted: Aug 20th 2010 9:57AM redsolar said

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The only time I was able to rotate the camera was when I was in the "gear" mode previewing gear. I wonder what made them decide that rotating the camera was not allowed in regular mode (lack of better term). Of all modes, the regular mode should be the one where you can rotate the camera.
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Posted: Aug 19th 2010 3:24PM (Unverified) said

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Definitely designed for the younger audience, though I found the gem game quite amusing and actually enjoyed the lightsaber dueling :)

Also, anyone who is interested in seeing how SWTOR's space combat will play, just try the space combat mini-game in CWA. They will be identical, beyond the obviously graphical superiority of the SWTOR version.

Posted: Aug 19th 2010 3:47PM (Unverified) said

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when i try to launch the game, it tells me my video card drivers are out of date. I just updated them and it is still giving me this error. Anyone else have this problem?

Posted: Aug 19th 2010 4:14PM (Unverified) said

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I can see there are a few detractors, and that's sad, though not unexpected. Firstly, to compare this game with WoW or any other Triple-A MMO is not a very intelligent thing to do. SOE has made it clear this is more of a Social Center game then a MMO in the style of SWG or TOR. When you think about it, the mechanics of CWA makes alot of sense.

Despite Free Realms having been embraced by a broad age market, TCW series is mostly tailored towards the younger fans of the Saga or Star Wars IP as a whole, as such the game is not going to be this broad, massive Universe right off the batt.

I mean, come on folks, Free Realms takes place on this vast Fantasy continent; Star Wars is a freaking "Galaxy." They can't very well have the same kind of MMO in the case of CWA. It would have taken several years and more money then SOE and LucasArts was willing to pony up right now, especially in the case of LA having given the massive amount of funds they've pumped into, and are continuing to pump into, The Old Republic.

CWA was designed more along the lines of, say, Playstation Home. Where the young fans, and even slightly older ones, could get together in a Social Hub with uber The Clone Wars feel (and in that CWA wins in spades) and hang, playing some games against NPCs or each other. For those who can recall what it was like, think along the lines of the local Arcades that once upon a time gave former youths like myself a place to wile-away the afternoons, or weekends, with friends. For what CWA is trying to do, I think it's an amazing job.

The games, though short, are fun. The item shops, though limited in the Beta, have some cool pieces of gear, and the look is just stunning, IMHO. Walking out onto the Veranda and looking out on Coruscant is gorgeous. Walking into the Lounge and finding Ahsoka complaining to Barris was cute as hell. And there are a dozen other little details. I think once the detractors get off the "This isn't a Full MMO," band-wagon, you'll be able to appreciate was SOE/LucasArts and TCW team has done.

I honestly can't wait to have the whole thing up and running in Full so I can drop some moderate coin on decking out my soon to be Jedi and just enjoying a light-hearted Star Wars setting, shooting the breeze about what will happen next in Season 3 of TCW, while taking part in the occasional speeder race. And, the best part, it's damn near free.

Posted: Aug 30th 2010 2:40AM (Unverified) said

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You have got to work for SOE/the dev team to believe any of that load you just spewed...

This game doesn't even come close to giving the vibe of PlayStation Home, at least there you could move around to different areas...this crap you cant even see past the 2d feel of the main lobby.

character customization is weak (unless you plop down some cash for a monthly membership. But why would anyone do that...there is absolutely zero insentive to want to do that. digital paper dolls anyone...

There are no zones or explorable areas ( and per the devs, there was no plan to do so beyond the central temple hub you start in). So though they are using the free realms engine, they don't plan on any type of exploration or questing. Again, where is the incentive to spend money on this??

The cosmetic upgrades are VERY limited ( again, unless you spend cash on a monthly membership AND on some station cash). I don't know about you, but dressing up a toon that you would rarely see except in the lobby (because if you are playing, you will likely be in a mini game where your toon isn't visible) Not only that, but the lack of camera contro in those tiny little areas... as someone mentioned, you'd lose yourself on screen if there got to be more than 25-30 people. But I guess you'll plop down some cash to look cool for them.. ,

the minigames are all just reskinned flash games (though some are fun..they can be played for free all over the net...so why again pay a monthly fee for this..?)

Decorating your house... another cash sink...as you will need a membership AND sc cash again).

Sorry, SOE missed the boat on an opportunity to make something decent from this. a re skinned Club Penguin as my 9 & 10 year old called it. I had them hyped up to try this thing, and we spent all of an hour playing mini games and left with a very bad feeling. Monthly fees and cash shops require some sort ov vested interest in seeing your character look good for a reason... play dress up with digital dolls is not gonna be that reason. Ahh well... back to waiting for SWTOR.
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Posted: Aug 19th 2010 4:13PM (Unverified) said

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I can't believe they wasted money creating this pile of garbage. I cant see it even appealing to die hard Star Wars fans.

Why didn't they just re-skin Free Realms? It would've had more depth.

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