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Reader Comments (10)

Posted: Aug 19th 2010 1:17PM Monitor2112 said

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Ok,

"there is a boss lockout mechanic that keeps a team from zerging the bosses by respawning."

Zerging?

I'm not familiar with this phrase...so maybe someone can explain it.
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Posted: Aug 19th 2010 1:19PM Monitor2112 said

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Nevermind.

I looked it up via Google. So I at least have a definition of the word.
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Posted: Aug 19th 2010 1:53PM Seraphina Brennan said

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You need to go play yourself some Starcraft. ^_^
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Posted: Aug 19th 2010 3:38PM nomoredroids said

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lol. I had no idea not knowing this term was even possible as a gamer. :) I kid, I kid.
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Posted: Aug 19th 2010 2:13PM (Unverified) said

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Back when I played CO (briefly, after release) the lairs were essentially worthless. Nobody really went to them. I did one of the early ones (Project Awakening I think) solo with my Supernatural/Regen character at level 23, and while the challenge was nice, the rewards were abysmal. I cleared the whole thing and barely got any xp, and zero drops. Even the end boss didn't give me anything.

I suspect most players who tried the game at release and then stopped have a similar view of Lairs -- could you describe what has changed since release to make Lairs worth going to? "Fun" is a good reason, but not enough by itself in an MMO.
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Posted: Aug 19th 2010 2:39PM XOR said

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have played CO maybe 10x since it was released, after patches, patches & more patches. Lairs were lame...but then again the game is aweful, so it didn't shock me.
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Posted: Aug 19th 2010 3:40PM nomoredroids said

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Wait...fun isn't a good enough reason to play a game? Really? I honestly can't think of any other reason to play games, aside from wanting to escape into a reality that's not your own, but that's why there's alcohol.
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Posted: Aug 19th 2010 4:40PM mysecretid said

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People like Champions Online, and I respect their right to do so.

Me, however, even with a lifetime sub, I hardly touch it.

I don't regret buying the lifetime sub (such things are always a choice and a gamble, never a guarantee) but -- as has been said -- the game feels so shallow that I feel no personal investment at all in the game world.

It feels like a console action brawler with superpowers to me.

I wish the game and its fans well, but until the game actually gains some gameplay depth, it will just sit on my hard-drive listening to the digital crickets chirp.
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Posted: Aug 19th 2010 7:58PM (Unverified) said

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One of the other reasons you probably haven't played through Andrith and the Mandragalore is that PEOPLE HATE THEM.

All of my CO friends who run through lairs and actually play the game content are of the opinion that Mandragalore is horrible and Andrith is worse. I've played through the Mandragalore lair, and the lair itself was extremely difficult for the team that did it. I'm mostly convinced that it was our poor team composition that resulted in a lot of the difficulties, but I've run through Therakiel's Temple with absolutely horrible teams and still done better than this team did at the Mandragalore. The final boss is fairly straighforward for the Mandragalore, and the one time I ran it, it sort of felt like the challenge of the entire layer dropped off after the final enemy spawn.
This run was several patches ago, so it may have changed dramatically, and I've never run through it with a proper team, so my experience with it is still somewhat limited.

I've tried to get people to run through Mandragalore and Andrith since then, but the response is always the same: "Uggggghhhhh oh god no, let's just do nemcon or therakiel instead", which tells me that these lairs are either stupid, hard, or both. I'd really like to actually run through them once with a proper team to find out.
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Posted: Aug 19th 2010 9:56PM (Unverified) said

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CO is a really innovative game, it pains me to see these overwhelmingly negative inexperienced descriptions in the article and comments. It's easy to reject something new and different as bad, especially when approaching with an open mind takes a lot of time, like with an MMO. It would be really nice if they had someone who likes the game and understands it to be writing these articles.
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