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Reader Comments (20)

Posted: Aug 19th 2010 4:29PM DarthDan said

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I thought Dust 514 was going to allow capsuleers to have physical avatars... ?

Posted: Aug 19th 2010 4:36PM Brendan Drain said

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That's Incarna, which going to be a massive free expansion for EVE Online. Dust 514 is an entirely new game, an MMOFPS set in the same game universe as EVE Online.
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Posted: Aug 19th 2010 4:44PM DarthDan said

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Awesome. Well, in that case, rock on. This is a very interesting concept.

Posted: Aug 19th 2010 4:48PM Kallyx said

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I hope CCP makes the planetary resources more valuable because from what i've seen from it, it's not worth enough to motivate players to pump millions of ISK into planetary combat.

Posted: Aug 19th 2010 11:50PM SgtBaker said

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Obviously you haven't fueled any POS'es lately. The PI stuff is ridiculously expensive now. Besides - the market decides who valuable things are, CCP should keep their fingers out of it (devs are runing the game, remember)
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Posted: Aug 19th 2010 4:59PM Joshua Przygocki said

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Well whereas the fun in that... No longer will us capsuleers be the only immortal demigods of space....

Posted: Aug 19th 2010 5:17PM EdmundDante said

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Nice to see! It would be nice if CCP started adding a few features in Eve over the next year or two that hinted at DUST 514 - build a bit of anticipation in-game. :)

Posted: Aug 19th 2010 6:53PM Lateris said

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It is only going to be text based for the interaction between Eve and Dust 514. The engine for the DUST 514 game is the Unreal Tournament III engine. Eve is not. I love the New Eden Lore.
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Posted: Aug 19th 2010 6:58PM EdmundDante said

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>> It is only going to be text based for the interaction between Eve and Dust 514.

How do you know this? Is there an interview stating this? Just curious.

Posted: Aug 19th 2010 11:47PM SgtBaker said

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Hi. Bitter Vet Brigade here.
CCP, please make EVE playable again (fix fleet lag) before adding stupid novels and/or features that no one cares about.

Sincerely Yours,
Your Current Paying Customers

Posted: Aug 20th 2010 1:45PM xgamer99 said

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These kind of comments are unwelcome. CCP has shown that they are dedicated to tackling lag through their devblogs; it's not a simple quick fix.

And yes, having a writer on staff, along with -console- development teams working on an engine not designed for eve, will definitely help fix the lag. =/
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Posted: Aug 20th 2010 12:03AM ScottishViking said

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I thought The Empyrean Age was brilliant -- great reading. The Burning Life not so much. Great concept -- very nice to have people who are responsible for and who are victims of capsuleer "collateral damage" as protagonists. On the other hand, it just felt like a "tour" of the four major cultures and the major pirate factions. It just felt a little too "planned" for me -- too much symmetry between the sections. "Oh I'm fed up with Caldari -- on to the Minmatar!" Yech. Good idea, poorly executed.

I'm glad Gonzales is taking the helm of Dust 514.

Posted: Aug 20th 2010 9:46AM Aganazer said

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I just started The Empyrean Age about a week ago. I started it fully expecting it to be a terrible book. I was pleasantly surprised. Its one of the better sci-fi books I have read. Not quite as good as Ian Banks or Vernor Vinge, but better than plenty of other authors. Reading it while playing EVE has added a whole new dimension to the game.

I'll take your advice and skip the second book while keeping an eye out for this Dust novel.
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Posted: Aug 20th 2010 11:21AM ScottishViking said

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If you like Iain Banks, you are a person of good taste!

Yes, I agree, I was also surprised. Video game novels/tie-ins are usually garbage, but this one was above and beyond my expectations.

If you're a die-hard EVE fan, you might want to give The Burning Life a spin, but my honest recommendation is to avoid it. About the only part I liked was the peek into what a Sansha station might look like. But that's about all I have to recommend it.
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Posted: Aug 20th 2010 12:43AM (Unverified) said

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I am really hoping that CCP designs DUST with the aim or revivg Losec/FW and thus kill two birds with one game.

Posted: Aug 20th 2010 4:18AM (Unverified) said

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Whilst the direct intereaction will probably be just text based I understand that the consequences of DUST will effect the goings on in Eve - Alliances will be hiring DUST corps to assist with sov. taking for example, as I understand it anyway.

Also - Eve players will of course still be the only immortals in "space" - the DUST marines will be on the ground - and I believe the lore has previously alluded to there being more people than just capsuleers with access to clone tech (ie immortality).

Posted: Aug 20th 2010 4:32AM Graill440 said

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Nifty idea making books to supplement income to develop. Four titles now are doing this, looks like CCP being in need of cash is jumping on the bandwagon.

Posted: Aug 20th 2010 4:59AM Critical Mass said

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Free idea for ccp:

-Brownouts for air vehicles landing or taking off, stirring up dust on the ground.

Posted: Aug 20th 2010 10:11AM CaseyTheBrash said

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Console only games make me sad. :( See.

Posted: Sep 13th 2010 6:58PM (Unverified) said

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i believe it's a good practice to release related products. this also reflects the level of seriousness of a product or a company and promotes a good image. so i personally don't perceive such actions just as a "nifty way to make extra money".

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