Information on Trion Worlds' upcoming Rift: Planes of Telara is starting to flow fast and furious, and we couldn't be happier with that fact. In addition to what looks to be a novel take on dynamic gameworld events, the title features unique class elements in the form of Souls. Souls are, in lore terms, the actual souls of dead heroes that the player uses to realize his full potential. In game terms, they fill a role similar to that of the traditional talent tree, albeit with a few twists. Today, the fans at TelaraCentral.com have unearthed some tasty information on the Sentinel Soul.
The Sentinel Soul enables players to be defensive clerics, focusing on group support and boasting a strong defense and comparatively weak offense. Head over to TelaraCentral.com for more lore-centric details.
Reader Comments (7)
Posted: Aug 16th 2010 7:55PM (Unverified) said
That's a shocker. Who would have thunk that healers have to be relegated to being weak support classes. I thought that old school of thought was long gone. Must be some outdated and outmoded developers on this team.
Posted: Aug 16th 2010 8:54PM (Unverified) said
I guess..... I mean until you take into account that you could mix the Sentinel soul with say the Inquisitor or Purifier, effectively multiclassing in the Priest calling for added dps/survivability.
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Posted: Aug 16th 2010 9:26PM (Unverified) said
You should probably research the game a little. The Sentinel is 1 of 8 healer types in the game and thus far is the only non-offensive based one revealed. Take into account the mixing of 2 other classes that Mordredis mentioned and you have something far from the typical weak supporter.
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Posted: Aug 16th 2010 9:28PM xyna031 said
With so many hype on SWTOR and Tera what so ever most of ppl didnt even bother care for this one but in the end this game will be the new "wow" that every1 is expecting with new innovations to keep the "themepark mmo" genre fresh
Posted: Aug 16th 2010 10:58PM Valdur said
A few weeks ago I said that each new info was a let down for me as the game felt so generic.But as time passes by my opinion changed.The potential of multiclassing in this game will be a major selling point.
Posted: Aug 17th 2010 10:35AM (Unverified) said
The problem is as customizable as the soul system is.you can see the cookie cutter best builds will be most popular
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