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Reader Comments (14)

Posted: Aug 16th 2010 5:40PM Greeen said

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Since I never played RoM - what happens with your furnitures, etc after xx days? You loose them, if you don't pay again (as in, they are rented as one seems to be able to do with a mount)?

Posted: Aug 16th 2010 5:59PM pcgneurotic said

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House items are persistent - but or make them once, and they're there for ever. The Energy defines how much stuff you can put in the house, and - correct me if I'm wrong, somebody - but I think it's capped per housing type. So to get more energy to add more furniture etc, you simply need a bigger place anyway.
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Posted: Aug 16th 2010 5:44PM Xtofer said

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I've played Runes off and on for a few months (more off than on, which will explain my noob question). Are there items besides buying mounts that are cheap that help the leveling curve somewhat? Like potions or what not? I haven't even looked at the cash shop, truthfully, as I just wanted to play Runes on the side and do what I could without buying anything, but this article has peaked my interest.

I'm actually happy that Runes doesn't punish people into buying stuff, and as weird as it may be, I'm more willing to buy things in a game like that than a game like Allods.

Posted: Aug 16th 2010 5:52PM MtthwRddl said

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I'm pretty sure the extra bag space is only temporary, meaning that you have to keep paying $$$ each month to have those extra bags. Yuck!

I'm thinking the house "energy" is similar to the bag space. You need the "energy" so you can have items showing in your house (and gain their effects), and my guess is that you'd have to keep paying $$$ for the energy to stay at a certain level.

Posted: Aug 16th 2010 6:49PM jeremys said

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The housing is as Beau mentions: It's a bit "trappy"(Yes! I said it). You pay to have energy, which will let you have more furniture slots(up to a set limit). If your energy runs out, the furniture you bought doesn't vanish. The furniture goes back into holding until you can buy more energy: at which time you can re-decorate with it.

The bag and bank renting does sound yucky, until you see how cheap it is. One hundred ten diamonds will get you an extra bag page(30 slots) for six months. That's slightly over five dollars(if you don't obtain any diamonds through in-game methods). Of course, you can rent for only three months at a cost of seventy diamonds, or even smaller time allotments.
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Posted: Aug 16th 2010 7:45PM (Unverified) said

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You can no longer buy diamonds on the AH, but you can still buy them from players via gifting.
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Posted: Aug 16th 2010 7:46PM (Unverified) said

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Ah crap, this was meant as a reply to Dancer, but I am reply fail.
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Posted: Aug 16th 2010 6:08PM Wurm said

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You have 8 character slots. You can use the free mail box to send items to your other characters.
If you do daily quests you get tokens you can use for some of the items in the item shop. If you really need diamonds for the item shop, you can buy the diamonds from the auction house with in-game gold.
The high level instances and areas are for high level players with top gear. So its not just about getting to next level you also have to upgrade your gear all the time. At least from level 50. And off course it gets more and more expensive to upgrade.

Posted: Aug 16th 2010 7:29PM (Unverified) said

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A few comments:

1) Make sure to buy your diamonds on sale. I have not played ROM long and have seen 3 "double diamond" sales already.

2) Likewise for the mounts. They will go on sale, and there are several mounts that are far superior because they walk on water and/or carry 2 people.

3) From forum reading it sounds like the biggest diamond sink is upgrading armor for endgame. In fact the recommendation that made the most sense to me is to buy your $15/mo worth of diamonds when they go on sale and sit on them until endgame.

Posted: Aug 16th 2010 7:31PM (Unverified) said

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My rule about cash purchases for ROM is simple, a maximum of once a month I spend the 15$ that would be going to maintain the fees for a subscription based game.

This easily allows me to fund my permanent mount, furniture needs and enough tp/exp potions to manage quite well. In fact so far, Ive only bought diamonds 3 times.

It all depends on what you want out of the game.

I see many people running around in game that seem to manage just s well or better without buying diamonds at all.



Posted: Aug 16th 2010 11:55PM Dianoga4 said

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Furniture can be handy in a house. Some furniture gives bonus exp and some gives bonus talent points. If you have furniture with these bonuses in your house, you gain bonus exp or talent points whenever your character is in your house. Even if you are not logged into the game, as long as you leave your character in the house, you will gain the bonus exp or TP. You will see little arrows on your EXP bar at the bottom of the screen which if you hover over with your mouse, will tell you how much bonus exp and TP you have. If you have bonus exp or tp, when you kill mobs and stuff, you gain double the regular points that you would normally get. You can buy this kind of furniture by either spending real cash or by doing the daily quests to gain the tokens and using the tokens to buy the furniture. I bought all my furniture with the tokens.

Posted: Aug 17th 2010 12:11AM DarthDan said

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Jeremy Stratton still has the by-line. :O

Posted: Aug 17th 2010 7:44AM GreenArmadillo said

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I'm currently level 30/28 and have not needed any expanded inventory or other similar cash store perks. The thing that does concern me is the exp curve - I've completed all of the solo quests in the game that sit at or below my current level, which makes it look to me like the only way to keep two classes maxxed will be to grind daily quests or pay for cash store exp boosts.

As others have noted, diamonds routinely go on sale for double or more their "base" value, cutting the price of that mount down a notch. Also, the 30-day rental mount can be earned in-game via daily quests (up to 10 quests per day for 100 tokens, 1400 buys a 30-day mount, and, unlike other games, many daily quests automatically complete themselves using drops from mobs you're already killing.) Until you get there, you can use in-game gold to rent shorter duration mounts.

Finally, you can in principle pay other players in-game gold to "gift" you a mount, but this type of transactions was removed from the in-game auction house, meaning that you must make a completely insecure trade. The fact that the devs are not offering any way of securing this type of trade while knowing full well that they're pocketing large amounts of real money for currency purchases that people are making solely to swap diamonds for gold is the one thing this game does that I find really hard to swallow.

Posted: Aug 20th 2010 10:02PM Aristide said

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I don't like to comment on websites/forums, but felt it might be important for others to be aware of this strangeness:

I found Runes of Magic about 3 weeks ago thanks to Massively, and was impressed by how much others liked it. I gave it a shot, and loved this game so much- until:

I tried to buy diamonds from Frogste/RoM 3 times which failed. I had to wait while their "pending" transaction fell off. I discovered today that Frogster had tried to charge my credit card 5 times for each transaction (which luckily my credit card company caught and stopped.)

I asked Frogster/RoM if they could please remove a duplicate account I'd created by accident. They asked me if I still wanted to if that meant both the orginal and duplicate accounts would be blocked. I said, no, leave them both alone then. Instead, they permanently banned my account.

The first thing was creepy, the second thing was probably doing me a favor in the end, since as much as I enjoyed the game, I can't really go back--

Playing a game is a bit like being in a relationship, and I don't have the patience or love them enough to deal with their weird baggage.

All the way through they were absolutely unhelpful, and completely unapologetic.
What a very strange way to do business.


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