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Reader Comments (19)

Posted: Aug 16th 2010 1:36PM Calculon64 said

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After 2 years of not playing Guild Wars. I have been addicted like never before for the past 2 months.

Posted: Aug 16th 2010 1:38PM Egobrane said

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I've had this game and every expansion for about 3 years now and have always meant to get into it. I still haven't, but if the day comes where my gaming backlog isn't bigger than blockbuster's inventory I might play that dervish of mine past level 4. I find desert-type of areas much more intriguing in games, like maj'dul from EQ2 or whitegate from FFXI

Posted: Aug 16th 2010 1:41PM DataShade said

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If you're a masochist and an Achievement-hunter, there's an Achievement for levelling to 20 in pre-Searing Ascalon. It requires letting enemies kill you in order to level up the enemies, which is time-consuming and hateful, but possible.

On the flip side, there's an Achievement for making it to 20 without dying.

Posted: Aug 16th 2010 3:20PM Joshua Przygocki said

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A buddy of mine had that achievement AND the achievement for not dying till twenty. He had boxed an alt that kept getting killed to level the monsters.

He did it over about a year.

Posted: Aug 16th 2010 4:39PM kasapina said

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Guild wars, to me, has always felt a bit grindy. Many of the titles involve a large time investment + repetition, and since earning titles is a big (often main) part of many players' gameplay, it leads to said grind.

That said, I like the game. I keep coming back to it: I haven't completed all the campaigns yet, so it is quite fun when I start it up. But I am NOT going to grind for titles, so I am really as to what will I do after I am done campaigning: My impression is that most players in the endgame grind in one way or another, and while I am quite a newbie when it comes to guild wars, I couldn't help but notice that my only guild wars - playing RL friend was only logging on to repeat the same speed clear over and over again.

Oh well, guess I'll start collecting skills when the time comes. It's something I love about this game, the fact that there are so many skills for your character to hunt down. My question still remains though: Is the guild wars 'endgame' as grindy as it appears to me?

Posted: Aug 16th 2010 4:55PM Kyoji said

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I have played GW almost 400 hours and none of that has been grinding for titles or achievements. Neither are necessary for plot or character advancement, and it always confuses me when people say "GW is so grindy, achievements this, titles that" when these are 100% optional aspects of the game. With some good skills, a max damage weapon with a good inscription, max armor and appropriate runes (which are all purchasable for a song) you have the entire game available to you.

Please stop misleading people.
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Posted: Aug 16th 2010 5:44PM kasapina said

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I am not misleading anyone, and I understand perfectly that you can have a max power character with little time investment, compared to other games. You might have thought it to be a rhetorical question, but that is not the case: I am really asking - What do players do after they finish the campaigns, title collection aside? The only thing that comes to my mind is PvP (which, despite the fact that I like it, can't entertain me for more than an hour every day).
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Posted: Aug 16th 2010 5:55PM (Unverified) said

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I would suggest not worrying about titles and just do things you enjoy. You'll still rack up quite a bit towards various titles just doing normal game play things.

My main goals are leveling up tons of alts, getting the skills I want, collecting armor sets and weapons, taming every available pet, adding all the heroes, and having a decent amount of mini-pets. Anything else on top of that is a bonus. But the most fun is just heading out with a group of friends and playing.

I will switch my game play to certain areas when they have bonus or double weekend events to get the added points, as well as the holiday events if I want a bunch of the special drops. But I don't really find GW very grindy, probably because I'm mostly doing what I want at any given time.
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Posted: Aug 16th 2010 6:54PM Kyoji said

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@Kasapina:

I think the answer to your question is that GW has no "end-game." Unlike subscription based games, GW is not compelled to make you want to keep playing; in fact you could probably argue the opposite is true. Because of this, the game does not need to hide content behind gates-of-entry that cost you hours and hours of game time to access. (See: WoW)

The achievements and titles are there if you want to go for them, but ANet doesn't throw any punches and they are quite obviously a grind fest.You don't get anything for it aside from personal satisfaction, community respect or unannounced rewards in GW2.
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Posted: Aug 16th 2010 9:09PM alinos said

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the title grind is only grind if you want the titles
(once they announce which ones carry over and which don't though theyll be title party's running all over the place)

GW has never been about putting in 6 hours of raiding every day to keep competitive

which is the point - if you wanna play GW and only have 30min-hour a day you can still be able to compete in PvP or not have people tell you to piss of because of your gearscore
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Posted: Aug 16th 2010 9:48PM Tom in VA said

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@Kasapina

I may be Guild Wars biggest fan; it's my favorite online game ever.

But, for what it's worth, I totally agree with you. The campaigns, quests, story, combat, graphics, lore, and classes in Guild Wars are pure magic. But once you've run through the campaigns, the game sort of degenerates into a "choose your grind" rut.

You can (1) grind for titles, (2) grind your way through Hard Mode, (3) grind the "endgame" instances (good luck with those PUGs/LFG!), and/or (4) grind the seasonal fluff. I know these types of time-filling activities suit many but for me, GW just morphs into a very different and -- yes -- very grindy game at that point.

I really wish ArenaNet had continued GW1 -- or developed another game like it, with new campaigns, etc. As pleased as I am about GW2, I feel GW1 still had a lot of life left in it. It's too bad they pulled the plug so soon.
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Posted: Aug 17th 2010 8:26AM alinos said

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yeah Tom

the biggest issue i think was they announced GW 2 an expansion early like if they had said okay heres Xpak 3 xpak 4 will be EotN and it will most likely be spaced as a mid point between Xpak 3 and when GW2 releases then it would have been much better like if EotN had released early 09 then a late '11 release would be fine for GW2

but instead it was heres an xpak you'll get no more huge content for GW1 ever again
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Posted: Aug 16th 2010 8:55PM (Unverified) said

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@Kasapina:

After certain points in each expansion, "Elite" areas open up that are harder than the main story-line of the game and offer challenging game play, as well as rare drops that many players are willing to buy from you. Once you complete each chapter of the game, you can go back and play any area in "Hard Mode", which makes it a little more challenging and offers better rewards.

Rubi only touched, wonderfully, on the basics of the game here: hence the title. There's much much more to Guild Wars. Some of it, like titles, can be grinding, if that's your thing. But if you don't like grinding, there are plenty of other things to do once you've "finished" the game.

Posted: Aug 17th 2010 3:00AM cray said

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Titles shouldn't even be mentioned as a 'basics' of Guild Wars, because all it does is confuse and mislead people into thinking they are necessary.

Raising your rank in whatever title gives you no 'end-game' reward, The titles are there purely for your own vanity.

Posted: Aug 17th 2010 12:27PM Ocho said

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Hey, if anybody out there knows, can someone suggest a regular Guild Wars podcast? Is there one? I know there are a ton for WoW, I found a few for Lotro (but if someone can suggest a good one for Lotro as well, I'd be thankful), but I'm looking for one for Guild Wars.

Thank you in advance for helping out!

Posted: Aug 17th 2010 12:35PM ShawnSchuster said

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Oh boy, do we have an answer for you. Check out guildcast.wordpress.com.

It's done by Rubi (who wrote this article) and me.

/shameless plug
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Posted: Aug 17th 2010 1:49PM Ocho said

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Thanks, Shawn! I'll give that a shot now.

Bah! Having some issues setting it up. I have an Android phone with the Listen app, which gets podcasts and downloads them... so far, no issues, and it does your Massively Speaking podcast... can't seem to connect with this one, though. Any idea what website that it might need to point to?

Anyway, I'm sure I'll figure it out later. Thanks again!
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Posted: Aug 17th 2010 5:10PM Controlled Chaos said

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Almost 3000 hours in, numerous characters of varying profession and varied stages of completion for different campaigns, I can honestly say that what grinding I've done has purely been because I felt bored some evenings and decided to nail some titles. This is the only MMO I've played regularly over the past four years and I can't complain in the least, cause I'm still on things I haven't done yet.

Something I've actually heard a LOT of is that the game is overwhelming. Four different games, many missions to do, storyline to read and just a lot of things to do, while the game is already five years old. It's actually a reason why a good few people I know have quit. But, to the new people, I can assure ya, it's anything but. You just go at your own pace, set your sights and do what you want to do.

After that, if you want to get into the PvP aspects, the elite missions, competitive missions, titles and what not, then go for it.

One can never claim there's a lack of things to do.

Posted: Aug 18th 2010 9:16PM Calculon64 said

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Can someone please send me an invite to my character name "Romantic Love". I want to join Massively Overpowered.

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