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Posted: Aug 15th 2010 8:09AM (Unverified) said

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Yogg Saron +0

Posted: Aug 15th 2010 9:07AM (Unverified) said

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This, but also LK-25 hard mode. Now that was an encounter with absolutely no margin for error and requiring everyone to perform at their absolute best, especially before the zone buff reached 15%.
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Posted: Aug 15th 2010 11:49AM DevilSei said

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Yeah, sad to say for me but Yogg in general was a b****. Haven't beaten him yet. I love my guild, but 9/10nths of our melee dps wouldn't know the broad side of green fire if they were standing in it...
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Posted: Aug 15th 2010 8:09AM Dranaerys said

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While im not exactly hardcore by definition, the toughest boss we took down probably was Archimonde in TBC, becasue there wasnt any margin for error. One person dying usually meant a wipe due to the fight mechanics, so it took us about a month of wiping before we finally got him down.

Strangely enough, Illidan wasnt anywhere near as hard, when we got to him, he went down like a little emo bitch on the second night of tries. Yes, this was pre-nerf. We never did get to Sunwell tho, I heard that stuff was really tough. Too bad too, taking in mind the turn WoW has taken since then, that is probably the last exclusive raid for the HC bliz ever made. :s

Posted: Aug 15th 2010 8:41AM (Unverified) said

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"Strangely enough, Illidan wasnt anywhere near as hard, when we got to him, he went down like a little emo bitch on the second night of tries. Yes, this was pre-nerf. We never did get to Sunwell tho, I heard that stuff was really tough. Too bad too, taking in mind the turn WoW has taken since then, that is probably the last exclusive raid for the HC bliz ever made. :s"

You've not tried the Lich King on 25 man heroic then?
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Posted: Aug 15th 2010 8:13AM doucheland said

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The stable boy encounter in EQOA for the ps2 was the hardest boss I've ever fought in my entire life. The quest itself was challenging enough after running for hours all over Norath looking for coaches, but I never expected the final boss to be that difficult.

Posted: Aug 15th 2010 8:50AM (Unverified) said

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Hands down the most difficult fight I've ever attempted was the last boss in Galladoria from DAoCs SI expansion. Just about everything about that fight was painfully hard. My memory of the fight mechanics are to fuzzy to give an explanation but I remember dieing a whole bunch of times and having no idea why. Something to do with an invisible ball of fire that 1 shots you.

Posted: Aug 15th 2010 9:02AM Revolting said

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The one I have the most grating memories of is C'thun. As a boss fight, the strategy wasn't particularly hard... it was, in fact, pretty basic compared to some of the ones that followed in TBC and WotLK. The hard part for us wasn't Old Blobby himself, it was getting 40 people to not be idiots all at the same time for long enough while doing the glorified maypole dance that he was.

Of course, as with most bosses, the more times you killed him, the more people's teamwork improved and the more their gear improved, and he soon became a cakewalk, and was farmed most exhaustively. But getting that very first kill... that was an epic struggle. We took ages to get it right. I've never fully recovered.

Posted: Aug 15th 2010 9:12AM agitatedandroid said

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This. Not the bit about C'Thun. The bit about getting x number of people to do y in any sort of coordinated way.

The hardest boss I ever took down was the raid group itself.
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Posted: Aug 15th 2010 3:13PM Orvidos said

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@Chris

As poetic as it is, I have to agree. The difficulty of a boss is, yes, dependent on the boss itself, but even more on the strategies, preparedness and coordination of your raid group. As fun as clearing a boss is, it's even more fun (especially as a raid leader) to see the raid/group lock down the extraneous nonsesne and plow through an encounter.

That said: F--- the LotRO Balrog dungeon. In its eyes.
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Posted: Aug 15th 2010 9:04AM ultimateq said

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Vishimtar the Fallen. If a person died to any of the 80 million things while on the raid, a skeleton would spawn that would do tons of damage to everyone for like 2 minutes. You could mesmerize them, but a lot of times you won't mez it in time and a change reaction will start that causes a raid wipe.

Posted: Aug 15th 2010 9:09AM Miffy said

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Never fought a boss I didn't beat first time, usually I just die when running into some elite when I'm solo.

Posted: Aug 15th 2010 9:22AM Audacious said

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"And no, "Hogger" doesn't count for this Daily Grind. These memes have a statute of limitations, you know."

I love you for this, Justin.

Posted: Aug 15th 2010 9:25AM Verus said

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Pre nerf M'uru was a biatch for sure :)

Posted: Aug 15th 2010 9:29AM Dirame said

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Zhaitan....

Yes, I have been to the future.

Posted: Aug 15th 2010 9:29AM (Unverified) said

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The Hardest - Sleeper in original EQ (I recall zone death touch and many many corpses being dragged back to the entrance).

Most Memorable - Playing on DAoC PvP server Mordred and doing Caer Sidi killing the final boss Apocolypse. Good memory because 4 of the top guilds on the server grouped and did the entire dungeon. Since it was a KoS server, everyone was looking for a sneak attack or ninja looter. Really added to the suspense of the entire experience knowing the person next to you can turn and kill you at any time. I was in the guild Sin Vida (Original) by the way.


Most Fun - Shades of Mist DAoC artifact encounter on Mordred. We started the encounter with 2 full groups and 2 full groups came and killed us. It took over 1 hour to finish the encounter because the groups that died came back while the encounter was still going to kill the group that was fighting for encounter credit.

Longest Epic Run- Doing Molten Core in World of Warcraft for 7 hours and getting to the final boss Ragnaros and fighting him for another 3 hours to finally beat him. Over half of the guild was in green armor and we had to pass out loot as we went along just so people could have some blue and purple drops. That went on for months until we were geared to clear it under 4 hours.

Unbeatable Boss (I think) - The Rift in DAoC at the bottom of Midgard's epic dungeon Trollheim. I recall going in there with 40+ people and wiping on that darn thing that spawned mobs non stop for hours. After a few hours it was at 99% and there were over 30 lvl 60+ mobs running around. We couldn't kill the mobs fast enough and got overwhelmed.

I remember reading a long time ago that some guild (or person) cheated in EQ and The Sleeper was killed.

Posted: Aug 15th 2010 5:44PM kaion said

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No one cheated to kill The Sleeper. It took a combined force of three guilds, death zerging to finally bring him down. People lost a lot of levels in that fight.
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Posted: Aug 15th 2010 9:32PM drsinister said

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"I remember reading a long time ago that some guild (or person) cheated in EQ and The Sleeper was killed. "

Back in the day on Drinal Server, Cats in the Hats, Silver Hawks and another 3rd high end guild got banned for 3 days for exploiting the wall hack in the Sleeper chambers.

They were able to sit behind a wall and not get hit by the zone aoe, so the Rogues then just corpse dragged each dead player to the wall while the clerics just right clicked mace rezzed the fallen back and then they went back into the fight.

I remember I was in Velious someplace when it was announced that they got GM full zone wipe at 10% Sleeper HP because of the exploit and then the Sleeper was out doing its rampage. Reason I remember that was cuz I was a druid and after that was announced was making 100pp for a seat out of Velious. LOL
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Posted: Aug 15th 2010 9:38AM (Unverified) said

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Jokes aside, the hardest boss I ever fought was Archimonde, TBC - WoW.

I really enjoyed that fight, it was animated and had a truly epic feel, while having little margin for error. It was really SO much fun!

Posted: Aug 15th 2010 9:59AM (Unverified) said

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Thaurlach (First balrog encounter) in Lotro. My kins first attemps were terrible and funny, though.
We were like "raaarr! Let's pwn" and laughed at the raid getting slaughtered, but it got way worse when the "serious" encounters began.
- 30 min tactics and stuff just "to get" to Thaurlach.
Thaurlach wasn't that hard in the end, it was the "pre-stuff". But a good experience, required a lot of patience.

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