While I was on, however, I rarely saw that neighbor, or other players as well. It is very possible that they were away during my daytime play sessions. Even then, the few people I saw were either running in the distance or, in the case of one strange player, inviting me to view some sort of document. Once I closed the document (which seemed to "compare" our accomplishments), she sent me a private message asking me why I "did not feel like voting." Unfortunately, I had no idea how to respond.
The game is great at making you feel lost, in both good and bad ways. I admit to feeling a sense of wonder, alongside a sense of dread, as I looked over the landscape to see the plots belonging to other players. Obviously there would be great things to achieve in the game, but at a cost. I couldn't help but wonder if most of the players had returned from previous "chapters" of the game, which would explain their advanced knowledge. I felt excited by the mystery of what lies ahead but a little down about the fact that it would require a great, great deal of work.
But, I kept my chin up and kept working. When it got down to it, the "become a citizen" quest was not as much work as I had thought, and I had fun seeing my little camp grow. The tasks were also simpler than I thought they would be, and assembly was fun. Some crating tools were a little strange, such as a distaff that was made up of rope and parts that I didn't have before assembling it, but the animations were neat.
I would love to see the new player experience more involved with the rest of the playerbase. I saw hardly anyone most of the time I played -- it felt like everyone else was participating in the party while I was stuck in the kitchen cleaning up. Granted, I did take a few random teleports until I found a nice little area to set up camp in, so I might have missed out on busier or more populated areas.
Next week, to celebrate Alganon going free-to-play-ish, we will be taking a look at it. I've already been enjoying it for a while and have covered the re-release, but I think it deserves a second (or third?) look. After all, the developers are claiming that the game can be played "without having to spend a single penny," so what have you got to lose? Join me on the Adrios server; my name is Beaugh.
Now, go log in!
Each week Rise and Shiny asks you to download and try a different free-to-play, indie or unusual game, chosen by me, Beau Hindman. Some of the games will be far out of your gaming comfort zone, and some will pleasantly surprise you. We will meet each Tuesday and Friday night at 9 p.m. EDT (8 p.m. CDT), followed by this column the Sunday after. I welcome any suggestions for games, either in the comments or at firstname.lastname@example.org, Twitter me @Beau_Hindman or follow me on Raptr!