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Reader Comments (7)

Posted: Aug 13th 2010 4:10PM nomoredroids said

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Nice article. I have much love for wizards: its my main class! I hate hate hate hate hate how long it takes to level in DDO, though. -.-

Posted: Aug 13th 2010 6:03PM DataShade said

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I've been soloing a warforged wizard, haven't had too much trouble with XP gain rate - especially not since I hit 6 and picked up Pale Master.
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Posted: Aug 13th 2010 6:40PM DataShade said

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Supplemental opinions!

I prefer Shield (http://compendium.ddo.com/wiki/Spell:Shield) to Mage Armor. Shield gives a +4 bonus to AC that stacks with the docent - dodge, displacement, whatever - and has the added bonus of negating incoming magic missiles.

I'd also strongly recommend wizards learn, if not necessarily keep prepared, Resist Energy (http://compendium.ddo.com/wiki/Spell:Resist_Energy). At level 7, you can provide yourself, your pets, or your party members with 20 points of DR against acid, cold, electricity, fire, or sonic damage, which makes places like Taming the Flames trivial.

If you're going to use a lot of hirelings, Summon Monster, or take Pale Master, you really want to throw a Wizard Bonus Feat at Augment Summoning (http://compendium.ddo.com/wiki/Feat:Augment_Summoning).


Don't be afraid to redo your Enhancements every time you hit a new spell level!

Posted: Aug 14th 2010 10:54PM Kaoy said

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Another bonus to shield? My 2-hander Fighter/Barbarian will do wonderfully raunchy things in thanks for having it. +4 AC and still lets me Shocking Burst an entire crowd of mobs in one swing? Thank you, you wonderful wizzy you!
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Posted: Aug 13th 2010 6:59PM DataShade said

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More opinions!

Speaking of enhancements, it pays to remember that enhancements for bonus HP (http://compendium.ddo.com/wiki/Enhancement:Racial_Toughness_I) and SP (http://compendium.ddo.com/wiki/Enhancement:Wizard_Energy_of_the_Scholar_I) are only available if you purchase feats - Toughness (http://compendium.ddo.com/wiki/Feat:Toughness) and Mental Toughness (http://compendium.ddo.com/wiki/Feat:Mental_Toughness) respectively.

Warforged are one of only two races to be eligible for Racial Toughness IV, so, if you're building a robowizard and expecting to spend most of your time without a tank (or as a robotank's healer, where you'll be earning your fair share of hate), consider grabbing Toughness and Mental Toughness right off the bat - you can use your level 1 feat for Toughness, and your first Wizard Bonus Feat for Mental Toughness.

Posted: Aug 13th 2010 7:20PM DataShade said

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I've had a lot of fun soloing my wizard, but it's definitely more for a thinker or a planner or, dare I say it, a meta-gamer. You'll really want to read ddowiki.com or other sites for info about what to expect on a quest before you hop into the instance. You'll want to pick spells that meet your needs, but also that mesh well with your feats and enhancements. Getting the feat (or gear) for Spell Focus: Evocation + Energy Manipulation and Lineage of Energy enhancements + Electric Loop spell = what I like to call "tazer frisbee."


Oh, and never turn up your nose at an Eternal Wand (http://s7.zetaboards.com/Ddocast/topic/8245415/1/).

Posted: Aug 14th 2010 2:53PM DataShade said

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