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Reader Comments (12)

Posted: Aug 12th 2010 5:07PM DataShade said

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Are there any zones where Underwater Action helps or is necessary? The second half of Sorrowdusk, The Cult of the Six, drops a nice belt (Bubble Belt; permanent Underwater Action, +10 Swim, Water Breathing 3/day for others).

Posted: Aug 13th 2010 4:55AM (Unverified) said

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More screenshots and preview info available via a player based preview thread on the official forums:
http://forums.ddo.com/showthread.php?t=253309
This was just before they opened the explorer area to VIP's on the test server.

Posted: Aug 12th 2010 6:18PM (Unverified) said

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Check those videos I made for my site:
http://www.youtube.com/watch?v=Y0bQ8bF1aa0
http://www.youtube.com/watch?v=m8pxC6zVB4I
http://www.youtube.com/watch?v=1g0Ctw5lURQ

There will be more, undewater combat incoming : ). Though I'll try to avoid spoilers.
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Posted: Aug 12th 2010 6:14PM (Unverified) said

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That's a really good adventure pack. I recommend it. But underwater combat, while original in approach and fun in action, will no doubt make many people upset. It was overhyped, most people thought that whole DDO will now get "underwater combat". And that's only one single quest. Plus, it really isn't possible to apply to the rest of DDO. That's only a "deep-sea-sahaugin-invented-combat", I'd say ; ).

But is this Adventure Pack worth 450 TP? Heck:
1. Very big Explorable Area,
2. Top-notch graphics,
3. Nice new features, like flooding quest area with water and then swimming in it,
4. New type of monster ("plant"),
5. Old favorites like Will 'o Wisps and Mud Men : ),
6. Some weird crafting device.
7. Very interesting loot - many sets requiring 2 items for a set bonus.
8. Many optionals, including a boss in Red Fens, gelatinous boss ; ), and another evil uber-killer,
9. An interesting, stealth-oriented quest with nice, atmospheric story and some underdark flavor ; ).
That's how i see Update 6. So it's not only worth 450 TP, it's a must have Adventure Pack for people around level 9. It will be popular.

Posted: Aug 12th 2010 6:16PM (Unverified) said

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Ya there is one where quest were you flood the whole dungeon and have to make your way out. Good fun, think water walls in the movie Abyss...

Check out http://www.ddmsrealm.com/ddo once U6 goes live for tips, tricks and info on all the new quests and equipment.

Posted: Aug 12th 2010 6:38PM foojoo said

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Very good area for starting players. Good low/medium gear to acquire. I wish they had this when the game was first created. I *cough* previewed this zone before they opened it up to the VIP's a while back. Even in it's broken state it was fun to play. Bring your undead bane weapons.

Posted: Aug 13th 2010 4:21AM Dread said

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Did they fix Shaolin as they said they were going to with Update 6?!!?

Posted: Aug 16th 2010 8:21AM (Unverified) said

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I'm sure DDO players will be astounded by the plethora of new bugs introduced by yet another (yawn) low level quest series.

Oh but they're epic you say? I guess you haven't run epic Big Top yet have you? What a joke.

While all of the bugs introduced in update 5 have not yet been resolved ( you remember, the guild airship update where the guild ships didn't work) they continue to underwhelm with more trashy programming that is little more than okay eye candy.

It's not a wonder why DDO went free to play... ...Turbine cannot compete with a subscription only based game.

Posted: Aug 17th 2010 2:23PM DataShade said

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New bugs? Like what? I assume you've been playing on Lammania.

And I wouldn't be surprised to learn that everything in U6 had been in development for some time before U5, under the care of different assets than the U5 team.
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Posted: Aug 17th 2010 5:14PM (Unverified) said

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You sir make a bold statement considering its short amount of time live. It's been on live servers for about 24 hours at this point. I'm basing my opinion on Turbine's prior track record, which is... ... irrefutable.

There is a definite lack of attention to detail in prior updates and the fact that Turbine drags its feet to correct problems introduced into the coding makes it even more frustrating. As a matter of fact, as I sit here and type this, there are still bugs that exist/spawned from the prior update, different assets or not and remain uncorrected. Releasing more content without correcting current problems just doesn't seem professional. Why would you add more software to software that isn't working properly? It seems pretty reasonable to me to fix everything before you put out more content. At the very least it clarifies Turbine's position in the debate of quantity versus quality where the latter is seemingly irrelevant.

If you feel Turbine's QC has been outstanding to date, well... ... you are entitled to your opinion. Again, I'll go on their prior track record.

We'll see in the next 5 or 6 days if everything is "working as intended" and I'll revisit this post.

Posted: Aug 18th 2010 1:13AM DataShade said

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I didn't say anything about Turbine's track record. I just said that you didn't list any bugs. That's weird, because with U5, the bugs people found on Lammania made the transition to Live mostly intact; so if you actually had anything worthwhile to contribute to the conversation, I'd have been happy to listen.


You made two, ranty, empty comments and don't even appear to know how to hit "reply." Your username on Massively is only as old as your last post, which makes my gut reaction:

[citation needed]


You may be right about bugs, but so's a stopped clock, etc etc.

Posted: Aug 18th 2010 1:38AM (Unverified) said

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Thanks for the great laugh. I love those who try so hard with the veiled insults.

In my opinion, it is not unreasonable to assume, based on their prior track record that this release has its issues.

"You made two, ranty, empty comments and don't even appear to know how to hit "reply." Your username on Massively is only as old as your last post, which makes my gut reaction:"

Funny you have now made two personally insulting me. Kudos!

My unfamiliarity with the functions of this site takes away from what I am saying? Please, be more petty.

Oh btw, have fun picking up quests again mid arc. Genius programming.
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