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Reader Comments (39)

Posted: Aug 8th 2010 2:28PM archer75 said

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Oh, you are right, no small feat at that resolution. But you also have to take into account that it's a whole new computer. The CPU and additional memory and bandwidth can make a massive difference alone.
It would be interesting to see what the performance would be like with a single 460 in your old system. Then a single in your new system compared with the SLI you are running now.
Not that i'd expect you to re-assemble your old system. Just saying it would be interesting to see how everything affects the performance of Conan and some other games.
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Posted: Aug 8th 2010 3:17PM archer75 said

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I wouldn't say better. It is a cheaper option certainly. The 1366 gives you hyperthreading and triple channel memory. And the potential to run 6 core processors.
For me that's enough to warrant an extra $80
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Posted: Aug 8th 2010 3:24PM archer75 said

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Oh it has nothing to do with 16gb of ram. Again, triple channel ram will give you more memory bandwidth and throughput. And hyperthreading.

As for unlocking a GTX 465, you can on some of them. Not all. Depends on which one they sent you. I think the ones with the blue PCB you can and on the black PCB's you cannot. Or the other way around.
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Posted: Aug 8th 2010 5:56PM archer75 said

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No, it does work on triple channel. I have a 1366 i7 CPU. My system makes use of it regularly. Day to day computing, games, video encoding, hyperthreading is always showing activity. Reviewers often say the 1366 CPU's with hyperthreading feel "smoother" than 1156 CPU's without it.
The cost difference is minor. But that is up to the beholder.

I also think the 1366 chipsets support triple SLI and the 1156 don't. But I haven't looked too far into that and may be wrong.
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Posted: Aug 8th 2010 6:10PM archer75 said

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Also it seems 1366 boards support 16x SLI for both slots and the 1156 boards drop down to 8x when two cards are used. Unless you spring for a very high end NF200 1156 board. Seems those can do triple SLI as well. But once you've spent that much you've negated any cost savings of the 1156 over the 1366.

Don't know if a GTX 460 would bump up against 8x limit or not.

That is, if a person cares about that.
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Posted: Aug 8th 2010 11:34PM archer75 said

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Never said it didn't work with dual channel. Just that most 1156 chips don't have it.
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Posted: Aug 8th 2010 1:50PM (Unverified) said

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Thanks for writing this article!!

Posted: Aug 8th 2010 2:04PM (Unverified) said

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I just got bored of AoC and am now playing Lotro using a decent comp pretty close to the one you made here. I run both games at full dx10 settings and get 25-30 fps in Kithai and 55-60 in Lotro. I'm certainly not missing the client freezes and memory leaks either. Both great games and it will be fun to see how things shape up after aoC gets it engine upgrade finished and Lotro gets dx11 with ftp update.

Have you tried ff14 beta ( I assume you're in it) on this machine yet? I would be interested to see the results.

I wonder what kind of frame rates we'll be getting on our current machines in SWTOR compared to current mmo's.

Posted: Aug 8th 2010 2:29PM DarthDan said

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Very informative article. It is disheartening that high end rigs are needed to experience the expansion as it was intended. I find it concerning that issues like the 15 minute load times and the constant crashing most people experience in the Khitai Grasslands don't seem to be an issue of importance to Funcom. When everyone in Global chat refers to them as the 'Crashlands', you'd think they might find it important enough to warrant rectifying asap, you know?

Posted: Aug 8th 2010 3:30PM spamero said

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Ha! I blame failcom anyways ^^

Posted: Aug 8th 2010 5:15PM Lateris said

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Jeff- gratz on the upgrade. I recently upgraded to the AMD XII 6 core. For the video I went from a ATI 4850 to 5770. What a differnence. And a guildie just sold me his HIS 5850 which is on it's way for my Q6600 box. In DX 9 my rig is not loud. But in DX 10 it is loud!!! I have a Zalman I am going to install today and see how that goes. I can play AoC fully cranked with no issues. But I do back off on the grass so I can see my loot drops. Shadows seem to play a big part with frames for ATI.

So since the upgrade I spend my time in Chosain working on my tiger mount. Thsi area is beautiful. The art in this game is stilll ahead of most MMO's. DX 10 or DX 9 is just amazing in this game. Although you need a hefty system to get the full effects. They do need to work on the code for DX 10 an dhow it works for this engine. It is beautiful but performance intensive. I think their staff disagrees. They don't communicate with the US forums because they get flamed.

I hope they work out the bugs for the load times in the grasslands. On a side note the community manager Famine posted that we get the engine upgrade in Sept. Microsoft is claiming a lot of fixes in DX 11. I Wish they would just run patches for DX 10 and not race new versions out the door. But we do feed the semi conductor business don't we? LOL

Here is Chosain: http://www.youtube.com/watch?v=ECz9JdDH2eQ

Posted: Aug 8th 2010 5:53PM Hockster said

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SLI and Crossfire has always been problematic in AoC. I probably would have gone with a more powerful single hard and splurged on an SSD.

I played AoC for 11 months from release day on. I bought the xpac at it's release but only played for a couple weeks. The grind on khitai was horrible, and spending 5+ minutes trying to load into it was not worth it. Those load times were with an SSD as well, I can't even imagine using a standard hard drive.

Funcom has never put much effort into optimizations, hell DX10 is still beta for over a year, and it kinda sucks still.

Posted: Aug 9th 2010 9:57AM Lateris said

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We ran two SSD drivers in a build for a guild mate and it made no difference We were sadly disappointed that he drives did not make a difference. We went back to the SATA drive 7200 RPM. The SSD drives were returned for a 5900 series ATI card which was an upgrade from the ATI 5850. One could argue that we were a little OCD on trying to improve frame rates. At this time I think Funcom needs to address performance and I bet they are trying.

Each patch that is released it gets smoother in the grasslands for us. However load times max out at 1 minute and thirty seconds. Once cached it is down to 45 seconds but will vary and shoot back up. We spend most of our time in Chosain or on raids. We also run windows 7 64bit with at least 6GBS of RAM.
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Posted: Aug 8th 2010 6:14PM (Unverified) said

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Throwing new hardware at a poorly optimized client with the bonus of huge memory leaks isn't exactly going to get Funcom off their asses to fix it any sooner. Been playing since January, after all this time after the expansion and still no fixes to the problems of Khitai, my sub ends in 9 days. Sad thing is I love the game, but I'm not going to sit around waiting for them to fix something that should have been handled immediately.

Posted: Aug 9th 2010 9:18AM Norvak said

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Newegg.com will never let you down.

Posted: Oct 8th 2010 10:39PM (Unverified) said

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Man, I'm having the same problem your having (well almost)!!!

I started playing AoC about a year ago and I stopped playing because of EVE Online. Now I'm back wanting to play some more AoC but the game is unplayable!! I don't have the expansion either so nothing has changed, even my specs remain the same, yet I went from getting 100fps to ONLY 10-15.

Here are my specs:

Lian Li V2100B
Intel Core 2 Quad Q6600 @3.0Ghz (3.6 unstable)
Corsair Dominator DDR2-1066 PC2-8500 3GB (last stick is bad)
XFX GTX 260 Core 216 Black Edition SLI
Corsair TX750W PSU
Crappy 4 year old 320GB HDD

So yeah my hardware really hasn't changed all that much. Apart from losing 1GB of RAM, I really don't see how that can cut my fps down to 15.

Posted: May 31st 2011 10:05PM bulldozerftw said

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processors have sort have been maxed out for like the past 5 years. My old e8600 3.3 gigahertz is still listed as the same price it was 3 years ago when i bought it, at approximately 300 dollars. Alot of games especially mmo's still do not take advantage of processors with more then 2 cores. Processor manufactures have been struggling with the heat problems and sort of trying to make things travel faster then the speed of light. Obviously traveling faster then the speed of light is sort of improbable to expect to accomplish, so they've been making processors smaller with more cores. This helps address some of the heating problems and for certain applications gives the illusion of it actually being faster. For the most part it seems for the average consumer without overclocking and with introductory overclocking people are getting speeds somewhere between 3 and 4 gigahertz. I think some have managed to overclock to something like 5 gigahertz but usually these cases require extreme cooling solutions.

The funny thing is even though my 3 year old processor is still 300 dollars, there's a core i3 that benchmarks slightly better but sells for a mere 150 dollars. The core i3 2100 3.1 gigaherts. Intel is also planning to release another core i3 2120 sometime late in Q3 2011 clocking at 3.4 gigahertz. These are both dual core processors that run on intels 1155 motherboard. Price wise i find them rather good for the gamer or maybe mid range gamer. The processors compare rather well with quad core machines such as the core i7 2600k on a price per performance ratio.

It's really a unfortunate that you chose to upgrade now considering bulldozer is right around the corner and computex i beleive is going on currently. I'm sure the computer hardware market will change dramatically soon after the convention just like other major computer conventions.
Sadly bulldozer is expected to be released in late july and will clock up to 3.8 gigahertz on turbo mode. Bulldozer is an 8 core processor with amd great power saving abilities which allow the processor to overclock itself when not all cores are being, used for example in a situation of gaming only utilizing dual core processors.

I think intel is also planning to release some other faster processes probably also sometime between Q3 of 2011 and Q2 of 2012. Not entirely sure but personally I've got my hopes of going back to being an amd fanboy. Without amd, intel would most likely be running rampant with ridiculous prices such as their 1000 dollar extreme processors that only run at slightly better speeds. Not only that, it's incredible hard to keep up with what intel is doing. After every new processor is released we have to worry about if one of their 3 current motherboard will support it. Also for gamers it doesn't make much sense to get a motherboard other then a 1366. No true gamer will ever utilize the use of onboard graphic unless it's for an extra burst of performance such as a secondary card that could maybe handle some basic such as physx.

But yeah sli is a complete waste of money. Ati which is also an amd product, does a far better job at getting good crossfire results. Once again it becomes a matter of software developers actually programing for it to benefit you which i think for most mmo's it doesn't.

In my opinion direct x 9 is quite sufficient. Direct x 10 decreases frame rates quite substantially. Say for instance I might get 100 frames in aion on windows xp, in windows 7 i would get about 60 frames and I get some sort of sound problems where the quality is much lower. Now i haven't tested it with the current 2.5 patch which I believe is suppose to utilize 64 bit operating systems. Windows XP in my opinion is currently the best gaming operating system. Frame rates will most likely drop even further once direct x 11 becomes more common.

On the other hand I might be wrong. Rumor is windows 8 beta is currently going on and expected to arrive sometime middle of 2012 or near earily 2013. Microsoft already has some type of beta operating system called Windows Thin PC. I haven't actually gotten the chance to install this on a separate partition yet but apparently people are speculating that it might be the replacement for windows xp since microsoft is making it quite obvious that they do not want to support it anymore.
I'm hoping microsoft follows this route because honestly I would gladly pay for a gaming operating system. I just do not feel comfortable having to pay something like 200 dollars for windows 7, a new operating system. I mean when you think of new and the next model or patch you're expecting it to be better not worse or slower in this case. Now I've tried using service and registry tweaks to get it to use under 400 mb of ram as opposed to it's 1-2 gig recommendations.

But yeah i mean honestly I would much rather pay say 100 dollars for an operating system that runs on my pc which allow me to play xbox 360 game or ps3 gamers or a linux based operating system optimized for gaming including easy options of switching between direct x 9 10 and 11. Everything else is a waste of system resources.
Most likely I will be trying to hold off until Q2 2012 to upgrade my computer. I might possibly get a cheaper video card that gets atleast 60 frames for a high end game. Computer just wont get much faster until investors finally give up on the current silicon chip and move on to the development of better computer materials. Also game developers need to seriously start utilizing all cores no matter whether it be 1,2,3,4,6, or 8 cores.
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http://www.anandtech.com/bench/Product/291?vs=330

Posted: May 31st 2011 10:13PM bulldozerftw said

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@bulldozerftw speedguide.net www.blackviper.com (service optimizations)

Posted: Sep 4th 2011 11:40PM fisher2011 said

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fwgwggwg

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