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Reader Comments (18)

Posted: Aug 8th 2010 4:28PM Pingles said

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A note. Closed Beta ends today. Open is a few weeks away.

Posted: Aug 8th 2010 4:31PM Rayko said

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I played a Blade Warden to 17 and while I agree it is great compared to most Asian MMO's, that's not really saying much. You spend a lot of time running around which was beginning to feel tedious considering how slow you move. The mount does help but gathering items for quests require you to dismount , gather the item, and then remount every few "feet"; which was annoying and I would just run slow on foot instead. The graphics are great for it's style and the game is peppered with humor. It does have potential but is not as great as all these people are claiming imo.

Posted: Aug 8th 2010 5:58PM (Unverified) said

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I can't say that I have as much zeal about the game as Beau (though I think we often have rather different approaches to gaming), but I still quite enjoyed the time I spent trying it out this week. I can't really say that I have all that many complaints.

The pet system is not revolutionary by any stretch of the imagination, but I really liked it nonetheless. You have a normal pet who buffs your stats a bit and can automatically guide you to a location that you have marked. Then you also have a mount to summon whenever you need transportation. These two work together, with the guide pet leading the mount to its destination. Both varieties of pets gain experience, level up, need to be fed to provide the best effects, etc.

Combat was rather standard. I played a Dark Revenant, who fires ghostly projectiles at enemies to damage and debuff them. None of the battles I faced were really challenging in any way, but keep in mind that this was very early on in the progression.

The environment and lore are kind of fun even if they aren't necessarily that deep - in particular, the opening video was very well done and got me excited to play.

I disagree with Beau that the level of customization is up to par, however. Equipment definitely gives you a wide range of options, but the actual physical customization of your character's body is a big loss to me. No matter how much clothing you pack on top of them, they are still that predetermined model at core.

Aside from that, it's a pretty fun title. The verdict? My hard drive space is getting very limited lately, but I think Zentia is worthy of a spot.

Posted: Aug 8th 2010 6:00PM Bhagpuss said

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I'm already sold on Zentia, although I'm not sure it's *quite* all that!

Is Pingles right about it being a few weeks to Open Beta? I haven't seen a date but I was thinking it would be no more than a week or two after CB ends.

Posted: Aug 8th 2010 7:24PM Pingles said

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Early Open Beta is one week away. I think that is just for folks who were in clsed beta. Not sure how long until open is...uh...open for everyone.
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Posted: Aug 8th 2010 6:24PM Platypus Man said

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It's something I can play with my kids, and it isn't as boring as Free Realms. We like it. :P

Posted: Aug 9th 2010 5:56AM pcgneurotic said

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Count me in then! WIth the news that EE may be going down, I'm looking for another family-friendly title that isn't Free 'Sugar Attack' Realms.
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Posted: Aug 8th 2010 6:30PM Dumac said

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Ive grabbed a key and downloaded the client but i was unable to play due to severe graphical issues, and also not being able to figure out how to talk to the nearby npc with a question mark and leave the little island the game puts me on (maybe that's bugged too? am i supposed to just click on her? doesn't work). But the graphic bugs are really bad, the entire visible game world is flickering constantly. :(

Posted: Aug 8th 2010 7:52PM Pingles said

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I am an enthusiastic fan.

There are a few issues.

I'm not really a fan of mounts that need upkeep. All upkeep is in-game, not cash shop as far as I can tell.

I was originally upset about bag space until I realized all of the collection quests use a separate QUEST bag. But bag and Vault space is still pretty sparse.

I am eager to see how the cash shop fleshes out and hope it has no game-breaking items.

Also interested to see how PvP is when the servers fill up. Currently you can "flag" yourself and attack anyone you want. But if you attack someone who is unflagged you become a criminal.

I wonder if we will have hardcore server criminals lurking around.

I will definitely be playing for Open Beta and hope we get enough folks playing to see how this game will shake out with a full population.

Posted: Aug 8th 2010 8:59PM jimr9999us said

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"The cash shop has a lot to do with the fun of the game."

Is it just me or is Massively becoming a parody of itself? This line finally pulled you guys from my bookmarks...I suppose the fracturing of the mmog community is a positive sign of the health and growth of the genre.

Later folks and happy shopping.

Posted: Aug 8th 2010 10:42PM niakori said

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Dramatic much? Or you haven't noticed those cash shops in your P2P game?
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Posted: Aug 8th 2010 10:44PM Dblade said

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While I'm glad you guys like it, cash shop games really need an indepth review as well as first impressions. There's almost always a point where advancement slows and the cash shop becomes more of a factor, and knowing when that is and how hard it hits is essential for people who plan to stay with games long term.

Posted: Aug 8th 2010 10:57PM Pingles said

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Actually, I agree.

I'd love to see a breakdown of the kinds of items each F2P offers in their cash shop with prices.
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Posted: Aug 9th 2010 5:57AM pcgneurotic said

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Don't let the door hit you on the ass jimrr, byeeee.

Posted: Aug 9th 2010 12:34PM wcdregon said

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You've gotta remember that Beau plays a lot of different games. Where the entire culture of MMO's for the most part relies on picking a game and playing it for untold months or years before moving on. He probably sees a lot of cash shops. I won't play games that have cash shops because i'd rather have the price be set. Left to my own devices I'd probably spend more than a monthly fee in the cash shop

Posted: Aug 9th 2010 1:04PM Beau Hindman said

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Exactly, Jerr. This entire premise of this column is lined out in the first paragraph. Essentially I grab a game randomly or that I have never heard of (which is impossible now) and I play it for a week. I'm even trying to come up with a standard minimum time limit -- I think around 10 hours.

My other column, "Free for All," covers wider subjects, and I have plans to actually come up with a comparison of cash shops. I'm debating whether I should contact developers to weigh in, or just gathering the info myself. Also, I need to find out a good way to do it.

I always like to point out that the very nature of FTP games allows me to have my favorites (I maintain about 10 "home games" that I return to more than any others) while still exploring other games. That's the amazingly brilliant thing about FTP: it gives the player freedom that they might never have within a subscription only market.

Thanks for the comments so far, guys...I'll start on the cash shop comparison article soon!

Beau
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Posted: Aug 9th 2010 3:18PM Djinn said

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I agree with what a lot of ppl have to say: Zentia is very cute and entertaining. It has surprising elements that give normal questing a little twist. I find that keeps me interested. There are of course some drawbacks - I have yet to find a game that is perfect :) The first one I noted was the lack of character customization. While I agree that there are many things with which to customize your character during play, I was disappointed that the vast majority of the female avatars looked like tween-agers and ALL of the male avatars were quirky / strange. I don't like playing that kind of female but I don't want to play a white-bearded old man or boy who looks retarded either. The other drawback as someone else pointed out was the lack of bag space.

I didn't play much with the store as this is a temp character, but I'll give it a go in Open Beta. I'll probably keep this game for a good while as a light-hearted break from TOR and Cataclysm to come :)

Posted: Aug 9th 2010 6:03PM Brianna Royce said

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I downloaded Zentia on Saturday after proofing your article, Beau. It was your livestream that convinced me. I played for a bit (all I had time for) and was charmed indeed -- it exceeded my expectations, and that's more than I can say for most imports. I can certainly see the rough spots, but it's one of the cutest F2Ps I've tried. I'll definitely be back for open beta (you should have seen my tantrum when I found out closed beta was over :p).

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