Last year, Massively took a look at the top five features that make Guild Wars a great game. The first thing on the list was a near-total absence of server downtime. In the five-plus years the game has been around, incidents of server downtime are practically nonexistent.
For this reason, Guild Wars players were surprised to see an announcement of planned server downtime: "On Tuesday, August 10th, we will be moving the Guild Wars live database to a new data center. This will require a temporary interruption in service beginning at 12:01AM Pacific time on that date. Service may be suspended for up to 24 hours, although we will do everything we can to expedite the process. Thank you in advance for your patience and understanding during this rare interruption!"
The fact that it's such an unusual occurrence will likely prevent it from being a frustrating one, and players should be back in Tyria in under 24 hours.
[Update: The move has been delayed until Wednesday, August 11th]
Reader Comments (10)
Posted: Aug 7th 2010 12:54PM TheJackman said
Service may be suspended for up to 24 hours :) First time in 5/6 years?!
Posted: Aug 7th 2010 1:06PM Controlled Chaos said
I was definitely surprised. I mean, in all the time I've been playing, I've never actually seen that before. But, giving themselves 24 hours to do it, it compensates for potential time issues that could crop up. I'm sure we can all survive for a day out of the game.
Posted: Aug 7th 2010 1:41PM Its Utakata stupid said
Sounds like to me they're doing hardware relocation and perhaps upgrading. It may have something to do with that new iterneration of their game coming out next year. :)
Posted: Aug 7th 2010 1:55PM (Unverified) said
They are moving the live database to a new datacenter. I imagine they are trying to get all there eggs into the same datacenter so that when GW2 launchs everything will be in one easy to manage location for there games.
Sure beats having two seperate datacenter teams in different locations.
Reply
Sure beats having two seperate datacenter teams in different locations.
Posted: Aug 7th 2010 4:06PM Yapper said
I wonder if this has anything to do with the consistant lag that LimeLight has been providing players for the last few years.
Posted: Aug 7th 2010 5:23PM (Unverified) said
They also just moved what's left of the Aion servers to Texas, apparently. Cost cutting? Consolidation? Down sizing current games? While NCWest tried to spin it as an "upgrade", many are reporting much worse ping rates and increased lag. Seems I'm about the same, I haven't seen any improvement in Aion, but it doesn't seem any worse either.
I've never really had problems with the GW servers, so hope that stays the same. Recently GW holiday events have been a bit flakey, so hope this fixes problems with those.
Aren't CoH/CoV servers in Texas? Maybe they are just moving everything to the same place.
I've never really had problems with the GW servers, so hope that stays the same. Recently GW holiday events have been a bit flakey, so hope this fixes problems with those.
Aren't CoH/CoV servers in Texas? Maybe they are just moving everything to the same place.
Posted: Aug 8th 2010 8:35AM (Unverified) said
Wow, I cannot actually recall any server downtime at all. Has GW ever had downtime before? And I mean major downtime, like a couple hours, not a few minutes because something went wrong with the servers.
Posted: Aug 9th 2010 8:55PM (Unverified) said
We're all going to die!
Posted: Aug 10th 2010 12:23AM Ramei Arashi said
Its been delayed to Wednesday, August 11.
Posted: Aug 11th 2010 8:21PM (Unverified) said
I remember the Great Server Roll-back of March 2006... I remembered it being more than 24 hours, but research shows it was less than 8 hours.








