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Reader Comments (17)

Posted: Aug 5th 2010 10:46AM Drevvin said

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Still waiting on the mac version *cries*

Posted: Aug 5th 2010 11:43AM Azimn said

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I have been using the unofficial Mac client for months, you can find a link for it in the forums. I can't run all of the fancy graphics but I CAN play it on my Mac YAY!!!!!
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Posted: Aug 5th 2010 10:55AM Stormwaltz said

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You place crafting minigames on the "make stuff in a quiet, boring location" step, not on the "collect stuff in the middle of enemy spawns" step. In the former, it reduces the tedium of watching bars fill. In the latter, it adds a time-wasting distraction.

The anomaly minigame is simply wrong-headed.

Posted: Aug 5th 2010 11:22AM WonderPenguin said

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Completely agree. I was really facepalming when I realized that's how it was implemented on the test server. Sure, collecting the data in those exploration missions WAS boring, but honestly crafting sucks so much because the player is never involved in the actual crafting.

Crafting needs a complete reworking. A data refinement minigame, or an assembly minigame, or something in this vein might make it tolerable if not fun.
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Posted: Aug 5th 2010 12:17PM Embolism said

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I just got an email letting me know its a comeback weekend so go try season 2 out for yourself!

"The Welcome Back Weekend is available to all former players. that has a valid that has a valid retail key applied and play the complete game The event begins Wednesday, August 4, 2010 at 11:59 p.m. Pacific and ends Monday, August 9, 2010 at 10:00 a.m. Pacific"

Posted: Aug 5th 2010 12:44PM (Unverified) said

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I started playing again a couple weeks back, but it seems like all cryptic games have the same 8 or 9 missions that they reskin with different races/badguys that do exactly the same maneuvers. I am not sure if its a matter of an under-developed early game (im only LT. Commander 5 atm) or it is actually just that basic. Walk through the door, scan 5 things/kill 5 patrols/talk to 5 npc's, travel to next. Or am I just expecting more from mmo's right now than they can reasonably deliver?
And if its the previous, what genius in their dev team decided to wave off the early levels in favor of the higher levels? If you do not hook your customer early they will get bored and wander off before they have enough hours invested to be stubborn about walking away.

Posted: Aug 5th 2010 2:46PM (Unverified) said

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Their implementation of "warp-speed space" completely turned me off to this game. It was very lazy of them. I really don't think it's immersive to fly around a light-blue grid with curvy arrows that represent -- what? trade routes? -- in what is essentially 2-D.

"Exploring" in STO is reduced to simply finding what starbases and planets are permanent, while the rest of the galaxy is a bunch of randomly-instanced, forgettable BS. No personality to planets, thus almost no reason to return to them.
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Posted: Aug 5th 2010 6:11PM Krag said

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I agree about the "feel" of the universe. I'm a huge Trek fan, and if I catch an episode of TNG, it's always on some random planet. I mean, those are the only kind of things people know about these planets - from the show or maybe a book. But I don't feel like they do a good job of tying it all in. All these planets are totally random. I mean, maybe I'm on the planet that Ardra visited years ago and claimed to be a demon. No fallout from that 50 years later? DS9 Gamma Quadrant worlds? Anything? If the references are there and I'm missing them, that's cool - maybe just make it clearer.

As far as new content, I wish they'd create a holodeck scenario where you can play through episodes of the show. In the same way Riker used that one Enterprise mission to learn about...whatever. The Pegasus, I think. Anyway, it would be so cool if once a week they'd release one episode from each series. You could either play through the whole episode, sort of in the way that the Lego series' does it - five or six scenes/moments from each episode. Obviously not shot-for-shot. It could be a Starfleet history class for the Diplomacy Corps, tactical training, whatever. I want to be there when Seven of Nine was cut off from the Borg. I want to watch Sisko manipulate the Romulans into the war...and then debate the issue. I want to effing TRAVEL WITH PICARD THROUGH THREE TIME PERIODS and it took manipulating the whole universe JUST TO GET HIM TO PLAY CARDS WITH THEM!!

But, I digress - moar fan service please.
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Posted: Aug 5th 2010 1:46PM (Unverified) said

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Awesome write up -- I might just resub for a month to check it out.

However, I disagree on your take for Lt. General for Kilingons -- I guess you were never in the military or know much about it--but that is a three star general--there is only one rank higher. There was once the bad ass 5-star general, but the last one was in WW2 I think.

Posted: Aug 5th 2010 3:24PM dudemanjac said

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Free weekend buddy
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Posted: Aug 5th 2010 4:29PM LaughingTarget said

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A 5 star general is either called the General of the Army (US) or Field Marshal (many nations).
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Posted: Aug 5th 2010 3:03PM johnnliu said

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> Cons: What do you do with them? (re: The interiors)

make you talk to your crew Mass Effect 2 / StarCraft 2 style. Your characters unfolding is a major highlight in those games.

picked up some passengers? they are infecting your crew!?

do you have a medical officer that can save them? or do you need to urgently dock at a starport to give everyone a medical checkup?

there's a whole lot of story to tell without relying solely on ship-vs-ship combat.

Posted: Aug 5th 2010 3:25PM DeadlyAccurate said

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For a potential new player who isn't actually a Star Trek fan*, how much longer do you think it's worth waiting to give this game a try? I was figuring another six months or so to get a rather full game, based on the updates I've seen mentioned here, but I'm wondering if it's worth a try with this latest update.



*I saw much of the original series, a little of TNG, most of the movies (including the new one). I've always liked the world well enough, but I don't really *know* it, follow it, or know anything about any of the spinoff(s).

Posted: Aug 5th 2010 3:54PM dudemanjac said

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Go play it. I'm pretty sure there is a demo.
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Posted: Aug 5th 2010 4:45PM (Unverified) said

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I have noticed that Cryptic has done a really good job for people just like you: familiar with the Star Trek universe, but not in the "big know" like a fan. They explain things really well for the uninitiated and even explain where and when you are in relationship to the most recent movie.

You should do just fine. And apparently it is a major "open house" weekend this weekend... A perfect time to give it a go.
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Posted: Aug 5th 2010 5:34PM DeadlyAccurate said

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I'm downloading the game right now. Thanks, guys.
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Posted: Aug 5th 2010 5:48PM Bezza said

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Yawn.... iv'e been dabbling in it slowly getting my second toon to admiral ranks but really there is no rush. Most kick ass content requires a coordinated team so solo and duo players continue to miss out and still the Klingon content is somthing like 5% of what the feds have.

Till they fully realise the Klingon faction STO is just more of the same unfinished game released too early. Fun for a while yes but once you have leveled up your first toon there's nothing left to do.

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