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Reader Comments (32)

Posted: Aug 4th 2010 8:14AM oGGe said

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Gamesworkshop perhaps? and EA?
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Posted: Aug 4th 2010 11:24AM (Unverified) said

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That is a damn, good question. Here is another related question:

Why did they abandon the, theoretically self-balancing, 3-faction RvR?

If Aion had 3 factions they, probably, would not be in the mess they are in now with severely unbalanced servers.
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Posted: Aug 4th 2010 11:43AM TheRealStupid said

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What happened was that the people in charge at Mythic tried to make WAR more like WoW and less like DAoC. WAR just ended up being a re-do of the ToA fiasco, but on a much larger scale.

The real kicker is that the people who were responsible for that travesty are (mostly) gone now, and two years later, WAR is maturing into a really fun game. Of course no one will ever know because they all got burned on the carebear WoW-like gameplay (including me).
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Posted: Aug 10th 2010 6:04PM Boulderbolg said

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You've just asked the same question about War that every DAoC player asked. We don't know. : -(
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Posted: Aug 4th 2010 8:47AM (Unverified) said

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I loved DAoC. I was a rr5.4 (i think that's the right way to say it -- been a long time) Mid Healer but don't remember the realm anymore. Spent tons of time in DF and particularly enjoyed raiding all the way through to the top of other realms areas and preventing them from raiding with our huge group of 50s sniping anyone that entered. That's about the only griefing I ever enjoyed in pvp games.

Posted: Aug 4th 2010 10:51AM (Unverified) said

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Daoc is still the best "theme park" pvp game out to date. I just recently returned from a 3 year break to check out ywain(s) server merge. The game is alive and well, relics constantly changing hands, battle grounds are active, Im having and absolute blast on all levels of pvp. I only wish mythic would have spent the time in making Daoc 2.0 rather then waisting the money/time in WAR (huge dissapointment) $15 a month is well worth the fun this game brings, For all you F2P geeks out there that wont pay $15 a month for a good game, stop getting your hopes up, Daoc won't go F2P ;)

Posted: Aug 4th 2010 11:41AM (Unverified) said

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There was a horrible Domino Effect that happend with DAOC that all of the veterans already know.

1st I think was the increase in the PtPlay cost

2nd was the changes in RvR Keeps which made it almost impossible to ' Hold ' your keep by barricading the doors and upgrading your lord. At the same time, The freakin Hakors and their linux packet stream hak to ' radar ' the locations of other players in the area. So you no longer had a happenstance meeting of combat in RvR .. everyone knew where everyone was.

3rd was Atlantis. Somewhere in there Darkness Falls happend which saved the game somewhat. Getting extra Exp and guild points for holding and keeping a Realm Keep.

I was Hibernian. It kinda made me sick on how Albion the camelot realm had much more of an opportunity to level. Caves and mobs were much closer to towns. Kill Tasks were right around the corner.

Midguard. Those poor saps had to run for miles to find combat.

Hibernia was somewhere in the middle but no where even close to the leveling opportunites in Albion.

I think their Foundations expansion was Brilliant..and their market system at the time was totally unmatched and well thought out.

Unfortunately Atlantis simply killed the game. You HAD to buy the expansion to continue in RvR. 1 Adversary with relics could take out an entire group of lvl 50's with no relics. That is simply uncalled for.

I'd have to say that the Linux Hack and Atlantis .... Killed the game. Still the best game because no one has matched the brilliancy of it. RvR was/is simply the best in its early time.

Posted: Aug 4th 2010 1:42PM (Unverified) said

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Man, alot of FUD here.

Radar use was rampant in the early days, and still is used to a lesser extent. Is it massively game breaking, no.

TOA was a pain. 100+ played hours to get to ML10 at first. But honestly, people play WoW for hours and hours to get a high gear score. Whats the difference?

DAOC is about PvP. In order to PvP you need good gear. If you dont want to spend the time to get your crap in order, you will be farmed. Thankfully its much easier now than it used to be to gear up.

I think one of the things that hurts DAOC is the FACT you MUST have a buffbot to compete at the highest level. That means 2 accounts.

The rest is crap. Yeah the price went up. Things cost more now than they did at release. Thats business. They have to make money. Wow, you had to run 2 minutes further to get in a dungeon to level in Hib and Mid at release. Alb honestly had it really bad to level to 50 pre-SI. Tree camps were horrible.

I started Oct 12, 2001. Ive taken about 20 months off DAOC since release. DAOC still has better PvP, even with a few balance issues, than any game. Ive played all 3 realms. I currently play Midgard after spending 6 years in Albion.
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Posted: Aug 4th 2010 1:34PM (Unverified) said

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Here are some of my observations of a few of the finer points the game IMO revolutionized.

Graphics. Unmatched.. if you had a crappy video card... you couldnt take advantage of the beautiful scenery upgrades that they normally imposed.

Different types Arrows that actually made a difference on the armor type you were hitting.

The /face command so you could see which direction an arrow that hit you in combat was coming from if the adversary was hiding behind a tree.

Substantial Bonus exp for partying and grouping in PvE

Day/Night Cycles changed the types of mobs you would encounter

The entire Darkness Falls zone was simply brilliant the items and pvp... excellent.

Relic Raids / Defense.

Keep Raids/ Defense

The Training Grounds for the pvp Newbs

Realm Gates How many remember just waiting for the gates to open hoping it wasnt a huge raid party .. being able to blow the whistle for the entire realm that a large party came through the gate. If it was a small party... how fun was it to crush them into oblivion.

The game is / was that good. I just couldnt stand the Radar and Relics and Buff bots anymore.

Posted: Aug 5th 2010 11:01AM (Unverified) said

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Funny how you call my post FUD but then go on to admit everything I stated. It's not useless data if its true.

PS. I cant see how you can say that radar doesnt ruin pvp. If you know where your adversaries are. You have the upper hand.

Posted: Aug 6th 2010 9:03AM (Unverified) said

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Still stands in my memory as one of the best games ever invented. It was my first MMO, and the only one I ever stuck to for more than 4 months, nothing else compared after playing it.

The way the game was split, having a PvP free entire realm to learn and explore and make friends in, which eventually would lead you to those huge gates at Druim Ligen, to fight the good fight against the enemy, was a stroke of genius by Mythic.

The Battlegrounds too, giving you a chance to test your hand at PvP with different Characters really helped. Some of my fondest memories of the game are with friends in Thidranki, all as Stealthed Nightshades, suprising unsuspecting Albions as they ran for safety :-)

All the RvR meant something, and other than the painful experience of getting those last 3 or 4 levels, it was and is still the best at what it did. I'm signing back up now :-)

Posted: Aug 10th 2010 8:03PM (Unverified) said

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Hell yes I do! What are you playing these days? Anything at all?

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