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Reader Comments (32)

Posted: Aug 3rd 2010 4:07PM Platypus Man said

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DAoC was my first MMORPG, and will always have a special place in my heart -- which sounds cheesy, but there it is.

Midgard Forever!

Posted: Aug 3rd 2010 4:47PM (Unverified) said

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Hibernia (Galahad) I was a nightshade. Climbing keep walls and gates to backstab or Perforate Artery someone. Oh my god talk about fun. I can remember nights in highschool where we started playing as soon as school was out, and didn't stop playing till we were almost late for the bus the next day. Running around with the likes of Tanthis, and MadMartigan by my side, it was truly a game to remember!

Posted: Aug 10th 2010 5:56PM Boulderbolg said

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I bet you remember some of my good stealther friends like Trimen and Bigmoe!

~ Boulderbolg
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Posted: Aug 3rd 2010 4:48PM Pingles said

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I started in Midgard but eventually became a hardcore Hibby.

DAoC's PvP at the time I played was better than any PvP I've played in any game since.

Relic raids where hundreds of people were defending against hundreds of attackers were mind-boggling spectacles. And yet it still retained the group-centric kind of combat which made it very intimate with good friends.

Some are suggesting that it may go F2P. If so, I'm there.

Posted: Aug 3rd 2010 5:47PM (Unverified) said

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I too, would love to re-immerse myself in DAoC at some point. The biggest thing preventing me doing so is the largely out dated control system. In comparison to the nicely refined control mechanics of current gen MMO's, including W:AR, I find it very clunky and hard to return to using the old style controls. This is especially true with ground targeting affects & skills.

It's been so long I can honestly say I have no idea if this has been addressed yet and just hasn't made it to the surface on the MMO news sites or their patch notes or what. F2P would be interesting for breathing new life into such a great classic, but I'm not sure it would be the same experience that is held so dear to those that have such high acclaim for the game.
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Posted: Aug 4th 2010 2:20AM wondersmith said

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I too would love to see DAoC go F2P. I've heard it has a lot to offer pet class fanatics like me. I seem to remember that there's a class called Bonedancer who can have a little army of minions. My friends and I are known to spend a bit in cash shops, but $15 a month is too much for us, especially since we like to dabble in multiple games.
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Posted: Aug 3rd 2010 5:13PM (Unverified) said

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It was a fun game, but there were so many variables it was impossible to keep the game balanced. Some high points:

* Seige weapons!

* DF runs - take the place, log our characters inside, wait for another realm to get it back, then run through slaughtering the enemy realmers.

* Running with an alb minstrels who managed to tame the purple-con frost horses in Midgard, and then using it to take out keeps.

* Being first on the realm to beat the ML10 raid -- even with the Midgard squad that showed up in the midst of the fight with catapults.

Posted: Aug 3rd 2010 5:30PM (Unverified) said

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Micronut - Galahad - First kobie 50 warrior represent. Back now on Hib having a blast good times...

Posted: Aug 3rd 2010 5:56PM TheRealStupid said

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Wow! Talk about a blast from the past. My favorite memories from Camelot were:

* having my name printed in the original release game manual as a playtester.
* being the Champion Test Team Lead at release.
* being the Reaver Team Lead, not once, but TWICE for a combined total of four years.
* being able to play armchair designer and actually build the Dark Knight's Fury flexible weapon for the Dragon's Revenge event.

I still haven't found a MMO that offers the small-group RvR experience of Camelot!

Posted: Aug 3rd 2010 5:45PM (Unverified) said

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My favorite character was my Lurikeen Nightshade named "Invader"
which I played almost exclusively in the Battlegrounds until he was
high enough level to play out on the Frontier with the big boys. In
the early days, enemies of your realm appeared as "Midgard Invader"
or "Albion Invader" so when I snuck up on my own allies all they
could see was a stealthed figure with the word "Invader" over it and
they frequently panicked. Lurikeen are known for their fun-loving
pranks but I am sure I caused many a computer monitor to be sprayed
with Mountain Dew followed by uncensored stream of curse words.

Lurikeen are very small and some terrain objects, like tombstones,
had no collision detection so I could effectively hide *inside* of a
tombstone on a battlefield and wait for unsuspecting prey to pass.
Great fun, though I was never as good an assassin as some Midgard
Shadowblades.

On multiple occassions, I remember running down the path to Emain
Macha, a favorite RvR area in Hibernia's "front yard", with my
shambling Firbolg Druid and watching some Enchanter or other
"clothie" just crumple-up and die for no apparent reason! If an
assassin could single-shot an enemy while stealthed they would
*remain* stealthed. Shadowblades were the hardest hitting assassin
class and, therefore, extremely dangerous on the battlefield -- just like
our deadly Rangers!

Who would fear a petite little Lurikeen named "Nancy"? She was a legendary Ranger with such a fearsome reputation that entire groups would scatter in blind panic when her first salvo from ambush would strike their "mezzer" dead before they could locate her and, by the time they did, she was gone.

Posted: Aug 3rd 2010 7:33PM CCon99 said

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Midgard/Percival
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Posted: Aug 3rd 2010 7:34PM CCon99 said

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Oops, that was meant to be it's own comment!
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Posted: Aug 3rd 2010 8:20PM drakon said

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Midgard Palomides at release. First (and best so far) MMO. Nothing has come close to the large scale PvP of DAoC.

The housing expansion was called "Foundations" and it's 'Albs' not 'Albies'.

Posted: Aug 3rd 2010 9:08PM (Unverified) said

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I have never heard the term "Albies" either. It was always "Mids", "Hibs" and "Albs."
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Posted: Aug 3rd 2010 8:41PM Graill440 said

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ToA, the day the music...died. Moments in MMO history forever burned into the lost jobs and egos of devs everywhere.

Posted: Aug 3rd 2010 10:17PM (Unverified) said

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DAoC was my first MMORPG, and I still have fond memories.

I was there for the release of Darkness Falls, and remember the days of raiding keeps for hours to unlock the dungeon. It was glorious!

Posted: Aug 3rd 2010 10:55PM VampireCactus said

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If Mythic were to overhaul the controls of the game to more modern controls and start a new marketing campaign, I truly believe that DAoC could be huge again. It's still that good. I tried playing again last summer, but, like some have said, the controls are just too outdated at this point.

Mythic doesn't need to waste their money on developing any new games. All they need is DAoC: Reborn.

Posted: Aug 3rd 2010 11:20PM Rayko said

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QFT
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Posted: Aug 4th 2010 5:56AM Dril said

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I was thinking this very same thing myself during the night. I tried DaoC and found it a nice place to be, but eventually the archaic controls got to me and I realised I couldn't play competitively in its current format. If they just remade the UI and control as you say, they would have a real winner. Maybe redo animations as well.
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Posted: Aug 4th 2010 2:21AM (Unverified) said

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I keep hearing about how good DAoC was.

If it was so good, then why was their sequel (WAR) so bad? It's like they didn't learn any of the lessons they did from DAoC, nor from tabletop skirmish games based off the Warhammer IP.

For example, they only added fort sieges and keeps only after Beta testers asked them to put them in - i'd have thought that was a no brainer :P

What happened?

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