| Mail |
You might also like: WoW Insider, Joystiq, and more

Reader Comments (23)

Posted: Aug 2nd 2010 8:07AM J Brad Hicks said

  • 3 hearts
  • Report
As opposed to the mini-game where I play whack-a-mole with the button bar, firing every attack when it recharges, to make the other guy's red bar go down?

As far as I'm concerned, well-designed minigames aren't "minigames." They're gameplay. And I'm all in favor of gameplay.

Posted: Aug 2nd 2010 8:11AM (Unverified) said

  • 2 hearts
  • Report
I agree, a well made mini-game can add diversity to an MMO.

Anything that adds to the overall experience and keeps folks from being bored is a success.
Reply

Posted: Aug 2nd 2010 8:46AM (Unverified) said

  • 2 hearts
  • Report
when and if i find a minigame that makes me not get pissed off I'd change my mind. Sure like infamous brad said it could be gameplay.

more times than not, so far it hasn't been done right for me at least. I like minigames, but a la free realms or wizard 101 where you whole game is a series of minigame... passss
Reply

Posted: Aug 2nd 2010 9:37AM Ayenn said

  • 2 hearts
  • Report
In the spirit of Brad's response I have to say: If a "mini-game" is identifiable as such, then no, I do not like it. The very fact that it is not seamlessly integrated into the rest of the game systems for me means it is flawed and an indication of poor game design.
Reply

Posted: Aug 2nd 2010 8:23AM Shadanwolf said

  • 2 hearts
  • Report
AOC pvp mini games are a sad joke

Posted: Aug 2nd 2010 8:30AM TheJackman said

  • 2 hearts
  • Report
No Mini GAMES!

Posted: Aug 2nd 2010 8:33AM (Unverified) said

  • 2 hearts
  • Report
Fishing in WoW is kinda silly...It's not really fishing tbh
I think most games have followed suit on LotROs Horse racing
And Free Realms honestly has some very fun minigames.

Posted: Aug 2nd 2010 8:35AM Belghast said

  • 2 hearts
  • Report
I like the general concept of a minigame but I am opposes to it in situations where if you do not participate it puts you at a disadvantage. Example: Fishing in wow is great because whether or not you choose to participate there is nothing gained exclusively from it that offers a real boon to anything other than fishing.

However in the case of jousting for the argent tournament, there are four daily quests and a dungeon that all involve the same minigame. If you choose not to participate you are blocking yourself out of a whole slew of lucrative and beneficial rewards.

Posted: Aug 2nd 2010 10:58AM mattwo said

  • 2 hearts
  • Report
Achievements. That's where the real draw to fishing is. The edible and cook-able ones add to your cooking skill and eating achievement too!
Reply

Posted: Aug 2nd 2010 8:57AM Lethality said

  • 2 hearts
  • Report
I think first you have to define a mini-game.

To me, they are anything that happens outside of the 3D gameworld... and I don't like them.

Anything that happens within the 3D gameworld isn't a mini-game in my opinion, it's an activity just like anything else. Especially when it contributes to progression or other elements like crafting, such as WoW's fishing.

Posted: Aug 2nd 2010 9:09AM Dandmcd said

  • 2 hearts
  • Report
Fishing in WoW is not really a mini-game. Like Lethality, I consider a minigame that happens outside of the game world. If you consider fishing a minigame, then you have to consider crafting a mini-game as well.

I think Free Realms does a great job of making their mini-games varied, and a great way to kill some time. However, that works for that game, because the whole game world is to be taken lightly, and mini-games are all part of that world of fun. I couldn't see any serious game having mini-games tied into their game world, unless it was in a lobby in a main city.

I'd love to see Blizzard add an RTS mini-game to WoW, as a way to kill some time. If there is anyone who could make a mini-game as addicting as the rest of the game, it would be Blizzard.

Posted: Aug 2nd 2010 9:18AM Scuffles said

  • 2 hearts
  • Report
Minigames are only decent as long as the minigames are fun, End of line.

Posted: Aug 2nd 2010 9:37AM aurickle said

  • 2 hearts
  • Report
If the mini-game is well integrated into the game, I like it. The tile puzzles in DDO are a good example. They fit the theme and are incorporated directly into regular play.

Fishing is another good example, since it's something that you do with your character within the game world.

The games they have in Free Realms, on the other hand are a distraction from the MMO. They basically take you out of the world while you play them. I hated that enough that I spent all of about a day in FR and have never gone back.

The crafting in EQ2 is somewhere between these two. It's definitely a mini-game and has its own window. However, the window is small enough that you're not removed from the world and there is a logic behind the game that makes it feel a lot more integrated than FR's variations on Bejeweled and the like.

Posted: Aug 2nd 2010 9:51AM Thorium88 said

  • 2 hearts
  • Report
I've had too many games ruined for me by immersion-breaking, aggravating little mini-games.
Whereas I do like non-combat activities like crafting or gathering to involve some real interaction (rather than just "click on the glowy thing"), anything that deserves the moniker "minigame" is a poor choice of game mechanic. And even if one should be lucky enough to be treated to a minigame that is actually fun, it is hardly ever fun the thousandth time around.

In short, not only "no", but "Hell No!"

Posted: Aug 2nd 2010 9:54AM (Unverified) said

  • 2 hearts
  • Report
I'd rather the time spent on mini-game mechanics was spent on actual game mechanics. Maybe it's just me, though.

Posted: Aug 2nd 2010 9:55AM Faryon said

  • 2 hearts
  • Report
Some mini-games are okay like the scanning mini-game introduced in STO Season 2 patch: It's short and it gives a pretty satifactory reward. The dabo mini-game however is a sad joke which never should have been implemented.

Posted: Aug 2nd 2010 10:58AM mattwo said

  • 2 hearts
  • Report
matching minigames are highly addictive if you ask me. I have no idea why. Not a good idea for combat, but for gathering and crafting, minigames are awesome. Now if only the number of metal bars didn't depend on your ability to pour the melted ore...

Posted: Aug 2nd 2010 4:08PM (Unverified) said

  • 2 hearts
  • Report
I'd like to see to pay to play mini-games that give a chance at winning an item from the cash store.

Posted: Aug 2nd 2010 4:55PM mattwo said

  • 2 hearts
  • Report
freerealms has a daily wheel! (kind of like neopets but I don't think there's an NCcash wheel lol).
Reply

Posted: Aug 2nd 2010 4:56PM mattwo said

  • 2 hearts
  • Report
*NCash
Reply

Featured Stories

Global Chat: Doom and WAAAGH!

Posted on Jul 22nd 2014 8:00PM

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW