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Reader Comments (56)

Posted: Aug 2nd 2010 4:56AM (Unverified) said

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Wow sounds like STO. Complete with apologetic fanboy (Brendan).

Posted: Aug 2nd 2010 8:51AM benfolds said

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Brendan, thanks for all your work on the EVE Evolved series, I love that Massively has a columnist dedicated to EVE. I have learned tons from your efforts!

I've been playing now for about 2 years. By my own admission,I am an industrialist with 3 accounts. All my characters can mine with the best. One has very good PVP skills too. I think with that mix, I am getting to appreciate most of what the game has to offer.

With that being said, I too am worried about the future of EVE. I would love to engage in Factional Warfare. I think that if done right, it would be awesome. From what I've seen, it's not. Not to mention that the minute you sign up for it, you effectively cut Empire space in Half for that character because whatever faction you are fighting for is going to be at war with 2 other factions.

Mining is really boring. I do alot of it because I like ISK, but I can't count how many weekends I'm in an ice field AFK mining. And I hear from others in the alliance chat how much they are making on LVL 4 missions, and I just ask myself why I am mining. Whats the advantage?

From what I gather, Planetary interaction is a shell of what they really wanted to release, so I will give it time to develop. As it stands now, it's basically a mini game. I think this may change once the player population is able to make their own skill books. Now THAT should be interesting.

CCP is really pushing the envelope forward. I think they feel with all that is happening in the gaming industry that if they don't deliver on things like Incarna, they will be left behind. I would like that they finish some of the things that have been left behind. But those things wont attract new players. Factional warfare isn't as sexy as Walking in stations.

With all of this being said, EVE is by far the best game I have ever played. While I feel like there are things they could work on, I love the game and will continue to support CCP. I just wish they had the resources to do the things they feel they need to do. 18 months is a long time in this industry to not have the core game issues addressed.

Posted: Aug 2nd 2010 10:03AM (Unverified) said

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Ok, I'll admit I didn't properly research my comment. I have absolutely no knowledge about SWG not because it was "before my time", but because I have no interest in the game at all. The first time I heard about it was when a friend told me they were starting the process of shutting down the servers, and my response was "wait, they made an MMO based on Star Wars?"

I'm not sure about the rest of you, but I don't feel any particular need to "hang out" with my corp mates. Sure, we do missions together and stuff, but personally the corp channel is fine for me. What's the point of everyone meeting up in the same station, when you can just say "Meet me in [system], I've got a mission we can do".

Posted: Aug 2nd 2010 10:04AM (Unverified) said

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This was meant to be a reply to my previous comment... *sigh*
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Posted: Aug 2nd 2010 12:33PM (Unverified) said

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I hope they don't try and call incarna the next huge thing while many of us are happy with the way things are now (lag aside). I am not fully contented, but being there are many mmorpgs out there, I leave and come back often. But here is going they don't pull an NGE situation (SOE, I am still bitter as hell!!!).

Posted: Aug 2nd 2010 1:10PM wcdregon said

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I think the coverage on EVE is one of the most interesting topics i've kept up with on Massively. I am not an EVE player, but I have played many other MMO's and I love the fact that the community is so involved in the game. It's a warning to the other developers out there that the people hold the power. I would be outraged myself if my favorite game was working perfectly, then the add a great expansion which adds new stuff but breaks the stuff I already had then decide to ignore the broken stuff to add even more new stuff. It's insulting personally that dev's think their players are like cats just chasing after shiny and new without a care for functional. Thats why Americans hate cheap foreign products, because in America we have access to quality. So giving me junk once, I can forgive. Give me junk repeatedly and one day your gonna try and give me junk and i'm gonna tell you to put that garbage where the sun don't shine. I don't know even one EVE player personally, but what I do know is that EVE is played by lots of Americans and if CCP don't get their act together they will find their income rapidly decreasing. I mean EVE is the only MMORPG of its generation that is still growing in playerbase, for a 5 or 6 year old game that is really something special, don't go and screw it all up now CCP. What CCP is failing to look at is customer loyalty, if you look at the bottom line profit, it probably makes sense to focus more on releasing new content as opposed to dedicating team focus on fixing resources that won't increase profits. However if they don't fix the issues, the current community dissent will turn to outright rebellion. My greatest desire is to see a gaming community strike. Imagine the CSM organizes a mass player strike where 70% or more of the games population cancels their subscriptions for one month. I bet CCP will have that shit fixed lickity split and also that empowers other players of all MMO's to stop being fed what your given and instead take control ourselves. Short on features, ok. game client lags infrequently, ok. whole systems are broken and implemented features are forgotten and unattended, STRIKE!.

Posted: Aug 2nd 2010 2:48PM (Unverified) said

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Unfortunately there will be no massive unsubscribe because how little of the population that are directly affected by the issue (of lag, at least). Unless, of course, CCP does what Blizzard just did recently, otherwise it will be only a fantasy imagination of any sizable amount of players will try such stunt.

Funny thing about the quality argument is... if you look at the MMO that is accessible in the US and you will find EVE is still among the better ones.

Observing the recent "dissensions," I don't know why CCP allowed themselves to be trolled so extensively by their "tough-speaking customers". Their seemingly fail damage control message, stating that fixing lag is their top priority that shamelessly contradicts their earlier dev blog, might be a sign that they are ready for a cat fight, lol.
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Posted: Aug 2nd 2010 5:28PM Crode said

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I believe people are mostly over exaggerating and it comes down to hardcores wanting fixes NOW!

The only thing that even slightly bothersome to me is the faction wars. So much more could be done with this as a major feature and get more people into small scale PvP.

Posted: Aug 2nd 2010 6:15PM (Unverified) said

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Players care about the numbers, so do the people that own the territory and or the profit of said space its why every major alliance and any serious pvp corp has a kill-board. To make a product that continues to appeal to them, and increase the total sub count you have to look at what the players are doing and support it.

We are talking about a complete record of a players pvp stats since they first started playing, a lot of people will have a few losses and or a few kills and that is it. The players that focus on PVP some who have worked toward the goal of lets say getting 20k kills in a life time and have played for years would love to see it all, and promote it, it takes a lot of work to kill in Eve, the players not CCP have created a system based around the API key. Major alliances force its use upon players so that all PVP statistics are tracked automatically, CCP opened up the API but the players did the job they should have done years ago for them.

CCP has a database which includes this data, it should be easy to provide a method to get this data for an account in a format that can used on lets say EveGate which would actually make it useful. If you are shy about showing this data publicly have a setting to make it private, you can type any char name into http://eve-kill.net/ or reg an account at battleclinic and get an idea of what a person has done in Eve during PvP sessions, none of these player created systems are complete or Official but a lot of work went into them to provide this data, and CCP has never made steps to provide this as a feature of the product.

Posted: Aug 2nd 2010 6:42PM (Unverified) said

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the above comment was a reply to someones comment on my previous comment, sorry for it being out of context with posts above it.
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Posted: Aug 2nd 2010 10:11PM mitchgant said

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I guess my concern mirrors that of a lot of EVE's fanbase, they would rather make the game more universally appealing with things like Incarna and Dust than polish up and fix released features. This concerns us because with the release of Incarna, they could very well "break" the game. I could easily see stations becoming an overwhelming focus for many players and the result would be less ships in space (kinda defeats the purpose of a PVP focused game like EVE).

They also seem to put too much effort into things that don't matter to many subscribers (soundtrack additions/upgrades, more Eve Chronicles than Dev Blogs lately, lots of NPC news articles that don't affect gameplay in any way).


If any Eve Devs read this, PLEASE devote at least half of your devs to fixing existing systems and problems, while allowing the other half to work on the 3D chatroom feature (which has been one of the most annoying vaporware features/expansions for a modern MMO that I can think of)

Posted: Aug 2nd 2010 10:46PM (Unverified) said

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CCP is spoilt by the loyalty of their customers and they've taken it for granted.

The bean-counters told them that new customers are easier to get and more valuable then existing customers with multiple accounts.

They may yet lose it all.

Posted: Aug 3rd 2010 3:38PM (Unverified) said

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Ahhhh and the rose colored glasses finally come off.

How CCP had such a good reputation after repeated dev/GM scandals and their complete abandonment of almost every new feature that went into the game (faction warfare lol) is beyond me.

Eve has this weird psychological effect on people, when it hooks you all the sudden every game is so inferior and carebearish. So you continue to feed the treadmill cash in exchange for SP in the hopes you will one day be uber, ignoring the awful gameplay all the while.

Sounds like the new kool-aid flavor did not sit right.

Posted: Aug 3rd 2010 10:04PM (Unverified) said

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My gripe with Incarna is the fact that there wont be a lot of stuff to actually do in the damn thing, they are committing huge amounts of resources to it but from the released info and presentations all it will have is nicely rendered graphics with space bars, clothing and some mini games, no pvp, no real link to in space game mechanics and no resource competition (which is key to EVEs economy and market) so besides RP what is the real point of it? looking at the 3D space bottoms of women wearing space spandex playing some space poker? no thanks.

And while Dust could be one of the most epic things ever it looks likely that will not be released on the PC and is a different game altogether so no landing your ship on a planet or doing some kind of real time orbital bombardment or troop landing.

CCP are doing all this at the expensive of the game we love and want to keep growing and continue to be one of the best MMOs around.

Posted: Aug 13th 2010 11:46AM (Unverified) said

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Anyone with a business degree will tell you that its roughly 10x's more expensive to get a new customer than to keep a returning one.

Posted: Aug 23rd 2010 11:57AM (Unverified) said

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I don't think CCP is even doing that well at enticing new players with the new features. New players will still have the bad experience of using some of the older parts of EVE, especially the UI. Polishing the game would help retaining new and old players alike.

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