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Reader Comments (4)

Posted: Jul 29th 2010 3:08PM Surelle said

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I want to support CoX, but it's disappointing that, after six years and even including this new Going Rogue expansion, there is STILL no end game and little to do once you hit level 50. With GR, about all I can do is "betray" my 50 villain to the hero side (or "betray" my four level 50 heroes to the villain side) but why would I bother when there's nothing new to do once I get there?

And "guessing" that "later there will be this or that added" isn't really changing Going Rogue's content any right now, which is when they're charging for this expansion.

If you already have both heroes and villains and don't care much about leveling yet another alt to 20, Going Rogue will probably disappoint you. There's no way for existing characters to even access Praetoria's new content; you have to roll a new character there to experience it, and you're really forced to leave it for hero-side or villain-side once you ding 20. The end.

I do think that PS panicked when Champions Online first launched, so they released a lot of their planned Going Rogue content early to try and keep their subscribers, which hurt them somewhat for Going Rogue's launch. Power customization was an awesome feat, don't get me wrong, but it might have had more impact on the current CoX player base had it come inside Going Rogue's box.

Pratetoria with its several new mobs and its few new instanced maps looks flashy and all, but I sure hope Paragon Studios isn't going to use CoX's engine to make City of Heroes 2. We really don't need a second version of "a zillion instances using the same few maps over and over ad infinitum." CoX 2 needs to reinvent the series, with more open-world content and zones, faster combat, real rewards and class balance for PvP, and actual end-game content. Then they won't have to keep the post-30 leveling curve so long, either, if there's actually enough to do between PvP and capped character content that max-level players feel compelled to stay.

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Posted: Jul 29th 2010 4:04PM cforciea said

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Isn't that what the Incarnate system that starts with GR supposed to do?
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Posted: Jul 29th 2010 4:52PM Heraclea said

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My understanding is that the Incarnate system will not currently be going live with Going Rogue, but has been postponed to a later issue.

http://boards.cityofheroes.com/showthread.php?t=229365
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Posted: Jul 30th 2010 6:38AM Valdamar said

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If you're the kind of person that only wants to play a single character, through an endgame that never really ends, then City of Heroes has never been the game for you.

Even when the endgame system comes post-GR I'm not expecting it to be endless. Even the purple IOs they added as a pseudo-endgame pursuit don't take long to acquire.

CoH is, and will always be, a casual game at heart - if you don't want to create alternate characters then you were always going to get very bored of it very fast.
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